Feb 17, 2007, 06:16 PM // 18:16
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#1
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Pre-Searing Cadet
Join Date: Dec 2006
Guild: Defenders of Gothic
Profession: W/Mo
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LF w/mo swordmanship build :)
Hi,I'm lookin for a good w/mo swordmanship build but please without elites cause i don't have any.Thank you
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Feb 17, 2007, 09:09 PM // 21:09
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#2
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Administrator
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1) Don't take Mending
2) Don't bother with Healing Prayers at all.
3) No elite kinda sux, I'll post my fav sword build with my elite and you put whatever you want.
4) You haven't mentioned which campaigns you own. I own all 3 so I will post a build with skills from 3 campaigns.
[card]Sun and Moon Slash[/card] OR [card]Sever Artery[/card]
[card]Galrath Slash[/card] OR [card]Gash[/card]
[card]Silverwing Slash[/card]
[card]Standing Slash[/card]
[card]Dragon Slash[/card]
[card]Flail[/card] OR, if you don't have Nightfall [card]Flurry[/card]
[card]Healing Signet[/card] OR, If you do have Nightfall and want a different heal, [card]Lion's Comfort[/card] Never use Healing Prayers to heal yourself because it won't do any good.
[card]Resurrection Signet[/card] OR [card]Rebirth[/card]
Last edited by Marty Silverblade; Feb 17, 2007 at 09:15 PM // 21:15..
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Feb 17, 2007, 09:19 PM // 21:19
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#3
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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No elite, eh? Well...
[skill]Sever Artery[/skill]
[skill]Gash[/skill]
[skill]Galrath Slash[/skill] or [skill]Silverwing Slash[/skill] or even [skill]Standing Slash[/skill] - most likely Standing - it charges faster.
[skill]Healing Signet[/skill]
[skill]Flail[/skill]
[skill]Enraging Charge[/skill]
[skill]Mending touch[/skill]
[skill]Rebirth[/skill] or whatever res you want.
Max Swordsmanship, decent Strength and Tactics, the few remaining points into Protection Prayers.
Works well enough - it's got speed buff/adrenaline gain, IAS, self-heal and condition removal, decent enough damage and NO MENDING.
::EDIT:: - In areas with few dangerous conditions, drop Mending Touch for another attack skill, or even [skill]Holy Veil[/skill] in areas with a fair few hexes.
Last edited by Stormlord Alex; Feb 17, 2007 at 09:28 PM // 21:28..
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Feb 19, 2007, 12:16 AM // 00:16
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#4
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Wilds Pathfinder
Join Date: Jul 2005
Location: Utah
Profession: W/Mo
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you CAN use mending if you want to, especially when farming. But if you are mainly doing group PVE or PVP, dont bring it.
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Feb 19, 2007, 02:41 AM // 02:41
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#5
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Ascalonian Squire
Join Date: Jun 2006
Guild: Stewards of Ancient Rites [STAR]
Profession: R/Me
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Quote:
Originally Posted by Marty Silverblade
1) Don't take Mending
2) Don't bother with Healing Prayers at all.
3) No elite kinda sux, I'll post my fav sword build with my elite and you put whatever you want.
4) You haven't mentioned which campaigns you own. I own all 3 so I will post a build with skills from 3 campaigns.
[card]Sun and Moon Slash[/card] OR [card]Sever Artery[/card]
[card]Galrath Slash[/card] OR [card]Gash[/card]
[card]Silverwing Slash[/card]
[card]Standing Slash[/card]
[card]Dragon Slash[/card]
[card]Flail[/card] OR, if you don't have Nightfall [card]Flurry[/card]
[card]Healing Signet[/card] OR, If you do have Nightfall and want a different heal, [card]Lion's Comfort[/card] Never use Healing Prayers to heal yourself because it won't do any good.
[card]Resurrection Signet[/card] OR [card]Rebirth[/card]
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Healing prayers will NEVER do you any good? Vigorous Spirit and Live Vicariously are amazing when used on a warrior, Healing Hands is also a healing prayers skill which warriors can use VERY well (Warriors can do plenty of damage without a warrior elite). So please, don't feed this guy crap about how healing prayers can never be useful.
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Feb 19, 2007, 03:26 AM // 03:26
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#6
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by Beasleyboy
Healing prayers will NEVER do you any good? Vigorous Spirit and Live Vicariously are amazing when used on a warrior, Healing Hands is also a healing prayers skill which warriors can use VERY well (Warriors can do plenty of damage without a warrior elite). So please, don't feed this guy crap about how healing prayers can never be useful.
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healsig outdoes those without taking 3 slots and your elite. vigorous spirit + live vicariously can be useful for cyclone axe + tripple chop/hundred blades farming though.
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Feb 19, 2007, 05:17 AM // 05:17
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#7
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Administrator
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Quote:
Originally Posted by Beasleyboy
Healing prayers will NEVER do you any good? Vigorous Spirit and Live Vicariously are amazing when used on a warrior, Healing Hands is also a healing prayers skill which warriors can use VERY well (Warriors can do plenty of damage without a warrior elite). So please, don't feed this guy crap about how healing prayers can never be useful.
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1) I said 'don't bother with Healing Prayers at all', not 'OMG WAMMO YOU MUST USE HEALING PRAYERS OMG NEVER USE IT NOOB'. Please quote me properly.
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
If he had said that he wanted a farming build, which he didn't, then I don't have a problem with those skills. In general PvE, which is what I assumed, since he is in the PvE forum, my build is fine.
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Feb 19, 2007, 11:07 AM // 11:07
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#8
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Frost Gate Guardian
Join Date: Sep 2006
Location: Missouri
Guild: Pearl of Great Price
Profession: R/Mo
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Quote:
Originally Posted by Marty Silverblade
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
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what's funny is the general PuGs will be like WTF?OMGBBQ! if you're focusing on DPS as warrior instead of just staying alive. personally i like the build you posted and run something somewhat similar.
Of course in some areas the just staying alive is needed (Ob Flesh Tank) and yes farming Whammo builds are nice for farming alone. (Though I wanna try out that W/Rt one, just gotta get off my arse and get the skills.
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Feb 19, 2007, 02:36 PM // 14:36
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#9
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Mo/
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Searching is great.
Use it.
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Feb 19, 2007, 03:12 PM // 15:12
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#10
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Pre-Searing Cadet
Join Date: Dec 2006
Guild: Defenders of Gothic
Profession: W/Mo
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Thanks
thank u all,and by way,i own all 3 campaigns.
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Feb 19, 2007, 03:24 PM // 15:24
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#11
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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then dangit man...get yourself a good elite....
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Feb 19, 2007, 08:47 PM // 20:47
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#12
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Pre-Searing Cadet
Join Date: Dec 2006
Guild: Defenders of Gothic
Profession: W/Mo
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Thanks,and...
Thank u all of u,and i wanna ask something else too,i have done the 1 q that gives 15 attribute points in Droknar's Forge,where is the other 1 and how can i put my attribute points?Most of u say not to use so much healing and monk stuff,so plz tell me,and thank u all!!!
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Feb 19, 2007, 08:58 PM // 20:58
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#13
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Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
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The other quest you'll find in Destiny's Gorge, talk to the snake guy and he'll give you a quest. Finish it, and the follow up will give you the 2nd set of 15 attribute points. Once you get all of them, you'll want to run something like this:
12+3+1 Weapon (sword, axe or hammer)
OR
12+1+1 (more hp)
Strength: anywhere between 13 and 9, so..
8+1 to 12+1 Strength
Leftovers can go into Tactics or a secondary attribute, like Curses or Channeling. I know you're W/Mo, so that's points you could put into Smiting or something. At 13 strength, you'll have 3 points left over. 12 strength can bring you up to 6 points left. 11 strength brings you up to 8. 10 brings you up to 9 points left for something else. 9 strength lets you put 10 points into something else.
(these numbers are from memory, so I might be off a lil)
As you can see, the less you put in Strength, the more you have for using on your secondary or Tactics. The most popular combination is probably 16 weapon, 11 strength, 9 tactics/8 secondary.
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Feb 19, 2007, 09:58 PM // 21:58
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#14
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Desert Nomad
Join Date: Sep 2006
Guild: Crimson Claw
Profession: W/
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go to factions... the best sword elites are there
in the mean time [card]battle rage[/card] is an easy cap from droks....and you can jump over to NF for [card]enraging charge[/card] ....
so skill usage would look like... EC>BR> sever>gash>galrath...or something like that
Last edited by clawofcrimson; Feb 19, 2007 at 10:10 PM // 22:10..
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Feb 19, 2007, 11:07 PM // 23:07
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#15
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Ascalonian Squire
Join Date: Jun 2006
Guild: Stewards of Ancient Rites [STAR]
Profession: R/Me
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Quote:
Originally Posted by Marty Silverblade
1) I said 'don't bother with Healing Prayers at all', not 'OMG WAMMO YOU MUST USE HEALING PRAYERS OMG NEVER USE IT NOOB'. Please quote me properly.
2) Warriors are dps machines. Wasting 3 slots, including you're elite, is why I never accept W/Mo's into my groups. Who cares if you can survive till' the end if you aren't doing your job? If I wanted that I would get a Monk because he is doing his job. Please don't feed other people crap when you don't really know what a Warrior should be doing.
If he had said that he wanted a farming build, which he didn't, then I don't have a problem with those skills. In general PvE, which is what I assumed, since he is in the PvE forum, my build is fine.
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Yes, you are doing TONS damage while you are sitting there casting your healing signet and the mobs are running around bashing your monks and elementalists. Meanwhile I am chasing downs those mobs keeping them off of my team, DPSing them down in seconds, and making my monks job easier all at the same time. Healing hands is easily replaceable by a nice attack, I never said it wasn't. Looks like you're the one who doesn't what a warrior should really be doing.
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Feb 19, 2007, 11:10 PM // 23:10
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#16
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Banned
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More like the team mates sucking ass if they don't understand the concept of arggo control.
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Feb 19, 2007, 11:14 PM // 23:14
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#17
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Wilds Pathfinder
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Quote:
Originally Posted by Beasleyboy
Yes, you are doing TONS damage while you are sitting there casting your healing signet and the mobs are running around bashing your monks and elementalists. Meanwhile I am chasing downs those mobs keeping them off of my team, DPSing them down in seconds, and making my monks job easier all at the same time. Healing hands is easily replaceable by a nice attack, I never said it wasn't. Looks like you're the one who doesn't what a warrior should really be doing.
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Honestly, if you're in a PvE group you don't need much to tank. Here is a pretty simple build I run:
Flurry
Dragon Slash
Standing Slash
Silverwing Slash
Galrath Slash
Watch Yourself
Healing Signet
Res Signet
You can spam attacks well making you a DPS machine. Watch Yourself is a huge boost of armor to not only yourself but your entire party. In PvE a group wipes because of pressure. If you can eliminate enemies quickly you reduce the pressure your monks have to deal with.
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Feb 19, 2007, 11:29 PM // 23:29
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#18
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Hong Kong
Guild: Romantically Lethal [RoLe]
Profession: R/Mo
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Quote:
Originally Posted by Marty Silverblade
1) Don't take Mending
2) Don't bother with Healing Prayers at all.
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You know your stuff, but I'll take you on that.
Restful Breeze.
A/Mo used it instead of Feigned, a few R/Mos used it instead of troll due to long troll cast time.
There is no reason a war with mainly adrenal skills can't use it for splits. Healing Signet has 2.75 cast time and aftercast, Restful Breeze has 1.75 (but energy, I think worthwhile in some situations). Not only is Restful Breeze good even with very low speccing (ie.5), allowing points placed into other areas, such as strength for a Prot Strike or Bull's Charge/Strike war, it can outheal a level 10 heal sig in 5.5 seconds. This may seem like a lot, but considering that heal sig has a 1 second time anyway, (-1 seconds), that each attack takes .5 seconds before it activates (-.5), that leaves you with that leaves maybe 4 seconds that you have to spend kiting or chasing. In a split situation, or PvE, or RA, that's not at all rare. I use Enraging Charge/Tiger's Stance in RA, for example, so I can wait for those. Who says kiting isn't useful to the team anyway? In theory while I'm kiting the team should be killing them. But that's RA...
If all 8 seconds (9+ with enchant mod with weapon switch) of healing is used, restful breeze outheals a heal signet with only FIVE levels, as opposed to Heal Sig's 9+1, heals for more, faster cast time (interrupts), can be used on others (meh), and minus the armor issue (well, could post an issue in some cases). Sure, you can't use YAA or Mending Touch after the breeze, but each choice has a drawback or two, no? In a split without monks, it could be useful as well... Troll isn't dependable, and sins, mmm, sins can't really operate too well without monks anymore.
Yes, I love heal sig too, but I don't think restful is entirely useless. /Mo opens up possibilities such as Mending Touch, Empathic Removal, and Rebirth/Chant in PvE as well.
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Feb 19, 2007, 11:41 PM // 23:41
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#19
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Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
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Healing sig is only a backup. You're on a team, with monks, they heal/prot you. If you're spaming healing sig to stay alive, then either you need better monks, or the rest of your team sucks.
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Feb 19, 2007, 11:51 PM // 23:51
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#20
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Lion's Arch Merchant
Join Date: Jun 2006
Location: Hong Kong
Guild: Romantically Lethal [RoLe]
Profession: R/Mo
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Healing Signet allows a warrior to split off to deal with gankers, gank, run flags, or kill flaggers and still sustain itself.
My arguement is that restful breeze can do that as well, with a lower attribute spread, even,
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