Mar 31, 2007, 03:20 PM // 15:20
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#1
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Academy Page
Join Date: Mar 2007
Profession: W/Mo
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trap ranger
can somebody help me with a making a good trap ranger build for underworld. i really want to go there and explore. thank you
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Mar 31, 2007, 07:18 PM // 19:18
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#2
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Wilds Pathfinder
Join Date: Aug 2006
Profession: R/
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it's very very hard exploring the Underworld solo with a trapper...
[wiki]Arcane Echo[/wiki][wiki]Echo[/wiki][wiki]Dust Trap[/wiki][wiki]Barbed Trap[/wiki][wiki]Tripwire[/wiki][wiki]Serpent's Quickness[/wiki][wiki]Energizing Winds[/wiki][wiki]Quickening Zephyr[/wiki]
this is a solo trapper build...
Last edited by anshin; Mar 31, 2007 at 07:44 PM // 19:44..
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Apr 01, 2007, 12:03 AM // 00:03
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#3
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Academy Page
Join Date: Mar 2007
Profession: W/Mo
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well i don't plan on going solo just with a PUG.
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Apr 01, 2007, 04:31 PM // 16:31
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#4
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Wilds Pathfinder
Join Date: Aug 2006
Profession: R/
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exchange one of the spirits for a rez and tell the other guys to take different spirits...
and to explore the UW... please say where did you went
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Apr 01, 2007, 10:16 PM // 22:16
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#5
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Ascalonian Squire
Join Date: Nov 2005
Guild: Scouts of Tyria
Profession: R/
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well, you can solo the UW with this build that i use
Energizing Wind
Quickening Zephyr
Serpents quickness
Arcane Echo
Echo
Dust Trap
Barbed Trap
Whirling Defense
you arcane echo echo, you echo dust trap, then you echo again the echod dust trap, then use the arcane echo dust trap, and lay them down until you cant anymore, then lay them down once more, along with barbed trap... if you place them right they wont run out of them without taking enough hits to die first, and if you have a second person with you running a similar build maybe with an extra skill slot each for another trap its a winner
*EDIT* Sorry i put EoE instead of energizing wind
Last edited by Sabor_Wolf; Apr 01, 2007 at 10:21 PM // 22:21..
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Apr 02, 2007, 10:09 PM // 22:09
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#6
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Ontario, Canada
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Well exploring all of UW with a group of Trappers works all very well, you could also go Famine/55 from here,
http://gw.gamewikis.org/wiki/Build:Team_-_55/Famine
or more commonly used,
http://gw.gamewikis.org/wiki/Build:T...5/Famine_Redux
But if you insist on trapping, here is a massive guide about it. I recommend just going right down to the bottom 'example builds'...gives a perfectly good example that could be made into a 4 man team, 5 man team, 3 man team.
Massive trapping guide,
http://gw.gamewikis.org/wiki/Build:T...world_trapping
Oh and i found these three within like 2 mins...so use the search function on wiki, it usually works well (which is far more than i can say about the one here on guru )
You're Welcome and Good Luck to ya,
~Silent
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Apr 02, 2007, 10:46 PM // 22:46
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#7
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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I use in a party of 4 1,Dust Trap 2,Barbed Trap3,Flame Trap4Troll Urgent.6Whirling Defence7.Melandrus Resilence8.Rebirth.
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Apr 03, 2007, 01:13 PM // 13:13
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#8
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Wilds Pathfinder
Join Date: Jan 2007
Location: Arad, Romania
Guild: The Arctic Marauders [TAM] - now recruiting!
Profession: R/
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Two Echo trappers, each with a Rez instead of one spirit are very effective. In 3-man builds, the third trapper could take Winnowing.
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