Moebius Strike -- upgraded by patch???
Moebius Strike seems to have gotten some serious teeth as of the 7/13 patch. It now recharges itself in addition to all other attack skills when it hits an opponent with < 50% life. Result: Horns, Moebius, Horns, Moebius -- with zero delay until you run out of energy. I just tested it against a boss, and it is OBSCENE. I don't think ANET will leave it this way for long...
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