Apr 02, 2006, 08:05 AM // 08:05
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#21
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Krytan Explorer
Join Date: Dec 2005
Location: CA
Guild: Scythes of Chaos [SoC], [PNOY] alliance guild forums: http://socguild.cjb.net
Profession: E/
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Why are all these people banned?
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Apr 02, 2006, 08:41 AM // 08:41
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#22
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Forge Runner
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Quote:
Originally Posted by Xiaxhou of Trinity
Why are all these people banned?
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Same reason you were ...
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Apr 13, 2006, 08:01 PM // 20:01
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#23
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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i'd say there is no conjure earth because it can't be used in team combo's like the others such as S shviers, cold weapon + conjure frost or thunderclap + conjure lighting etc, the others have skills in the same attribute or from other proffessions (in the case of spinal shivers) that have effects when dmg of the att is dealt.
anyone using spinal shivers to interrupt for example cuts down on the dmg they deal, if they use a conjure however, they deal moderate dmg as well as the added effect of interrupt, knowckdown or burning, so earth currently isn't realy needed.
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Apr 13, 2006, 08:15 PM // 20:15
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#24
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Burninate Stuff
Join Date: Aug 2005
Location: New Mexico
Profession: E/Mo
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*throws rock at isamu*
someone said something in a previous conjure-earth thread.
conjure earth doesnt make sence
Frost--freezing
lightning-shock damaga
fire-burning
rock--????????? dirt damage??
im not saying conjure earth would be bad. if they came out with it, i might acutally use it too. it just doesnt make too much sence
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Apr 13, 2006, 10:06 PM // 22:06
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#25
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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im not saying they should'nt add it, what they should to is make earth dmg more prominent, so ebon weapons can trigger other skills, i have already seen the amount of earth dmg assasins deal, so it would be nice to see a skill with an earth trigger, such as everytimer a foe is dealt earth dmg they....well i can't think of anything that the others dont cover yet (knockdown, interrupt, prolonged burning)
Although knockdown should have been earth to start with, and have the air to concentrate on the bounced dmg, such as 2whenever target foe takes lightning dmg, deal X dmg to another foe in the area) XD
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Apr 13, 2006, 10:18 PM // 22:18
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#26
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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The reason why there is no Conjure Earth is because it would be pointless in conjuction with the rest of the skills provided in game.
I belive there is a skill that triggers when someone is struck for air damage, not to mention it has armor penetration. Fire damage (Fiery Dragon Swords even) can be used to trigger something like Mark of Rodgort to set them on fire. Water damage can help in conjunction with other skills such as Spinal Shivers.
Earth doesn't work together with any other attribute out of the game, let alone its own; in terms of combination, that is.
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Apr 13, 2006, 10:28 PM // 22:28
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#27
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by Wretchman Drake
The reason why there is no Conjure Earth is because it would be pointless in conjuction with the rest of the skills provided in game.
I belive there is a skill that triggers when someone is struck for air damage, not to mention it has armor penetration. Fire damage (Fiery Dragon Swords even) can be used to trigger something like Mark of Rodgort to set them on fire. Water damage can help in conjunction with other skills such as Spinal Shivers.
Earth doesn't work together with any other attribute out of the game, let alone its own; in terms of combination, that is.
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Incase you didn't notice thats what my firts post seid
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Apr 13, 2006, 10:36 PM // 22:36
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#28
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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I know, I just thought it would be nice to emphasize the statement
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Apr 14, 2006, 12:14 AM // 00:14
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#29
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Frost Gate Guardian
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Hi
However the conjure spells ar enot designed to trigger something, they are designed to BE triggered, if you notice that whether having a conjure splee on you or nto wont make a difference to whether these skills are activated, so its not that reason. I personally dont know why earht as been left out (ut then it could be because its supposed to be defensive rather than offfensive, but then how come we get obs flame?)
oljomo
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Apr 14, 2006, 12:23 AM // 00:23
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#30
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Krytan Explorer
Join Date: Nov 2005
Location: London, England
Guild: I Uprising I [RAGE]
Profession: R/
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Quote:
Originally Posted by Hella Good
Earth damage doesn't do anything special to anyone. There really isn't a point in using earth damage on your weapon. It's total trash. So... why would you want a Conjure Earth? Earth is the most ambiguous element- there is no benefits and it has the drawback of being elemental damage and therefore largely influenced by armor stats... At least there is Obs Flame... by far, probably the best EM spell. On the flip side, EM is an awesome defense magic line. Nice on the PBAoEs, too.
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Obsidian flame isnt that good, and earth does have a use. Arnt those killer creatues down UW weak to earth? in addition many of the new assassin skills do earth dmg. What is being said is 'Why is earth the only one without conjure' and your answer is 'Because its not needed'. Its not needed becuase its not used, and its not used cos it isnt there.
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Apr 14, 2006, 12:24 AM // 00:24
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#31
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Krytan Explorer
Join Date: Nov 2005
Location: London, England
Guild: I Uprising I [RAGE]
Profession: R/
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Quote:
Originally Posted by mint
That was my instinct as well at first, but actually for the most part, that wouldn't work, since most of the defensive skills on the earth line (armor of earth, obsidean flesh) are enchantments, and the 'conjure' spells cause you to lose all enchantments. Wards of course are the exception.
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Not true since a recent update
sorry bout double post :S
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Apr 14, 2006, 01:40 AM // 01:40
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#32
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Quote:
Originally Posted by oljomo
Hi
However the conjure spells ar enot designed to trigger something, they are designed to BE triggered, if you notice that whether having a conjure splee on you or nto wont make a difference to whether these skills are activated, so its not that reason. I personally dont know why earht as been left out (ut then it could be because its supposed to be defensive rather than offfensive, but then how come we get obs flame?)
oljomo
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I never seid they are designed to trigger, what i mean is they give a means of using a trigger, such as an air ele attaking a thunderclapped foe, by doing so the ele forfits dealing dmg as if they used all their air skill they'd have no energy left, but with conjure on, they deal decent dmg as well as the mass knockdown, and its faster/less energy consuming, there for more efficient ot attack with the wand/staff than cast spell
However earth does not have such trigger's as its all about armor, be it gaining or ignoring.
it would be cool if they made an earth conjure that dealt armor ignoring dmg, but would be over powered and would lean earth more offensei than ever before.....all you'd see would be W/E's using ebon weapons, conjure and armor boosts.....scary
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Apr 14, 2006, 01:53 AM // 01:53
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#33
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Wilds Pathfinder
Join Date: Feb 2006
Location: House Zu Heltzer, laughing at them.
Guild: The [GEAR] Trick
Profession: N/Me
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If the new assassin skillz are using earth as dmg. then shouldnt there be a 'Conjure Earth' to give them a little more dps?
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Apr 15, 2006, 06:00 AM // 06:00
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#34
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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I will pretend that the "obsidian flame is not that good" post never existed, and I would highly suggest the arthor of that post to delete it before other people flame him to hell.
...you have been warned.
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Apr 15, 2006, 06:48 AM // 06:48
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#35
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Krytan Explorer
Join Date: Mar 2006
Location: NYC
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Quote:
Originally Posted by Wretchman Drake
The reason why there is no Conjure Earth is because it would be pointless in conjuction with the rest of the skills provided in game.
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Is there anything that makes Conjure Flame any less pointless than a proposed conjure earth?
Out of all the conjures, an earth type would be the only one I'd consider using; it would speed up some of my farming alot
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Feb 20, 2007, 11:04 PM // 23:04
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#36
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Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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I would so use this on a warrior/ele build, armor of earth and conjure earth would be a massive tank that could deal damage as well, come to think of it, this may be the reason we dont have this spell in game
__________________
Jeremy The Seraphim LS R3
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Feb 20, 2007, 11:45 PM // 23:45
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#37
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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this question has been around since the game came out -_-
i personally think it would be overpowered on something like a dervish, stoneflesh armor, conjure earth, ebon dust aura... that would be the skill lineup from now on for dervs... i just think they did it because a warrior or ranger (talking about when the game first came out) could easily toss conjure earth up and also have amazing amounts of defensive skills including ward against melee and other buffs...
since when does anet follow physics and for that matter ... dirt conjuring laws >_>
for the earth mind spell, theres nothing left for earth to do... air already KDs... unless you wanted a 30 sec weakness or something...
ps - shock arrow has a recharge, thus not a flare substitute...
pss - obsidian flame... one of the best spells ever. (fact)
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Feb 20, 2007, 11:47 PM // 23:47
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#38
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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Why must we ressurect this...
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Feb 21, 2007, 02:18 AM // 02:18
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#39
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Krytan Explorer
Join Date: Apr 2005
Location: Canada
Guild: [FiRM[]
Profession: R/
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Not many people carry earth weps out there I guess :/ ?
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Feb 21, 2007, 03:23 AM // 03:23
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#40
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Jungle Guide
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Conjure earth + grasping earth = pwn.
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