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Old Jun 26, 2006, 03:08 AM // 03:08   #1
Wilds Pathfinder
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Join Date: Aug 2005
Location: The Northeast
Guild: Knights Of Thulcandra [KoT]
Profession: W/E
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Default PvE communing build

This seems rather straightforword to me but I have some questions anyway.

This build is just for fun. Summon spirits to damage and help the team!

Im getting tired of channeling so I thought I would do something new.

16. Communing
13 spawn

Bloodsong
Pain
Shadowsong

Now I know that these three are needed but I have no idea what the rest of the build is.
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Old Jun 26, 2006, 03:16 AM // 03:16   #2
Pre-Searing Cadet
 
Join Date: Jun 2006
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You can try adding Doom in there, and maybe some Spawning Magic-based healing spells.
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Old Jun 26, 2006, 03:56 PM // 15:56   #3
Ascalonian Squire
 
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Join Date: Jan 2006
Guild: Clan of the Dark Dragon [CDD]
Profession: R/N
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Ritual Lord as elite. Always nice for a spirit heavy build such as this.
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Old Jun 26, 2006, 07:54 PM // 19:54   #4
Forge Runner
 
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Add:

Boon of Creation
Ritual Lord (e)
Union
Sheltor
Earthbind
Dissonance
Displacement
Disenchant

These help a lot for parties.
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Old Jun 27, 2006, 09:01 AM // 09:01   #5
Ascalonian Squire
 
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Join Date: Nov 2005
Guild: LowLand Lions
Profession: W/Mo
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I use:

1. Doom
2. Bloodsong
3. Shadowsong
4. Pain
5. Union
6. Painful Bond
7. Boon of Creation
8. Ritual Lord (E)

With a ritualist wand
(20% recharge and 20% castingspeed for communing spells)
And a straw thingie
(20% recharge and +30 hp)

communing 13 (+2 rune)
channeling 7 (+1 rune)
spawning 15 (+3 rune)
(not sure if i got the numbers right)

This build does have 2 problems, spirits recharge so fast that Doom doesn't do much damage. (its too bad you can have only 1 of each spirit, otherwise you could spam em around the place
Most of the time spirits target different enemies so painful bond isn't as destructive as it can be.
If all spirits target the same foe his hp drops really fast.
(can you force spirits to atack 1 target?)

I havn't really experienced energy problems, just keep boon of ceation up all the time.
If you run low on energy cast pain, you'll end up with more energy then when you started casting.
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Old Jun 27, 2006, 08:34 PM // 20:34   #6
Pre-Searing Cadet
 
Join Date: May 2006
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Try rupture instead of doom
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Old Jun 28, 2006, 02:56 AM // 02:56   #7
Krytan Explorer
 
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Join Date: Mar 2006
Guild: The Medicine Cabinet [PILL]
Profession: E/
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Pick Me and ArisB, your guys' builds don't have any resurrection spells in them. If it was intentional and was meant as examples of other spirits to use then ok, nevermind. Just thought I'd mention that.

For PvE, I sometimes take Restoration and Feast of Souls. In PvP, I bring Mantra of Concentration (or Resolve). I also like Soothing for PvP.
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Old Jun 28, 2006, 03:10 PM // 15:10   #8
Forge Runner
 
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Quote:
Originally Posted by carbajac
Pick Me and ArisB, your guys' builds don't have any resurrection spells in them. If it was intentional and was meant as examples of other spirits to use then ok, nevermind. Just thought I'd mention that.

For PvE, I sometimes take Restoration and Feast of Souls. In PvP, I bring Mantra of Concentration (or Resolve). I also like Soothing for PvP.
I used that list to as and "add to". The One Casey Squid listed only 3 spirits, so I listed a few more. My list was not a build, but just other spirit skills to use inconjunction with the ones already listed.

Of course I always bring a rez skill, that is a must (everyone should, unless they solo).
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