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Old Jul 09, 2006, 09:16 PM // 21:16   #21
Krytan Explorer
 
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Join Date: Dec 2005
Location: Denmark
Guild: First Degree
Profession: Mo/
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This skill is useless, and it needs buffing.


Blinding Flash > Signet of midnight.

It's a terrible skill, 15 recharge?
Any monk will remove the blindness after a max of 3 seconds, and then you have to wait 12 secs.

All this talk about diverting the monk, nope. There are tons of more efficient warrior shutdown skills, not to mending conditions are the most easy removable hate in the game.
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Old Jul 19, 2006, 04:50 AM // 04:50   #22
Ascalonian Squire
 
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Join Date: May 2006
Guild: The Black Hand Gang - [BHG]
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But if you were going solo up against a mesmer you most likely wouldn't be worrying about Conditions. You're thinking: "Hmm, mesmer, most likely hexes". And not every monk is smart enough to bring a condition removal, ive been in one too many PUG groups to kno that....
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Old Jul 25, 2006, 06:28 PM // 18:28   #23
Forge Runner
 
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
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Hmmm....

Me/N:

Signet of Midnight - wait for it to be removed - Plague Touch + Phantom Pain + Shatter Delusions. Monk removes Deep Wounds. Blindness is still on Warrior.

Mantra of Signets, Mantra of Inscription, Keystone Signet/Echo.

You can keep the monk busy trying to cure the Warrior or the monk will give up and heal others, allowing the warrior to be blind (while the assassin attacks the blind warrior to death. )
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