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Old Jan 09, 2007, 09:13 PM // 21:13   #21
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Originally Posted by teotuf
anotehr thing, it seems that if you mass aggro like that in the first chamber, sometimes the aatxes will still run away from the SS, and if that happens, it take AGES to kill them. so instead we tried this, which haven't failed yet: monk aggros, and lures them to the inside of the chokepoints, and cancel recall to tele out to the ele, who then goes and blocks the mob INSIDE the chokepoint (in otherwords, switch the mob and player positions in the screenies. that way, the aatxes have no where to run.

also, what i didn't realize, was before, i was keeping the ele alive w/o him using SFA, but instead me using PS and SoA. so that's why retrib did work. however, with SFA, retrib does only 1 dmg. the way to fix that, is to use balths aura and sympbol of wrath instead. since they are trapped in the chokepoints anyways, it si safe to use that (and it works pretty well).
Interesting idea, the ele blocking the aggro inside the chokepoint. I don't really quite get what you are saying - is the ele close enough so that when the monk recalls out he can scatter away, while the aggro still stays pretty much in place so the ele can block them inside the choke point.

What I'm kind of seeing is this: monk casts recall on one of the npc ghosts, lures the aggro, gets them all set up in the chokepoint, ele comes along and bodyblocks them inside chokepoint, monk ends recall, ele proceeds to kick ass (still needs prot spirit I guess). Maybe that would be an easier way to do it in the beginning? (And i believe you can cast recall on the ghosts, since I've screwed up by casting SV on the lost soul more than a few times).

Its too bad retribution won't work out with SFA, but I suppose balthazar's aura is a nice substitute given the above How would symbol of wrath work though? does the monk cast it before teleporting out?
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Old Jan 09, 2007, 10:13 PM // 22:13   #22
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Symbol of Wrath
For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second.

So the monk can do 2 things, he has to cast in near the enemies b4 teleporting out or walk back to the ele, after the recall, and than cast it. The second might be best, because of the 2 sec cast you would be interrupted like crazy (im talking about the aatxes+graspings now). Take kirin's wrath too if you decide to bring this, the factions replica.2 times this spell might kick some ass!

Also I don't really know if Holy wrath is a good thing. Since only 3 enemies attack you (again I haven't run this build yet, so it might be different but judging from general behavior this seems logical), it wouldn't do too much damage in total and you're better of keeping you energy to cast the balthazar's aura like you suggested, which inflicts damage on all the enemies even if not attacking.

I really need to try this out soon (haven't had time yet, and very curious how to lure everything as a mo/a to 1 spot) cause the potential is skyhigh!
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Old Jan 09, 2007, 10:21 PM // 22:21   #23
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Quote:
Originally Posted by Koning
Symbol of Wrath
For 5 seconds, foes adjacent to the location in which the spell was cast take 8...27 holy damage each second.

So the monk can do 2 things, he has to cast in near the enemies b4 teleporting out or walk back to the ele, after the recall, and than cast it. The second might be best, because of the 2 sec cast you would be interrupted like crazy (im talking about the aatxes+graspings now). Take kirin's wrath too if you decide to bring this, the factions replica.2 times this spell might kick some ass!

Also I don't really know if Holy wrath is a good thing. Since only 3 enemies attack you (again I haven't run this build yet, so it might be different but judging from general behavior this seems logical), it wouldn't do too much damage in total and you're better of keeping you energy to cast the balthazar's aura like you suggested, which inflicts damage on all the enemies even if not attacking.

I really need to try this out soon (haven't had time yet, and very curious how to lure everything as a mo/a to 1 spot) cause the potential is skyhigh!
Koning, I am more than willing to try this out with you if you'd like (I believe we are both on European servers?). I can run the monk (have pretty large amount of experience 55'ing random things) or the ele. It seems with proper bodyblocking and blessed aura to make balthazar's aura last longer, a full duration SS + EQ + AS + ~300 armor ignoring holy damage would be enough to clean out those silly aatxes.

Also, if you cycle an SV onto the monk, interrupts wouldn't be a problem for symbol of wrath.

I still think having the Ele aggro with spellbreaker and SV up could be interesting. Hell, the ele could lure them into the bodyblock spots and the monk could do the bodyblocking, since both should be able to tank, and with SV draining energy while the ele has the initial aggro, interrupts wouldn't be a problem. Monk maintaining an essence bond on the ele ensures enough energy to get off a balthazar's aura.

Last edited by speedy21589; Jan 09, 2007 at 10:25 PM // 22:25..
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Old Jan 09, 2007, 10:43 PM // 22:43   #24
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that is what i meant to say, recall on the ghost.

what happens is, after the chamber is cleared of DNMs, monk is then set as a 105 Soa monk, and cast return on benton or ghost. then after that, the monk lures the right side groups like the ones shown in the screenshots into the cokepoint, aka to where the necro in the pics are. then the ele comes, and be at where the monk in the pic is, then monk recall out, with ele now in aggro of the mob, but trapping the mob in the place of the "monk tank" in the pics. get it?

the monk can bring baltz aura, symbol of wtah, and kirin's wrath, and can leave out baltz spirit, since it's not needed. oh, and ofcourse the monk before recalling out and let the ele tank does NOT use any dmg skills, neither does the ele. that keeps the aggro under control.

with this setup, it is MANDATORY for the ele to ditch storm dijinnni's haste and mantra of resolve for SV and AV. with that, the monk can tank the graspings with just essence bond for energy.

i'll do a little more testing before i change the front page.
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Old Jan 09, 2007, 10:56 PM // 22:56   #25
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sry to bother again but can some1 make a video of the secound version?' the one that we trap the bad guys in those key points?'
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Old Jan 09, 2007, 11:13 PM // 23:13   #26
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Quote:
Originally Posted by ACreator
sry to bother again but can some1 make a video of the secound version?' the one that we trap the bad guys in those key points?'
I don't think we've firmed up anything yet; most of the posts here have been speculation. As far as I know, teotuf is the only one to have actually gone in and done some real testing.
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Old Jan 10, 2007, 12:12 AM // 00:12   #27
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as for people who are interested in actually using this build, to save some bucks, test the tanking with trolls, or the beginning of tascalas demise.

the killing is easy, make sure the monk get used to the healing with divine favor due to the bleeding, and the coordination of the ele and the monk with SFA and PS. if you get the tanking down, it's just a matter of a run or two before you'll get the aggros and teleport and such.

and incase the monk gets stuck in the first chamber while trying to clear the NMS or pulling, have the ele come just inside the casting range, and cast recall on him, and have the ele move away. cancel the recall and ur unstuck!

p.s. don't be as stupid as me... teled back with bleeding and just bled to death cuz i was too stupid to use my skills to heal... and don't cast on the ghost with all ur enchants!
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Old Jan 10, 2007, 02:43 AM // 02:43   #28
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Does the original author mind if I put the dual build on wiki?
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Old Jan 10, 2007, 03:08 AM // 03:08   #29
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i think you should wait for the finalized build before you post it on wiki, bcause there are a LOT of changes to the build/strategy now.

and @speedy: the thing about using the ele to aggro, it might save sometime if youa re expereinced enough. still looks kinda hard IMO unless you got the run down.

Last edited by teotuf; Jan 10, 2007 at 03:14 AM // 03:14..
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Old Jan 10, 2007, 03:46 AM // 03:46   #30
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Quote:
Originally Posted by teotuf
and @speedy: the thing about using the ele to aggro, it might save sometime if youa re expereinced enough. still looks kinda hard IMO unless you got the run down.
Well, I'll get around to trying it some time. I have a feeling either way will work perfectly fine and thus it will just be up to personal preference. I suppose if you were attempting to pull the entire room all at once using the monk would definitely be easier (however I'm guessing a single pull is pretty much impossible) If you do the first room in 2-3 pulls, I think either ele or monk would be fine.

But of course I'm just blabbering with no experimental evidence...
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Old Jan 10, 2007, 12:20 PM // 12:20   #31
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Quote:
Originally Posted by speedy21589
Koning, I am more than willing to try this out with you if you'd like (I believe we are both on European servers?). I can run the monk (have pretty large amount of experience 55'ing random things) or the ele. It seems with proper bodyblocking and blessed aura to make balthazar's aura last longer, a full duration SS + EQ + AS + ~300 armor ignoring holy damage would be enough to clean out those silly aatxes.
Yes, I'm on european servers too. If I have the time we could try it out, contact me ingame if you wanna go. All this speculation needs actual testing
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Old Jan 13, 2007, 11:21 AM // 11:21   #32
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well this actualy works very well
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Old Jan 25, 2007, 01:11 AM // 01:11   #33
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I have 1 question while the ele is tanking the aatxe's if PS runs out you wont be able to re apply it will you as SFA will be active? or should they all be dead by then? thanks i cant wait to try this, just a bit hard getting my head round it all.
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