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Old Feb 01, 2007, 02:10 AM // 02:10   #1
Forge Runner
 
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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Default Request: Tombs Build

I'm just wondering what builds are currently being used for tombs for either protection or healing.

I've searched but every build I found was pre-factions.
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Old Feb 01, 2007, 04:24 PM // 16:24   #2
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Guild: Hard Mode Legion [HML]
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Default WoH / e5 skills with Heal Party is still pretty default.
If you want something else, look at Healers Boon {E}.
HB, Heal Party combined with Glyph of Lesser Energy and Kiss would work even better that the current WoH build, I think.
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Old Feb 01, 2007, 04:37 PM // 16:37   #3
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a basic WoH monk is still the most common, mostly because it works. you are basically just there to catch the spikes (grasps landing an evis, spider landing a meteor shower, ect), so WoH works fine.

HB is about the only new alternative thats hit since then. but really you dont even need it.
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Old Feb 01, 2007, 04:37 PM // 16:37   #4
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WoH (Heal), RC (Prot.), Divert (Prot.), LoD (Heal), ZB (Prot.), HB (DF), B-Light (DF). Those are just about the only monk played elites as of right now.
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Old Feb 01, 2007, 07:01 PM // 19:01   #5
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Guild: tgc
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bur protection = pretty much usless in there, unless no the perosn gertting hit is not part monk, and most BPs are, as one effect is if u get hit and ur part monk, one enchantment is removes
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Old Feb 11, 2007, 06:33 AM // 06:33   #6
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Join Date: Oct 2005
Location: Currently residing in ToA dis 1
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healer's boon + heal party is all you need here. you could beat the area with just those 2 skills and heal other/infuse.

I use HB all the time in Tombs usually with other, heal party, rebirth/chant, seed, glyph of lesser, dwaynas kiss, and other choice heals.
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