Mar 03, 2007, 06:45 PM // 18:45
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#1
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Pre-Searing Cadet
Join Date: Nov 2006
Location: Wilmington NC
Guild: Pirate Scum
Profession: W/Mo
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Vehjin Mines Monster Change, Invisible Farm Nerf?
While helping a guildie cap "Charge" in Vehjin Mines last night I noticed that the cobal shriekers that had previously been teamed up with the mokeles had been changed the cobalt scabara, a nasty enchant stripping mesmer. It has been a few weeks since I farmed there and have not heard anything previously about this change. Also, looking through the updates on the official site, I found no mention. I had read previously of E/Me farming going on in the international districts, so it seems that A Net has once again applied "Ward Against Farmers". If this is old news, just ignore it, but I found nothing on the search.
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Mar 03, 2007, 06:51 PM // 18:51
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#2
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Ascalonian Squire
Join Date: Aug 2005
Profession: R/
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Noticed the same thing the other day while capping Wounding strike. I don't know why they decide some areas need to be nerfed and others are just fine.
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Mar 03, 2007, 08:12 PM // 20:12
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#3
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Krytan Explorer
Join Date: Apr 2006
Guild: Vamp
Profession: W/
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yea i think it happened like 2 weeks ago i might be wrong they nerf the cobalts and kirins farming on that day.
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Mar 04, 2007, 12:57 AM // 00:57
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#4
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Forge Runner
Join Date: Aug 2006
Profession: R/
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They only have one enchantment shatter with 25s recharge, so just cover your stuff really and they will still go down.
Of course silly bots can't do that..... though
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Mar 04, 2007, 11:05 AM // 11:05
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#5
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Academy Page
Join Date: Aug 2006
Guild: Can't Touch [This]
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Ranger evasion build still can do it
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Mar 05, 2007, 12:19 PM // 12:19
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#6
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Academy Page
Join Date: Mar 2006
Guild: PWN
Profession: N/Me
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Was farming there last night and found that with only one mesmer in the area I was getting my enchantment shattered about every 10 seconds????
I mainly farm just the Behemoth and bull trainers since I seem to get more gold , purples and cion dropped from them. But last night I thought I would go a different route to find it was a lot harder then it was a few weeks ago.
According to wiki Cobalt Scabara carry Discharge Enchantment which only has a 15s recharge time and Hex Eater Vortex which has a 10s recharge time.
I guess I will just stick to the Behemoth and bull trainers until they get nerf'd too.
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Mar 05, 2007, 12:22 PM // 12:22
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#7
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Academy Page
Join Date: Mar 2006
Guild: PWN
Profession: N/Me
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Quote:
Originally Posted by Marverick
They only have one enchantment shatter with 25s recharge, so just cover your stuff really and they will still go down.
Of course silly bots can't do that..... though
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Skills Used
Wastrel's Demise 8s
Mistrust 20s
Discharge Enchantment 15s
Hex Eater Vortex 10s
Ether Feast 8s
according to wiki
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Mar 05, 2007, 11:23 PM // 23:23
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#8
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Eh, I thought they had Shatter Enchantment... nvm
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Mar 09, 2007, 03:20 AM // 03:20
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#9
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Jungle Guide
Join Date: Feb 2007
Location: wisconsin
Guild: Spiders Lair Kurz [SpL]
Profession: W/A
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Whats Discharges effect drain[and energy] or damage?
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Mar 09, 2007, 05:28 AM // 05:28
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#10
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Ascalonian Squire
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Discharge Enchantment=
Remove one Enchantment from target foe. If that foe is Hexed, this Skill recharges 20...44% faster.
15 sec base recharge =o
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Mar 09, 2007, 05:52 AM // 05:52
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#11
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Banned
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
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sounds like an anti-55er bot change, not so much a nerf to honest farmers who can improvise and overcome
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Mar 09, 2007, 06:06 AM // 06:06
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#12
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The Greatest
Join Date: Feb 2006
Profession: W/
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Cover enchantment gogo.
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