Jun 24, 2006, 06:41 PM // 18:41
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#1
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Banned
Join Date: Jun 2006
Location: Good question
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Kaolin Farming
Since everyone in my alliance is starting to use my farming idea i guess ill let it leak. Its called kaolin farming. U start at Zin Ku Corridor usually international so u dont get mixed up with fow groups and stuff. Anyway the plan is to farm Monk's Construct, Warior's Construct, Ranger's Construct, Elementalists construct, And Necromancer's Construct. This is a 5 man build...
1. W/Mo Heal Hands Wamo (10 Heal 10+1 Strength 11+3+1 Swords)
2. Ele/X Renewal Nuke (12+3+1 Fire 12+1 Energy Store)
3. N/Me SS (5+1 Blood 12+3+1 Curses Rest in Soul Reaping)
4. Mo/Me Heal (12+3+1 Heals 11+1 Divine Rest Inspiration)
5. Mo/X Heal Prot/Prot/Bond (Ill post in build)
Ok lets start with wamo...
|Tiger Stance, Sever, Gash, Galrath, Final, Heal Hands, Mending/Heal Breeze, Res Sig|Glads Armor, Sup Swords And Swords Helm, Minor Strength, Sup/Major Absorption and Vigor|I use Sskai's Blade And Merki's Gaze|
Next Renewal Nuke...
|Glyph of Renewal, Fire Attune, Meteor, Breath Of Fire, Incendiary Bond, Fire Ball, Fire Storm, Meteor Shower|Archmage Armor, Sup Fire and Fire Aura or Fire Eye| Sup/Major Vigor| I use Rago's Flame Staff|
Next SS...
|Arachane Echo, Awaken The Blood, Parcrastic Bond/Desecrate Enchantments, Reckless Haste, Insidious Parasite, SS, Empty|Full Necrotic, Curse Scar and Sup Curses, Minor Blood| Sup/Major Vigor| I use The Stonereaper|
Next Heal Monk...
|Inspired Hex, WoH, Orison, Dwaynas Kiss, Jameis Gaze, Heal Other(sry for all u faction only), Heal Party, Ressurect/Rebirth| A Mix of Judges, Wanderers, etc. Heal Scalp and Sup Healing, Minor Divine| Sup/Major Vigor| I use Wenslauss' Faith|
Next Comes The Last Monk...
|Heal One Is The Same As Above|Heal Prot Is Same As Above With Heal Other And Inspired Hex As Prot Spirit and Mend Condition Also A Minor Prot Prayers|<--12+3+1 Heals 11+1 Divine Rest in Prot| Bonder | Mantra of Inscriptions, Blessed Signet, WoH/Life Barier, Life Bond, Essence Bond, Life Attunement, Vital Blessing, Res Sig| Same Mix Of Armor As Heal Prot Scalp and Sup Prot, Major Divine for WoH(and minor Heal)/Minor Divine For Barier| Sup/Major Vigor| Kaolin Protection Staff(Life Barier), Wenslauss' Faith(WoH)|<---Life Barier - 12+3+1 Prot 11+1 Divine Rest in Inspiration WoH - 12+3+1 Prot 10+2 Divine Heal and Inspiration can be tweaked to ur pleasure|
Ugh took forever Feedback pls... My alliance is oOo if u were wondering
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Jun 24, 2006, 07:33 PM // 19:33
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#2
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Finland
Guild: Hoggies fan [club]
Profession: N/
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Why not kill the mesmer construct, who has the most expensive green. O.o
seems like a good build...I prefer 3 maning tough.. 1 ss nec 1 monk and 1 warrior..does the job pretty well.
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Jun 24, 2006, 07:40 PM // 19:40
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#3
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Sand Scorpions[SS]
Profession: R/Me
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This is much more profitable as a 3 man. Take a Warrior, Mesmer/Necro and a monk. My group can do Monk, Mesmer and necro boss in about 20 mins on a good day.
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Jun 24, 2006, 07:53 PM // 19:53
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#4
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Banned
Join Date: Jun 2006
Location: Good question
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I forgot mesmer wups... 3 man might be nice but this i find is fastest way takes about 20 mins at fastest.
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Jun 24, 2006, 08:24 PM // 20:24
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#5
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Lion's Arch Merchant
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Quote:
Originally Posted by Kariston The Swift
This is much more profitable as a 3 man. Take a Warrior, Mesmer/Necro and a monk. My group can do Monk, Mesmer and necro boss in about 20 mins on a good day.
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Could you go into your build in a little more depth? I'd like to know more.
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Jun 24, 2006, 08:51 PM // 20:51
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#6
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Finland
Guild: Hoggies fan [club]
Profession: N/
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3 man takes around 20 mins too, and you really only want to farm monk,mes and necro bosses.
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Jun 25, 2006, 02:30 AM // 02:30
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#7
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Sand Scorpions[SS]
Profession: R/Me
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W/x
Dolyak Sig
Evasion Stance
Attack skills
Heal sig
Me/N
Spiteful
Backfire
Shatter Enchant
Defile Flesh
Soul Barbs
Empathy
Energy Management
Energy management
Mo/x
Non enchantment healing skills
Nothing special.
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Jun 28, 2006, 05:50 PM // 17:50
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#8
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Krytan Explorer
Join Date: Feb 2006
Location: Nottingham, UK
Guild: GV
Profession: W/
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Anyone wanna take me on a run of this one day? I got a warrior and Monk down that way. Been after the Mesmer's green for ages and sick of 5 man hench runs. Got nothing in about 30+ runs.
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Jun 28, 2006, 06:52 PM // 18:52
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#9
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Yeah three man is the way to go, unless your just trying to gank a single boss or some such. If pretty sure it can be done with two people... maybe even one. Hmm... *thinks*
Yeah I think I can kill the Monk boss solo with a Me/N... does he use Spellbreaker or have any other healers with him, though? I forget.
Personally, I like ALL the Kaolin greens save one or two... my guildies and I just clear the place 3 man.
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Jun 28, 2006, 06:54 PM // 18:54
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#10
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Jungle Guide
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
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Double post.
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Jun 28, 2006, 07:16 PM // 19:16
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#11
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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anyone else have a problem getting to the necro construct sometimes? he stayed on the little island when I killed him and I couldn't go pick up the drops (luckily no green). Do you need like corpse teleport or something?
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