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Old Jul 10, 2006, 08:53 PM // 20:53   #1
Wilds Pathfinder
 
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Default Possible E/N solo UW?

I don't actually have a PvE ele right now but the concept of this seems like it would work to me. I have already tried similar with N/me but there was big energy problems.
I guess you could say the concept is similar to the W/n solo build but i think this would have more damage and i know it has more energy. Right now the build is rough because i dont have anything to test it with but i can be sure of the main parts.
-Armor of Earth
-Aura of the lich
-Enfeebling blood
With these you can lower damage from the aatxes greatly. While i was trying with N/me i noticed the damage was low enough that you could actually cancel it out with insidious parasite.
-Insidious Parasite
-Oppressive gaze (this works great trust me its pretty much a full heal when you have AotL on)
-Silver Armor (just to lower some of the damage and deal some yourself...im pretty sure it doesn't trigger AoE)
-These two slots are undecided one thing you could do is bring stoning and after shock i guess or you could bring life siphon so you can cast it on multiple targets and get good regen.
-
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Old Jul 10, 2006, 08:54 PM // 20:54   #2
Wilds Pathfinder
 
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Can somebody try this out for me and if it works post screenshots, if it doesn't work please post why it doesn't work.
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Old Jul 11, 2006, 02:46 AM // 02:46   #3
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note* nightmares remove all your enchantments w/ rend so this might be hard to pull of if the enchantments you use hava a long recharge time
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Old Jul 11, 2006, 08:33 AM // 08:33   #4
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here is the 55hp ele build..

Stats:

energy storage: 8 (5+sup rune)
air magic: 5 (2+sup rune)
earth magic: 16 (12 + sup + hat)
healing prayers: 9
protection: 8

Kit:

Stone's Eye w/any armor set (as long as they all have superior runes)
Weapon Set 1: Sword/Axe of Enchanting, -50hp Grim Cesta
Weapon Set 2: Galigord's Rod, -50hp Grim Cesta

skillz:

Obsidian Flesh {elite}
Protective Spirit
Healing Breeze
Crystal Wave
Aftershock
Essence Bond
Balthazar's Spirit
Mending

tactics:

Ok now for the UW. When you first get UW, put all enchantments up (skills 6- and wait for energy regen. You should have max energy of 60 (unless you got HoD, in which case it would be 65).

Bladed Aatxes:
Make sure your 3 enchantments are up and you still have full energy. Now, get as close to the first set of aaxtes without setting the aggro. Get out weapon set #1, and cast skills 1-3 in numerical order. Once that is done, switch to weapon set #2 and pull the aatxes to you. When you get the aggro, wand down any dying nightmares that pop up (their Rend Enchantments will fail due to Obsidian Flesh). Now, once the nightmares are taken care of, switch back to weapon set #1. Now your ready to deal some damage. I usually get into a rhythm, 5-3-2--5-3-4-2. You must cast Aftershock and Crystal Wave almost as soon as they recharge in order to get quickest results. Obviously any order will work, but the key is to not use Aftershock and Crystal Wave back to back so taht u do not trigger AoE. If they flee, they will not be attacking you, and therefore depriving you of energy. Now groups of aaxtes are grueling because of their high health, but they are easily taken down with some persistance. (SoJ Mo/W may kill them faster, but they can't survive 2 nightmares, can they? ) Also, make sure as to not only fight just 1 aaxte, as energy will be a huge problem. Try to always pull solo aaxtes into another battle, even if it takes a lot of coaxing. Ok, finished the Aatxes? Moving on...

Grasping Darkness:
So you cleared all the aatxes and you don't know what to do next? Talk to the Lost Soul and get the quest, Clearing the Chamber. 3 Groups of 4 Darknesses should pop up, all spread out. Get close to the first group, without aggroing, and cast spells 2+3 on yourself, switch to weapon set #2 to pull, and switch back to weapon set #1. Now, back up so there is no chance of any other groups of Darknesses aggroing. Groups of more than 5 cause big problems with the interupts (4 is hard enough as it is). Once your in the right place, renew your enchantments and start using your damage dealing spells. I usually avoid getting into a rhythm here, because you really have to be careful of interrupts. Protective Spirit is not in danger, but Healing Breeze is. If it gets interupted, do not panic. Just calmly wait the 2 second recharge, and re-cast. You shouldn't die in that short timespan. If they get you with a Skull Crack, things get a little bit more complicated. Healing Breeze then has a 2 second cast, making it very hard to use. Yet, Protective Spirit is still going to be on at all times, and you should be able to survive the duration of being dazed. I would say that darknesses are the hardest part to deal with, considering interupts. But, when you start doing your damaging spells, you'll be relieved that they drop twice as fast as aatxes. Note: you do not need Healing Breeze for 1 or 2 darknesses.

Smite Crawlers:
Now for the easiest part of the run. Most builds, SoJ, SS, IW, have a problem with Smites becuase of Reversal of Fortune. But that's where the E/Mo solo outshines the rest of solo UW builds. Use the same pulling techniques as shown above with aatxes and darknesses. Now, try and get into a casting rhythm again, and now you don't have to worry about any interupts. The reason E/Mo doesn't have a problem with smites, is that Crystal Wave ignores magical resistance, meaning it goes right through Reversal of Fortune, Divine Intervention, etc. Aftershock will still be affected by RoF and DI, but still use it as it will still do some damage. Hopefully, you will be able to drop all the smites at similar times. You do not want to be stuck with 1 smite left, with 50% health. If this happens, try to pull other smites, or you will have to try finish him off. Note: you do not need Healing Breeze for 1 or 2 smites.

Coldfire Nights:
Try to avoid these at all costs. They don't drop your ectoplasms, so why kill them? If they are in the way of some smites, then killing them may be your only option. But i warn you, your success rate againt them is not high. The best way to beat them would be keeping Obsidian Flesh for as long as possible, and hoping they dont get a Maelstrom of in the downtime. If they do, make sure to move out of it to cast, before moving back close to do your PBAoE spells for the kill.
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Old Jul 11, 2006, 06:34 PM // 18:34   #5
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I didn't ask for the 55 ele build....
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Old Jul 11, 2006, 06:51 PM // 18:51   #6
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I wonder how many people know its actually SLiver armor not silver armor
silver armor is shiny sliver armor pokes u when you attack



well i know i misread it til u type silver armor on guild wiki. It lets you know

dyslexia for the win!
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Old Jul 11, 2006, 08:38 PM // 20:38   #7
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yeha ym fingres moev backwadrs sometiems ay knwo?
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Old Jul 11, 2006, 09:41 PM // 21:41   #8
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2 things:
-Regarding damage reduction, why do you have aura of the lich? It provides a very weak damage reduction, and it hogs an elite. Its extremely useful with a high sacrifice build, but you dont really have much sacrificing here. Bring kinetic armor instead. Its easy to keep up, requires 1 cast, lasts the entire battle, and can lower damage by as much as 85%. And its a non elite.
-Whats the purpose of an ele primary? It seems like you are using more necro skills, and energy storage does nothing except if you bring skills linked to it. Use your elite for ether renewal.

Otherwise, great build.
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Old Jul 11, 2006, 10:08 PM // 22:08   #9
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Quote:
Originally Posted by Why_Me
2 things:
-Regarding damage reduction, why do you have aura of the lich? It provides a very weak damage reduction, and it hogs an elite. Its extremely useful with a high sacrifice build, but you dont really have much sacrificing here. Bring kinetic armor instead. Its easy to keep up, requires 1 cast, lasts the entire battle, and can lower damage by as much as 85%. And its a non elite.
-Whats the purpose of an ele primary? It seems like you are using more necro skills, and energy storage does nothing except if you bring skills linked to it. Use your elite for ether renewal.

Otherwise, great build.
Good idea
i dont see how you think the damage reduction is low though
it gets rid of 50% of all damage thats kinda big
but ill try your way as soon as i can
also AotL lasts a lot longer and gives a heal at the end.
The ele primary was for energy i tried the same concept as N/me and almost had enough energy
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Old Jul 12, 2006, 11:21 AM // 11:21   #10
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Energy Storage is a very weak attribute in soloing or PvP. The extra energy goes very fast, and when its gone, its gone. However, if you have a skill linked to it (like ether prodigy, ether renewal, and although I hate it, it could be useful in this, energy boon). I think soul reaping would be much better considering SLiver armor drops a single target very fast, and as soon as that target is dead, you get an energy boost. No matter what, bring glyph of concentration and possibly not opprssive gaze, it will help with the aatxes and help immensly with the grasps.
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