Jul 09, 2006, 03:08 PM // 15:08
|
#2
|
Krytan Explorer
Join Date: Jun 2005
Profession: N/R
|
leaping mantis only cripples bleeding targets, jungle strike doesn't add dmg untill your target is crippled - and you arn't starting the bleeding until you get through to twisting fangs, so you aren't get leaping and jungle benifits untill your second time through the combo - provided you can get through hoO and Ms b4 the bleeding from TF ends.
also, Ms only recharges your attack skills IF your target is below 50% health - since your only getting the inital dmg from LMS and JS your first time trough - your first use of the chian will net 112 dmg max, not enough to bring most characters below 50%, - so you will have to wait for your skills to recharge the first time through; on the pluss side, you have enough in crit hits to get TF's bleeding to last long enough for LMS to recharge normal (provied you skip HoO and Ms your first time through the chain).
I personaly would replace dark escape with a teleport - recall or shadow of haste being the easiet to work into your stragedy - fast teleports out Vs. trying to run away with a speed boost should greatly increase your survivability. they'll spell the difference in getting hit a few times from someone chaseing you, to an instant "out of harms way" with no chance for the enemy to get any hits in while you retreat.
conditions, esp. blind, are going to own this build - so i'd also consider replaceing HoO with some sort of condition removal. purge conditions from a monk secondary, or plegue touch from necro secondary are both good condition removal skills that work to their full capabilities without requireing you to put any points in extra attribs.
other then that it looks pretty good, gl and hf
|
|
|
Jul 09, 2006, 06:16 PM // 18:16
|
#3
|
Lion's Arch Merchant
Join Date: Jun 2006
Guild: [VENT]
Profession: W/
|
throw jaggedstrike in there to start thee bleeding, although its damage is minimal, it starts bleeding, removing in your bleeding problems. This also renders the use of caltrops to a minimal/replacing it. Shadow refuge, its basically the only sin self heal, but i would replace it with a condition removal. And swapping dark escape for teleport, ie recall or shadow of haste (as mentioned). You should only remove your Shadow refuge if you have enough faith in your monks.
|
|
|
Jul 09, 2006, 09:48 PM // 21:48
|
#4
|
Ascalonian Squire
|
Solo Ganker build means it's used to kill the NPC's incase a GVG match goes into VOD. Seconed LMS has to hit a moving target, not a bleeding one. The weapon chain works great. You use it like this.
LMS > JS > TF > 3 auto hits > MS > HOTO Repeat. Sorry I typed the chain wrong.
This will allow you with the armor and weapon I said, to be able to spam this chain and stay with high mana all the time. Thats not really the problem. Thats been tested true. I am just looking on how to put more survivabilty into this build.
|
|
|
Jul 09, 2006, 10:24 PM // 22:24
|
#5
|
Lion's Arch Merchant
Join Date: Jun 2006
Guild: [VENT]
Profession: W/
|
oh, so your wanting to wait for 25 minutes not helping your team? good for you, now do as we say :P
You cant realy put survivability onto a sin, its a very fragile thing. All you realy need is a good monk.
|
|
|
Jul 09, 2006, 10:44 PM // 22:44
|
#6
|
Ascalonian Squire
|
Quote:
Originally Posted by Celab
oh, so your wanting to wait for 25 minutes not helping your team? good for you, now do as we say :P
You cant realy put survivability onto a sin, its a very fragile thing. All you realy need is a good monk.
|
...This is a very common GVG build. That many guilds run. I wont wait 25 mintues as my job is to elimate archers etc in less then 5. Once they are done, my job is done and I am back helping the team. Most guilds will leave 1 player hanging around in the back. If they don't, we win because I have no problems taking out the NPC's. If they bring 2 to combat me then my team upfront has a much easier job. Anyway, I was looking for someone to help me with more survivabilty for the simple fact that after I take out 3 NPCS (back to back) i have to DE out and wait for health regen. I was trying to find out if anyone had some cool TIPS so I could just chain kill the NPCS (Archers mainly). I guess I asked in the wrong place sorry. (PS top 90 guild dude, we know what we are doing).
|
|
|
Jul 10, 2006, 12:39 AM // 00:39
|
#7
|
Ascalonian Squire
Join Date: Sep 2005
Location: nl
Guild: DLS
Profession: Mo/Me
|
try this,
Aura
Leaping mantis
jungle strike
twisting
entangled asp
shadow refuge
res sig or run skill
distortion
15 dagger sup rune+mask
7 deadly minor rune
8 shadow minor rune
9 critical minor rune
8 illu
nothing new, but gets the job done ganking npc's. use entangle asp to KD Troll ungent.
|
|
|
Jul 10, 2006, 01:46 AM // 01:46
|
#8
|
Krytan Explorer
Join Date: Jun 2005
Profession: N/R
|
Quote:
Originally Posted by Trax
Solo Ganker build means it's used to kill the NPC's incase a GVG match goes into VOD. Seconed LMS has to hit a moving target, not a bleeding one. The weapon chain works great. You use it like this.
LMS > JS > TF > 3 auto hits > MS > HOTO Repeat. Sorry I typed the chain wrong.
This will allow you with the armor and weapon I said, to be able to spam this chain and stay with high mana all the time. Thats not really the problem. Thats been tested true. I am just looking on how to put more survivabilty into this build.
|
for LMS your right, the discription they have on the forum skill list is wrong. with that said, what i said about replaceing dark escape with a teleport, and replaceing HoO with a condition removal are both still valid points for increaseing your surviveability.
the max dmg you can do with daggers durring your 3 auto attacks is 17, b4 armor.. which will probly be around 2-5 pts after armor.... while you are standing right next to the guy you're fighting and doing nothing for dmg, he will be pounding on you back. useing a teleport instead of auto attacking will keep you from takeing dmg durring that time.
and again, conditions, esp blind, will own any assassin that doesn't have a condition removal skill. yes, it is funny to knock people on their butts, but intermitent HoO has minimal impact unless you're following it up with falling spider.
you're haveing problems with surviveability, because you are spending too much time exposed to being damaged when you are not in position to dish it back out. 3 auto hit's might go by fast, but the time you're wasteing there makes a big difference in the overall scope of how long you will live.
edit > i just read your last post and saw your only concerned about getting hit by the NPC archers....not much you can realy do in that situation though as the assassin is best used in hit and run on single targets, and that realy isn't a hit and run situation, as there's many of them there all fireing right at you..... try going ranger secondary and useing dodge; or mo and use mending.. - maybe try deaths charge to move from 1 archer to another faster - won't help you with surivieability, but should increase how many you can drop b4 haveing to run away and heal.
Last edited by WildmouseX; Jul 10, 2006 at 02:02 AM // 02:02..
|
|
|
Jul 10, 2006, 01:54 AM // 01:54
|
#9
|
Krytan Explorer
Join Date: Jun 2005
Profession: N/R
|
Quote:
Originally Posted by Celab
You cant realy put survivability onto a sin, its a very fragile thing. All you realy need is a good monk.
|
that is compleately not true, my sins survive absolutely fine, without any help from monks. ( and i sacrifice or burn away my own health with both my sins)
you just have to learn, that no matter what combo you come up with - you are going to fire it off as a spike (either by limit of attack recharge, or limited by mana) - and then you have to make a decission, either - " stand around in enemy teritory getting hammered untill you can throw your skills again"; or " get the hell out of harms way and get your skills ready without loseing health" -- do the former and you'll be starting threads asking how to increase your surviveability; do the latter and you'll out survive every other class in the game.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:00 PM // 14:00.
|