Aug 19, 2005, 01:06 AM // 01:06
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#2
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Pre-Searing Cadet
Join Date: Aug 2005
Guild: [ELF]
Profession: W/Mo
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where do you get this at
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Aug 19, 2005, 04:45 AM // 04:45
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#3
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Lion's Arch Merchant
Join Date: May 2005
Location: Chicago,IL
Guild: The Knights Of Temerity
Profession: R/Mo
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Try the skill trader at Amnoon Oasis.
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Aug 19, 2005, 03:39 PM // 15:39
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#4
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Academy Page
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Hum.... seems to me a quest gives it in the jungle... Which one, I can't tell. Sorry. But check out the skill rewarding quest in the jungle.
Louis,
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Sep 17, 2005, 02:14 PM // 14:14
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#5
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Guest
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Eye For Profit (Druid's Overlook)
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May 28, 2006, 08:39 PM // 20:39
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#6
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Forge Runner
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it's too bad this can't cure other conditions, but curing blindness is very good
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May 29, 2006, 01:17 PM // 13:17
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#7
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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Good in RA, 4 team splits with R/W with hammers...if they can spare a slot for it.
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May 30, 2006, 09:58 AM // 09:58
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#8
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Academy Page
Join Date: May 2006
Profession: R/W
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If only it removed weakness....
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Jun 18, 2006, 09:59 PM // 21:59
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#9
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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It removes alittle more than it implies in the desp.
But yea...its so limited that noone brings it.
Doesn't remove Cripple either.
Cripple+Blindness are what you really want removed from a pysical attacking class..
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Jun 26, 2006, 04:38 AM // 04:38
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#10
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Wilds Pathfinder
Join Date: Mar 2006
Location: With many other ugly people
Guild: We Are All Pretty [ugly]
Profession: R/
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The casting time...sucks. Two seconds compared to a 3/4 second Mend Ailment/Condition. 5 energy is not going to kill anyone (unless the caster has both Mind Wrack and Famine on him/her), so I would rather leave the condition removal to a Monk or caster. Draw on a caster > Antidote Signet.
You could totally disagree with me though...my guild disagrees with me every now and then : )
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Jul 24, 2006, 02:56 PM // 14:56
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#11
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Pre-Searing Cadet
Join Date: Jul 2006
Guild: Blood Warriors
Profession: E/
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I'm going to have to disagree. You don't have a monk with you while you're running. Especially through Kryta (skeleton rangers--->apply poison)
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Jul 25, 2006, 05:31 PM // 17:31
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#12
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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I will also disagree.
I bring it if I know blindness is coming. Monks and Rits can only do so much for a party. If a Warrior and a Ranger get blinded, who should be cured first? I'd say the Warrior. Blindness, the Crippled, then Poison. Mend Ailment or Condition removes 1 condition. Then you wait. Faster to use a signet so the monk has energy to heal and/or cure others.
I mean lets face it, if you are blind, what are you going to do? You might as well cure yourself since you are waiting. Repeating Poison Arrows from Skeletons is annoying, but traps really hurt a lot.
Besides, an Antidote Signet cannot nor should it cure crippling (what is it trying to cure?), bleeding, deep wounds or burning. Now if there was a First Aid Kit Signet, that would be good.
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