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Old Dec 28, 2006, 02:31 AM // 02:31   #81
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No, primary ele air spikers are still very much used. Eles are utility and damage, and I'm not entirely sure where this "advertising" is coming from, but I will admit that they have the air of a more damage class. That does not change the fact that they are useful at both. When I hit the mursaat area with my warrior, I was dealing like 10 damage on an average hit on a boss or something like that. It is not just elementalists that still have a problem in higher level areas. The game is advertised as PvP, with GvG being the world championship, not who can farm FoW the fastest or something. Now hang on a second, you say nukers suck in PvE compared to other characters, but you just finished ragging on me a few posts above about how I said incorrectly that other classes had efficient AoE. So which is it?
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Old Dec 28, 2006, 02:37 AM // 02:37   #82
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Ahahahaha

Whatever, was fun while it lasted. But hey the ultimative counter was found at last, eh :

"Angry forum post" (Attribute : Command, Type : Chant, 5 Adrenaline, 5 recharge. If this skill was used on a Dev Creature it instantly recharges. Causes Dazed/Crippled/Bleeding/Nausea on all Dev Creatures for indefinite time until they use skill "Nerfbat") XD
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Old Dec 28, 2006, 02:38 AM // 02:38   #83
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^well done, posts like this are what increase this threads productivity. A++
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Old Dec 28, 2006, 03:09 AM // 03:09   #84
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Quote:
Originally Posted by Gimme Money Plzkthx
Two things on the bunching up thing. One: people bunch up in pvp for three reasons: wards, being morons, and being afk. To explain why you would *all* bunch up in wards against a mostly elementalist team, see the latter two options. Two: PvPers are not complaining because we cannot beat SF, we are complaining because it is indeed overpowered. We can counter it and beat it quite easily, but we need extra skills, which in turn cause us to get omgwtfpwned by other builds when we cannot pack counters for those. In comparison to other fire ele skills, it is overpowered, thus its overusage. That is why it needs a nerf, is it far outstrips any other fire skill, or any other AoE guildwars skill for that matter.
Are you seriously suggesting that Anet should nerf an important PvE skill so as to accomodate the afk PvP community??
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Old Dec 28, 2006, 03:14 AM // 03:14   #85
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they can be used as MUCH as you can say they are, But Me/E are better at dmg dealing when compared to eles because of FC. Eles are USEFUl, but NOT as useful when compared to mesmer spikers if your not running exhaustions skills.


Advertising is coming from the Simple fact that ELES are advertised as DMG dealer and NOT utility based CHaracters, if you EVER need listing, ask for it.

how much dmg were you taking? How reliant were you on your energy storage? What was your job in those areas ? Have you even used a proper team to do things?

Try doing Thunderhead keep without monks, 1 Blood Orders Necro, and rest Warriors. It will work.

T0 the point where you said it is Adertised as PVP, http://guildwars.com/gameplay/
that is for you.

The game is NOT advertised ALONE as PVP. Or you wouldn't have had over 3 million players, outof which, possibly 10% or less is PVP, and rest is ALL PVE.

As far as AOE goes, let me say it ONCE More.

ELES SUCK when compared to OTHER casters in this game.
OTHER classes are NOT, and i repeat, are NOT advertised as AOE damage dealing.


Mesmers: http://guildwars.com/gameplay/professions/mesmer/
"....Domination skills put Mesmers in command of a foe's Health and Energy, while Illusion can inflict damage, slow an enemy, and drain away the powers of those that oppose them. The Mesmer can call on Inspiration to steal Energy directly from the opposition,...."

Necromancer: http://guildwars.com/gameplay/professions/necromancer/
Check their Attributes please?

Elementalist: http://guildwars.com/gameplay/professions/elementalist/
Elementalists can inflict more damage in a single strike than any other profession. (yeh right)
Air magic is driven by the power of storms and lightning, granting allies greater speed or targeting specific foes with a focused, high-damage attack. Remember, Air is SINGLE TARGEST MOSTLY and they said ATTACK
Earth magic triggers quakes and volcanoes, envelops foes in solid rock, and can add to the strength and stamina of allies (Lets consider this as More of a Defense line than any other. If you need to know why, ask away)
Fire magic is often considered the most purely destructive form, inflicting searing pain and damage on multiple enemies. (Lets remove SF from the list. Now tell me, which skill are you using or your allies or ANY ONE for that matter, is using from this fire magic line? Show me any other profession which List this quality of its attribute with such words to describe AOE dmg? Fire magic is all about MULTIPLE FOES)
WATER magic: As far as this one goes, we all know its just used for Snares.

So tell me, was i wrong in Saying that ELES were advertised as damage dealers to multiple foes and yet they are not doing that efficiently enough?

AOE available to other casters is an additional Asset for them.
AOE dmg available to Mages ( Eles ) is what they were suppose to do from the very start. Did they fullfill their role in pvp properly? i guess not. If they did, i wouldn't have seen that many flash bots, heal party, and warders arround when compared to the damage dealing types. ( Ofcourse before NF was released ) Even now, SF is just a GIMMICK build. Entire Fire line is still gimped when compared to SF. SF is the only skill that inflicts Pressure. Rest of the skills are laughable. What makes me Hate things is that, ANET actualy ADVERTISED SF build and promoted it in official website.
Ironic... Advertising a build, then nerfing it because it is used so much.... I wonder why....

Any thoughts Gimme?
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Old Dec 28, 2006, 03:22 AM // 03:22   #86
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@ francis: Are you seriously suggesting you took that part of the post seriously?

I said the game is based MOSTLY off PvP, meaning skills do need to be balanced around it. SF is also out of balance compared to other skills as a whole, specifically pertaining to the fire line. I'll say it again as you did not answer me: You say that AoE is the most efficient way of killing things, then say that other casters don't have AoE. Wouldn't this imply that elementalists have the best killing power? And again, you're wrong on the me/e thing, and that is all there is to it. They were advertised as damage dealers, my point is that they did their job fine before searing flames, and searing flames is overpowered. They found a SPECIAL role in PvP, as did many professions. They also fulfill their damage dealing role in PvP, before searing flames. You could not have said it better yourself: The entire fire line is gimped compared to SF. Generally, when that many skills are at one power, and one skill is at another, it implies that the one skill is overpowered, not that the others are underpowered. This is the case with searing flames.
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Old Dec 28, 2006, 03:22 AM // 03:22   #87
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Quote:
Originally Posted by Francis Crawford
Are you seriously suggesting that Anet should nerf an important PvE skill so as to accomodate the afk PvP community??
Nah francis, he did mention before that he was being sarcastic there. ( with regards to where he mentioned AFKs )
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Old Dec 28, 2006, 03:26 AM // 03:26   #88
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Quote:
Originally Posted by Gimme Money Plzkthx
@ francis: Are you seriously suggesting you took that part of the post seriously?

I said the game is based MOSTLY off PvP, meaning skills do need to be balanced around it. SF is also out of balance compared to other skills as a whole, specifically pertaining to the fire line. I'll say it again as you did not answer me: You say that AoE is the most efficient way of killing things, then say that other casters don't have AoE. Wouldn't this imply that elementalists have the best killing power? And again, you're wrong on the me/e thing, and that is all there is to it. They were advertised as damage dealers, my point is that they did their job fine before searing flames, and searing flames is overpowered. They found a SPECIAL role in PvP, as did many professions. They also fulfill their damage dealing role in PvP, before searing flames. You could not have said it better yourself: The entire fire line is gimped compared to SF. Generally, when that many skills are at one power, and one skill is at another, it implies that the one skill is overpowered, not that the others are underpowered. This is the case with searing flames.

Uh no...
Fire line is Underpowered, and SF is on PAR.

Listen gimme, why dont you actualy start proving fire line by your self by taking skills and telling me how "Effective" they are so i can see what the level of "Balance" is for you?

That would make shit alot more easier for all of us.
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Old Dec 28, 2006, 03:27 AM // 03:27   #89
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I've done it numerous times. Fire kills just fine. If eles are so underpowered, why does almost every balanced PvE group known to mankind take one or more?
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Old Dec 28, 2006, 03:31 AM // 03:31   #90
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as for now, because of SF.

For previous, it was MS with renewal, or Echo MS. MS MS MS MS MS and Rodgorts Invocation. So what else u got for me?

As far as you "doing it numerous times" kindly list the thread where you did, i would like to see it.
I am sure that finding 1 or 2 threads shouldn't be an issue for you.
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Old Dec 28, 2006, 03:36 AM // 03:36   #91
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Misinterpreted what you said then, I thought you were telling me to use the fireline in game more often, assuming I didn't have an ele or something. I have no threads about other fire ele skills or issues, as there truely are none, it is fine.
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Old Dec 28, 2006, 03:38 AM // 03:38   #92
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i am lost, there truely are none of what?
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Old Dec 28, 2006, 03:41 AM // 03:41   #93
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Quote:
Originally Posted by Gimme Money Plzkthx
I have no threads about other fire ele skills or issues, as there truely are none, it is fine.
Isn't it because you never made one?
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Old Dec 28, 2006, 03:41 AM // 03:41   #94
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Issues with fire magic. I'm lost about the 2 posts above that. I think we're going to have to start back at square one, which I believe begins with both of us screaming OH EM EFF GEE N00B!!!ONE11ELEVEN!1

EDIT: @-.- I meant there are no issues in addition to no threads. I never claimed I had threads as I misinterpreted xploitor's post.
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Old Dec 28, 2006, 03:48 AM // 03:48   #95
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Quote:
I've done it numerous times. Fire kills just fine. If eles are so underpowered, why does almost every balanced PvE group known to mankind take one or more?
Before nightfall? Because most PvE groups are clueless and have no idea what sort of a damage a physical based group can put out.
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Old Dec 28, 2006, 03:52 AM // 03:52   #96
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I'm aware how much damage a physical based group can put out. Fire puts out a pretty good amount too, especially in the higher level areas. Plus, the average PvEr is simply going to yell and curse at me if I suggest bringing lots of warriors or something (16 weapon mastery? why!?!?!?!).
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Old Dec 28, 2006, 03:53 AM // 03:53   #97
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the major freakin example of how clueless these pve groups are is DOA thread.

Ever seen 1600 posts in 2 weeks? thats a hit. and that is AFTER NF.


Edit: I forgot that we have a person who tends to pick every spelling mistake while he can easily interpret what was said, I apologize.

Last edited by Xpl0iter; Dec 28, 2006 at 03:58 AM // 03:58..
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Old Dec 28, 2006, 03:56 AM // 03:56   #98
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What is 1600 poss...
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Old Dec 28, 2006, 03:59 AM // 03:59   #99
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Uh no, they would not yell at you for brining that many warriors. that is actualy preety good. it works.
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Old Dec 28, 2006, 04:05 AM // 04:05   #100
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Actually I seriously did not understand what you meant by 1600 poss, thought it was some sort of new group or something. I am well aware that that many warriors would work very well, better than a lot of PvE groups, but my point is that the average PvEr does not understand this. They'd yell at me and call me a nub because warriors are meant for soaking up damage, right!?!?!?
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