Feb 05, 2007, 05:47 PM // 17:47
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#1
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Effiencent Necromancer Weaponry
Alright, so, wanting to start playing the Necromancer in which I've created her in Elona. What are the best cominbation of weapons for the type of Necromancer I have to choose from?
Is HSR/HCT best, more health best, bit of both? Wand or Staff? Melee weapon?
You get my idea. I'm very particular in making sure I do things right when I start off, so what have you found useful as weapons from the three games?
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Feb 05, 2007, 06:25 PM // 18:25
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#2
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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well it depends what you are doing.
If using a spamming hexes build(like SS) having HRT is easily the best thing weapons can give you.
HCT ist so useful.
Wand/Offhand is best if you need the bonus from the wand.
other than that Spear/Offhand is the best weapons (debatabley) for any caster.
if you tell me what sort of build your using i can be a little more helpful.
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Feb 05, 2007, 06:42 PM // 18:42
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#3
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Agreed.
I have 6 weapons and 3 off-hand items.
3 staves, 3 wands, 3 off-hands.
I have 1 staff for curses, 1 wand for death, 1 wand for blood, 1 wand for curses, 1 staff for domination magic (N/Me), and 1 staff for illusion.
1 off-hand for blood, 1 off-hand for soul reaping, 1 off-hand for death magic.
I have a green off-hand from Factions end game, a green wand, and the rest are gold. All are max damage/+12 energy. I have HCT, HRT, + energy, + health, +1 domination, and +1 curse (on different items of course).
Depending on what I'm going for, MM, Hexes, blood spike, interupt, etc. I will choose whatever item benefits me the most.
I love variety, that is why I keep my equipment.
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Feb 05, 2007, 10:21 PM // 22:21
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#4
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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I will be favoring Hexes and Degen mostly, so if thats help you any.
But, HRT is easily the best thing? If that's the case, it won't be to difficult for me to come up with a few weapon ideas - but ideas ands suggestions are appreicated
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Feb 05, 2007, 10:38 PM // 22:38
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#5
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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My favourite weapon set is my Wayward wand(curses) and my Villnars glove.
that gives me 36% change HRT, 4% chance quadruple recharge time. +17 energy, and +1 curses 20% of the time. I dont use HCT weps, they are useless, I SS in style.
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Feb 06, 2007, 01:44 AM // 01:44
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#6
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Wilds Pathfinder
Join Date: Jun 2005
Location: 功夫之王
Profession: N/
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With hexes and degen I would assume Curses primarily.
Vilnars Claw and Vilnars Glove is a good starting point idea. 36% chance of half recharge time. Whether you want the 20% chance of +1 to curses or +5E ^ 50% health is personal choice.
As far as other weaponry or options they are dependant on the bar you will play. If you don't have any health sacrifice skills then bonus health mods from melee/spear weapons, shields, and/or staves can be nice but are counter productive in builds that do sac health. Bonus energy is not usually needed unless you play MM. If you do then you will want at least one wand or offhand with +15E/-1E regen for when you have 10 minions up to take maximum advantage of SR. Also bear in mind that if you do go MM then HCT is actually more advantageous in most cases and is my weaponry of choice, the Bortak Claw and Cesta are example or Nightbringer. I like having a Curse set for high Energy also but it's not as vital.
Blood set: Wand and Offhand w/ 20 HSR and other mods as you choose
Curse set: same as above and perhaps wand and/or offhand +15/-1
Death: Wand and Offhand w/ 20% HCT or a staff with 2 HCT mods and wand and/or offhand with +15/-1
SR: don't really need one tbh but if you center on Reapers Mark or Icy Veins one may warrant use.
General: One spear/melee weapon w/+30hp(+5E) and one w/+20%(+5E) enchants and if using in pvp then one with -5Energy, 1 shield with +30hp and one staff with +60HP
That should cover the majority of your necro class needs. If using bars heavy in skills from your secondary consider using their items/weapons.
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Feb 07, 2007, 11:45 AM // 11:45
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#7
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Forge Runner
Join Date: Nov 2005
Location: Spiral of The Red Rose, Kryta (Columbus, IN)
Guild: Heros of Titans Realm [HotR]
Profession: E/
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Seem like this will help me for the most part, so I greatly appreciate it from everyone!
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