Feb 11, 2007, 10:22 PM // 22:22
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#2
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Blah... drop Healing for Smiting and maintain Strength of Honor on each other instead
::Edit:: That might actually be an effective waste of -1 regen by comparison to Mending... oh my.
Last edited by Stormlord Alex; Feb 11, 2007 at 10:25 PM // 22:25..
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Feb 11, 2007, 10:25 PM // 22:25
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#3
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Frost Gate Guardian
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Brilliant! Though, that takes away the whole Mending whammo aspect of it. Kinda.
Edit: "That might actually be an effective waste of -1 regen by comparison to Mending... oh my." What?
Last edited by druggedchimp; Feb 11, 2007 at 10:28 PM // 22:28..
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Feb 11, 2007, 10:32 PM // 22:32
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#4
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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You forgot Healing Breeze!
and Healing Hands!
:P:P
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Feb 11, 2007, 10:39 PM // 22:39
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#5
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The Greatest
Join Date: Feb 2006
Profession: W/
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You don't have a hard res.
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Feb 11, 2007, 10:43 PM // 22:43
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#6
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Lion's Arch Merchant
Join Date: Feb 2006
Guild: Trans Tasman Alliance [TTA]
Profession: Me/
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You're missing "I will avenge you!", you know in case one of them dies. And you really should have frenzy without a cancel stance. And Healing Hands as the Elite!...and...
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Feb 11, 2007, 11:00 PM // 23:00
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#7
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Frost Gate Guardian
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Lol Wacky! I knew this would be a fun thread
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Feb 11, 2007, 11:35 PM // 23:35
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#8
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Jungle Guide
Join Date: Apr 2006
Profession: R/W
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Hilarious, no one has ever made a thread like this before! A real comic genious this one
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Feb 12, 2007, 09:25 PM // 21:25
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#9
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Lion's Arch Merchant
Join Date: Feb 2007
Location: In a house
Guild: Not Behind My Back [Back]
Profession: W/
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Well, no res.
Take away all the attack skills and just stay alive LMAO
Put in healing hands, healing breeze stay alive for ever imo
Heh i am going on right now and trying this build in some AB xD
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Feb 13, 2007, 07:01 AM // 07:01
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#10
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Ascalonian Squire
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Quote:
Originally Posted by Exterminate all
Take away all the attack skills and just stay alive LMAO
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that made me lol
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Feb 14, 2007, 05:41 AM // 05:41
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#11
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Hmm, this looks familiar. Why not just go all the way, and get rid of those annoying and useless attack skills? Everyone knows, sorry "nos," the warrior is the, er, "teh" most important character in the party, and the warrior's job is to outlast everyone else, right? Oh, and you only need one warrior, because the other lamer is always a n00b. Check out FrogDevourer's Super Mending Rezzer!
http://www.guildwarsguru.com/forum/s...highlight=hero
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Feb 14, 2007, 10:36 AM // 10:36
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#13
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Arkantos
You don't have a hard res.
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Silly! You don't NEED a res!! Wammo + Mending = Invincible!
*sigh* some people need reminding all the time!
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Feb 14, 2007, 11:48 AM // 11:48
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#14
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Academy Page
Join Date: Oct 2006
Location: Hitching a ride on the road to nowhere a.k.a. Yorkshire, England
Guild: Children of Melandru [HOPE]
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You're all looking at this wrong you do realise that don't you? 6 health regen why thats awsome but it could take a while to reheal those lost hp's (we mending whammo's aren't that stupid), what is needed in this case is 55hp armour. Ooh yes and we have to take a monk along too cos even if the other whammo is a total noob and doesn't know a sword from a butter knife we can rage at the monk for letting us die or not healing us (not that we'll need it cos we're 55hp mending whammo's).
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Feb 14, 2007, 01:49 PM // 13:49
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#15
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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wow! slowdown let me get a pen a pen to write on this down! mending,...heal sig + frenzy, 55 armor. man! i'm gonna be so l33t thx guys! right off to AB.
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Feb 14, 2007, 02:20 PM // 14:20
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#16
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Etta, wait! You forgot your sundering fellblade and FDS
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Feb 14, 2007, 05:09 PM // 17:09
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#17
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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umm....this is a mending wammo...wheres the heal sig and frenzy?
=D
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Feb 14, 2007, 06:26 PM // 18:26
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#18
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Academy Page
Join Date: Oct 2006
Location: Hitching a ride on the road to nowhere a.k.a. Yorkshire, England
Guild: Children of Melandru [HOPE]
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Heal sig that is just so yesterday we have lions comfort now you know and with 55hp armour and 6 regen who needs it? You can leave it on the same shelf as the jar that has your whamos brain in it. Just remember guys no mending whammo is worth the name if he doesn't run into the enemy screaming LEEEEERRROOOOOYYYY NGJEEEEENNNNNNKIIIIIINNNNSSS!!!!!!! roflmao
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Feb 15, 2007, 12:22 AM // 00:22
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#19
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Academy Page
Join Date: Oct 2006
Profession: W/N
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also dont forget to wear your uber knight's armor for the amazing stats!
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Feb 15, 2007, 12:50 AM // 00:50
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#20
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Krytan Explorer
Join Date: Feb 2007
Guild: Aatxe Pirates [YaRR]
Profession: A/
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Or better yet:
Mending
Live Vacariously
Vigourous spirit
Healing hands
Bonnetti's Defense
Dolyaks Signet
Sever artery
Gash
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