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Old Jan 05, 2007, 02:46 AM // 02:46   #1
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Default I need a scythe comparison

I'm thinking of basically welding both. Right now I have a banana scythe that i switch to so the degen won't murder me. I'm thinking of replacing that scythe with the deathbringer.
I do the same thing with my ranger who has a vamp bow - I use a CC bow with them. (something to equip just while running or something.)
But I'd rather just use one of them primarily.

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Old Jan 05, 2007, 05:27 AM // 05:27   #2
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Neither, the -10 armor while attacking isn't nice on a Dervish who already has a base 70 AL.
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Old Jan 05, 2007, 05:30 AM // 05:30   #3
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and if you HAD to have -10 al while attacking then vamp romps sunder... hands down..
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Old Jan 06, 2007, 12:22 AM // 00:22   #4
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Quote:
Originally Posted by -.-
Neither, the -10 armor while attacking isn't nice on a Dervish who already has a base 70 AL.
Well with a couple forms and some rapid healing, that really doesn't matter much.
Plus, I can get an insignia that adds +10 while attacking, thus negating that completely.
the +200HP and my +84HP from melandru and mystic vigor kinda help too, so the -10 armor really isn't that serious.
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Old Jan 06, 2007, 12:32 AM // 00:32   #5
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well, when you know that vamp > sundering, the decision isnt that hard to make...

as for the -10 when attacking, ive never liked it much. sure you can add the +10 insignia, but you are at a net of 0 bonus armor. why not go 15% when enchanted or above 50 or in a stance with the +10 insignia. more armor the better, and you can easily meet the above conditions 100% of the time as well
(mystic vigor as you said, or conviction for stance). why gimp yourself when there is no need to?
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Old Jan 06, 2007, 04:42 AM // 04:42   #6
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I confused mystic vigor with that other spell that adds like +84 to my health. I keep forgetting it's name.

LEt's all add the fact that I just cap'd balthazar elite, which gives +40 armor for a full minute. Making it +30 while attacking. Still not bad.
I'm just saying that -10 isn't that serious in the long run.
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Old Jan 06, 2007, 05:03 AM // 05:03   #7
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i agree to a point. 10 armor isnt going to make or break you. but why not have it if you can?

blessed/brawler insignia + baltz + 15% dmg, -10 while attacking = 40 bonus armor, 15% dmg increase.
blessed/brawler insignia + baltz + 15% dmg if enchanted/in a stance = 50 bonus armor, 15% dmg increase.

seems like a waste to use -10 while attacking when you have a plethora of enchants and stances that last longer than their duration. and the skill you are talking about is vital boon. lasts 20 seconds with an 8 second recharge. still able to be kept up non stop.

but i take it this is for pve, so you can really run whatever you want. it will work and you will be fine. just dont know why you would gimp yourself on purpose.
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Old Jan 06, 2007, 06:41 AM // 06:41   #8
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I hate +15% dmg/-10 armor while attacking insignia. With this insignia you are sacrafising your armor (and you are supposedly a melee character).

Much better with either +15% dmg/when health>50% or +15% dmg/when enchanted insignias, you are not sacrafising anything with them.
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Old Jan 06, 2007, 07:01 AM // 07:01   #9
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as noodle said consider a 15^50 inscription. they are pretty cheap. i have one on my mule right now(i think) that i would let go for like 7kish.
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Old Jan 06, 2007, 07:12 AM // 07:12   #10
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Quote:
Originally Posted by noodle
I hate +15% dmg/-10 armor while attacking insignia. With this insignia you are sacrafising your armor (and you are supposedly a melee character).

Much better with either +15% dmg/when health>50% or +15% dmg/when enchanted insignias, you are not sacrafising anything with them.
Yet a simple brawler insignia would cancel out the affect. Its a good idea just to use both for what sitution your in, if you need the health use the Gold scythe we'll just fighting mobs and your doing ok use the Deathbringer.
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Old Jan 06, 2007, 05:17 PM // 17:17   #11
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I normally just use the deathbringer while running around so the degen won't murder me (monks can only do so much.)
I'll probably go get one of those insignias.
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Old Jan 07, 2007, 06:57 PM // 18:57   #12
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Umm.. Dervish's inscription = 15/enchant (duh).
And Sundering is worth it for once due to AOE spammage on a melee character. Vamp is just as good.. (we are NOT getting in Vamp vs. Sundering argument again).
As for -10 armor, if your dervish is screwed over by the -10 armor, then you probably won't last long without the penalty anyway. Mystic Regen...
Deathbringer isn't THAT bad, but it looks damn ugly.
And 15>50 is only worth about 3~5k.
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Old Jan 07, 2007, 07:12 PM // 19:12   #13
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Default Hand of the Forgotten

If your worried about the -10 armor or vamp, then get a hand of the forgotten. its 15^50, 20/20, and health +30
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Old Jan 08, 2007, 03:00 AM // 03:00   #14
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Vampiric >>>>>>>>>>>>>>>>>>>>>>>>>>>> Sundering

Done.
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Old Jan 10, 2007, 10:52 AM // 10:52   #15
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Quote:
I confused mystic vigor with that other spell that adds like +84 to my health. I keep forgetting it's name.
Vital Boon
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Old Jan 10, 2007, 11:30 PM // 23:30   #16
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http://gw.gamewikis.org/wiki/Dwayna%27s_Grace

Or make a vampiric/15^enchanted/enchanting (or fortitude if you must).

Don't use 15%/-10, it's passable on a ranger but not on a dervish.
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Old Jan 11, 2007, 05:11 AM // 05:11   #17
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Quote:
Originally Posted by DavidGarpiel
If your worried about the -10 armor or vamp, then get a hand of the forgotten. its 15^50, 20/20, and health +30
I perfer EYES of the forgotten or Claw of the forgotten with Zealous and Vamp respectively.
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Old Jan 11, 2007, 05:12 AM // 05:12   #18
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Quote:
Originally Posted by Muk Utep
http://gw.gamewikis.org/wiki/Dwayna%27s_Grace
Or make a vampiric/15^enchanted/enchanting (or fortitude if you must).
Don't use 15%/-10, it's passable on a ranger but not on a dervish.
Ok i can see the use of Dwayna's Grace for running.. I personally don't use Vampiric anything during PVE because of the constant drain. And if you plain on running with it then its just going to hurt you in the long run (no pun intended). if your just looking for something to run with that is still good to fight with might i suggest one of the following:

Hand of the Forgotten
Eyes of the Forgotten
Grenths Grasp
Shezel's Reaper

most of these give a +30 Health bonus only one is Sundering though if you can get it even though Dwayna's Grasp doesn't give the +30 Health i would still suggest it for the Enchantment bonus. though there are tons of scythes out there i'm sure you will find one that will suit your needs.
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Old Jan 11, 2007, 02:03 PM // 14:03   #19
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+20% duration to your enchantments is usually much better than +30hp, unless you run a build that doesn't keep enchantments up.

Vampiric is better than sundering for just about any purpose related to dealing extra damage. The health degeneration can be ignored in combat, and when you're not in combat, simply swap to another weapon so you don't lose hp.

Seriously, the best scythe you can have for pretty much any conventional dervish build is vampiric/15^enchanted/+20% enchantments, unless you want zealous or earth damage.
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Old Jan 13, 2007, 03:59 PM // 15:59   #20
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Quote:
Originally Posted by CagedinSanity
Plus, I can get an insignia that adds +10 while attacking, thus negating that completely.
if you go with a set of armor to negate your weapon penalty, i'd say go with a full set of energy armor and a -5 energy weapon, as you end up w/ 3 extra energy (the set gives +8) instead of just breaking even on the armor while attacking

Last edited by blakecraw; Jan 13, 2007 at 04:01 PM // 16:01..
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