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Old Jun 27, 2006, 03:07 PM // 15:07   #1
Frost Gate Guardian
 
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Default Can't get past the Graspings darkeness

i've tried to kill the graspings with my monk (600hp setup)
they degen my energy to 0 and i can't do anything about it
my build:

Spirit bond
PS
SoJ
Elemental resistance
Blessed signet
Blessed aura
retribution
balthazar's spirit

--- my health is 381 +45 (my off hand)---
when i aggro the graspings, i wear a totem axe
i always aggro a group of 4-5 graspings
they deal enough dmg, but 'fear me' always PWNS me
anybody has an idea of what i'm doing wrong?
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Old Jun 27, 2006, 03:43 PM // 15:43   #2
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i suggest doing the dual SB build with a monk from ur guild then aggroing graspings and aatxes at the same time if you want energy and to live
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Old Jun 27, 2006, 04:33 PM // 16:33   #3
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at first , make sure u have 15 AL armor, and only the head scalp feet and pants equiped.

I assume this is a solo build, try to fit in Essence bond, wich also delivers 1 energy per hit. I duo this with my brother and he has both B.Spirit and Essence bond, and he always has enough energy, even against the squids.

I prefer duo-ing cuz it goes faster and its better company.
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Old Jun 30, 2006, 03:57 PM // 15:57   #4
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if i put essence bond in, what do i replace?
i need blessed signet
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Old Jun 30, 2006, 04:04 PM // 16:04   #5
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Why are you using Elemental Resistance? Seems like you need to be using Sympathetic Visage instead. Turn it against them.
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Old Jun 30, 2006, 04:06 PM // 16:06   #6
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Quote:
Originally Posted by Black Destroyer
if i put essence bond in, what do i replace?
i need blessed signet
Technically you don't need b-sig. In the beginnin when you cast your enchants just cast 2 of em the w8 till full energy cast the 3rd w8 till full energy cast the last. Since you are using a focus item i'm assuming you have
42 energy (i dont know your armor or your rod/sword stats). With 42 energy casting 2 enchants will cost 20 so that wont take to long to recharge with 2 regen then after you cast the 3rd recharge agian and when you cast the 4th you will have 32 energy leftover. And if you cast Spirit Bond and PS b4 you go you'll have 12 energy and onyl a couple of hitst ill you can use SOJ. although with your build it'll be hard to work around interupts. But anyway thats how you wouldnt need b-sig. You'll also have to becareful to always have atleast 20 energy b4 going into a group so while you are fighting any group try to make the outcome end oyu with 20 energy.
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Old Jun 30, 2006, 06:59 PM // 18:59   #7
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Quote:
Originally Posted by Prince Zyphr
Technically you don't need b-sig. In the beginnin when you cast your enchants just cast 2 of em the w8 till full energy cast the 3rd w8 till full energy cast the last. Since you are using a focus item i'm assuming you have
42 energy (i dont know your armor or your rod/sword stats). With 42 energy casting 2 enchants will cost 20 so that wont take to long to recharge with 2 regen then after you cast the 3rd recharge agian and when you cast the 4th you will have 32 energy leftover. And if you cast Spirit Bond and PS b4 you go you'll have 12 energy and onyl a couple of hitst ill you can use SOJ. although with your build it'll be hard to work around interupts. But anyway thats how you wouldnt need b-sig. You'll also have to becareful to always have atleast 20 energy b4 going into a group so while you are fighting any group try to make the outcome end oyu with 20 energy.
i only got around 35 energy! i only wear pants, feet and scalp
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Old Jul 12, 2006, 07:46 AM // 07:46   #8
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-bump-
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Old Jul 12, 2006, 09:21 AM // 09:21   #9
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You could go Mo/W and bring Bonetti's Defense. For lowering your AC against the darknesses you could spam Healing Signet...
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Old Jul 12, 2006, 11:48 AM // 11:48   #10
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i don't think that that works....
i tried loads of build but with this build there is again a problem... blessed signet is very very usefull so i don't wanna drop it :/
did somebody managed to kill the graspings?
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Old Jul 12, 2006, 12:09 PM // 12:09   #11
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Quote:
Originally Posted by CHUIU
Why are you using Elemental Resistance? Seems like you need to be using Sympathetic Visage instead. Turn it against them.
-24 AL against physical
I have no problems with them, unequip head piece, that's it.
time SB & PS just before they use fear me.
swith to max mana slot if you need some
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Old Jul 12, 2006, 01:11 PM // 13:11   #12
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Quote:
Originally Posted by Turbobusa
-24 AL against physical
I have no problems with them, unequip head piece, that's it.
time SB & PS just before they use fear me.
swith to max mana slot if you need some
so you use it when they are almost near you?
or do you use it before: SB and PS --> dis blow ---> wait a bit --> cast it
but that is the problem: you need 20 energy and i don't seem to get that
do you aggro all the groups or not?
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Old Jul 12, 2006, 01:12 PM // 13:12   #13
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Quote:
i don't think that that works....
Read the healing signet skill description... It lowers AC bij 40...
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Old Jul 12, 2006, 03:44 PM // 15:44   #14
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can use frenzy? been mentioned many times a working before
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Old Jul 12, 2006, 04:25 PM // 16:25   #15
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Quote:
Originally Posted by Black Destroyer
so you use it when they are almost near you?
or do you use it before: SB and PS --> dis blow ---> wait a bit --> cast it
but that is the problem: you need 20 energy and i don't seem to get that
do you aggro all the groups or not?
actuelly you should not have to renew PS, so you need 10.
I cast PS/SB, signet, ER and go. let them hit you 2/3 times and renew SB (fear me is 4 adre). let them shout. if they're not nearly dead (they should normally), let them hit, then cast, fear me... switch between slots if you have energy problems.
for interrupts, cast signet as much as you can: if it get interrupted, well, you won't be annoyed anymore. if not, 9energy to recast you enchants!


btw frenzy seems to not increase damages taken...tried, died. ER works a lot better.
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Old Jul 12, 2006, 06:20 PM // 18:20   #16
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Quote:
Originally Posted by RebelHero
Read the healing signet skill description... It lowers AC bij 40...
lol dude, if it get interrupted... you are dead... ER is MUCH better!!!

Last edited by Black Destroyer; Jul 12, 2006 at 06:24 PM // 18:24..
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Old Jul 12, 2006, 08:20 PM // 20:20   #17
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Just trying to help with your energy problem.. if you dont like it fine... Dont use it
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Old Jul 13, 2006, 12:01 PM // 12:01   #18
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Quote:
Originally Posted by Black Destroyer
lol dude, if it get interrupted... you are dead... ER is MUCH better!!!
why you're not using it for the heal, but for the the -40AL. if it get interrupted you can recast it 2 secs later. great to make them use their interrupts!
edit: plus, it's a signet...plus, you can use it against smites, it doesn't lower zealot's fire damages. against coldfires too. but you need to spam it.

Last edited by Turbobusa; Jul 13, 2006 at 12:05 PM // 12:05..
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Old Jul 13, 2006, 02:20 PM // 14:20   #19
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Quote:
Originally Posted by Black Destroyer
lol dude, if it get interrupted... you are dead... ER is MUCH better!!!
Not quite true.. I get interrupted alot. and if I have a shtty PUG ss Ill get dazed once or twice you can live thru it with a little practice
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Old Jul 13, 2006, 02:21 PM // 14:21   #20
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daze is also a problem... if i get interrupted with daze = game over
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