Feb 06, 2007, 06:04 AM // 06:04
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#1
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Contest: Light Jedi Build
Can you make a viable and reasonably acceptionable Light Jedi build for PvP? It can be for any form(s) of PvP, as long as you believe it has success and stabability.
Make your own Light Jedi build!
Requirements:
-Dervish/Mesmer
-Chaos Axe (any stats, any color but Translucent (black), or Red)
-Illusionary Weaponry {E}
The reason the Dervish is being used as the Light Jedi is because they look like Light Jedi themselves, if wearing the proper clothing.
The Illusionary Weaponry gives the feel of an unstoppable Lightsaber force, which also explains the Chaos Axe.
Let the creativity begin. Make any build with a Dervish/Mesmer and the other requirements that can work fairly well in delivering a good Light Jedi touch with good gameplay.
Prize: 1 prize only (winner, of course)
Deadline: February 28th (at end of, PCT US)
Winner gets 10k gold as reward.
This is only if I consider there are enough people to join. I'd say 10 people at the least is a good amount. Critisicm is also welcome.
When posting YOUR FINAL BUILD, please start your post with "[Final]".
Good luck.
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Feb 06, 2007, 07:41 PM // 19:41
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#2
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Frost Gate Guardian
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Illusionary Weaponry {E}
Featherfoot Grace
Illusion Of Weakness
Mirage Cloak
Imagined Burden
Sand Shards
Lyssa's Assualt (Does not need to hit in order to gain energy)
Res Sig(I guess)
You have a speed buff, AoE dmg from IW with a scythe and sand shards+lyssas assault, a snare, a 50% chance to block incoming attacks.
I don't know about Jedi but it's a pretty decent build as far as random skills thrown together go.
Edit: Just saw that you use an axe so this build isn't really for you, but if you change to a scythe you can have like a 2-sided lightsaber? Not that a chaos axe looks anything like a lightsaber.
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Feb 06, 2007, 07:45 PM // 19:45
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#3
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Sand shards no longer activates when IW hits, so it's pointless.
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Feb 06, 2007, 08:34 PM // 20:34
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#4
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Nope, no scythe. Only that Chaos Axe. That's the challenge, so hopefuly a build can somewhat operate if IW is stripped, although that could be rare. Perhaps usage of cover enchants?
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Feb 06, 2007, 09:22 PM // 21:22
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#5
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Wilds Pathfinder
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Jedis don't use axes... Why not require an IDS instead?
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Feb 06, 2007, 10:09 PM // 22:09
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#6
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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IDS doesn't glow quite as well as a Chaos Axe...
I love "imitate real life" builds. Here's my shot:
Illusion 12
Mysticism 9+1
Wind Prayers 9+1
Illusionary Weaponry (E)
Distortion - to get the Jedi effect of "evading" attacks
Pious Haste - how the heck did that Jedi jump halfway across the room to attack me?
Meditation - there's a pause in the battle, and Qui Gon decides to go to SLEEP?
Heart of Fury - NOW you know how Obi Won attacks so fast at the ripe young age of 80
Faithful Intervention - why won't this Jedi die already?
Guiding Hands - damb those Jedi reflexes
Mystic Healing - Old Ben, is that you?
I didn't say it was a GOOD build, but at least it mirrors Jedi skills you actually see in the movies...
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Feb 07, 2007, 02:23 AM // 02:23
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#7
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Frost Gate Guardian
Join Date: Nov 2006
Profession: N/
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12 Illusion
10+1+3 Mystic
8+1 Earth
Illusionary Weapon
Conviction
Mystic Regeneration
Faithful Intervention
Vital Boon
Ermite's Zeal
Mirage Cloak
Rez Signet
50% block
+15 possible health regen
+24 armor
Plenty of self healing and energy from vital/Ermites combo and faithful intervention.
The other team would probably ignore you and just move on to the next person in your team
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Feb 08, 2007, 06:16 PM // 18:16
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#9
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Jungle Guide
Join Date: Sep 2005
Guild: Charr Carvings and [BeeR]
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Keep them coming guys, I'm liking this so far. Can't wait to give these a test-run.
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Feb 11, 2007, 04:10 PM // 16:10
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#10
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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It's times like these I wish there was a Chaos Sword
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Feb 15, 2007, 09:17 PM // 21:17
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#11
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Frost Gate Guardian
Join Date: Dec 2005
Location: I'm the guy right behind you staring through your head . . . .
Profession: W/
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[Final] (2/15/'07, 09:15 GMT)
12 Illusion Magic
9+2+1 Mysticism
7+2 Wind Prayers
6+2 Earth Prayers
Illusionary Weaponry
Whirling Charge
Enchanted Haste
Dwayna's Touch
Mystic Regeneration
Faithful Intervention
Illusion of Weakness
Resurrection Signet
Chaos Axe- +5 Energy, +20% Enchanting. +30 HP on weaponswitch.
Jeweled Chakram- +12 Energy, +45HP, -2 Physical Damage(while enchanted).
Either Radiant or Windwalker insignias.
You can't spike this guy out- even if a single, immensely powerful skill puts him below 25% HP in one hit, he instantly gains 330 HP from the two "Intervention" type enchantments. Unfortunately, you can't pressure him out either, as Mystic Regeneration and Dwayna's Touch cause powerful healing over time. With Whirling Charge and Enchanted Haste, you've increased movement speed 100% of the time and IAS 50% of the time, which greatly increases the damage dealt by Illusionary Weaponry.
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Feb 22, 2007, 04:59 AM // 04:59
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#12
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Wilds Pathfinder
Join Date: Dec 2006
Location: Vancouver,Canada
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Quote:
It's times like these I wish there was a Chaos Sword
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Thats been my GW wish since day one,but then again a chaos anything would be Beautiful
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