Dec 03, 2006, 04:38 PM // 16:38
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#21
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Pre-Searing Cadet
Join Date: Nov 2006
Guild: [Fcuk]
Profession: Mo/
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Hey, nice build, PM me in game if you want me to remove this post..
I still use a 55 and Necro build for UW, it works pretty nice.
Monk takes regular 55 Spells.
Necro takes:
Arcane Echo
Spoil Victor {E}
Sympathetic Visage
Ancestor's Visage
Ressurection Signet
Signet of Lost Souls
Vamparic Gaze
*Insdious Parasite* Optional.
Basically you take out Aatxes normally, echo 1 Spoil on 1 and the other Spoil on another.
Then when fighting the group of 4 Darknesses, 1 will run at you, vamp gaze him to death, if his hp is under half and you need a quick boost use Signet of Lost Souls.
When fighting Smites, from a 4 or 5 group, 1 or 2 will run at you, DONT stand still, run Vamp gaze, run Vamp gaze etc. until 1 is dead, repeat with other, then go finish off the 3 still attacking your monk :P. Spoil Victor is really nice, with smites you will need to cast Vamp gaze to finish them off since theyre hp doesnt quite drop.
I think its great because the monk has 55 health, the spell hits 105. So as long as they have over 56 health, they will always get hit 105.
Try it,
~Monk of Droknar.
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Dec 03, 2006, 04:40 PM // 16:40
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#22
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Ascalonian Squire
Join Date: Nov 2006
Guild: Death's Will [DW]
Profession: W/Mo
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for the warrior, use cleave and dismember (or u can try judge's insight instead of dismember)
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Dec 03, 2006, 05:17 PM // 17:17
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#23
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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@ Medical : You can't drop Deep Wound. It has to be there , it's the best way to deal damage. No other skill removes that much HP from targets in one hit. And why Warrior can't use Judge's Insight : It has a 2 second cast which is very slow for a fast hitting warrior. And refreshing it over and over, adding in the energy cost of Protective Spirit and Frenzy, is impossible.
@ Sergio Leone : Agonizing Chop from NF might be an option. It's definitely not Penetrating Chop but not many options for a replacement.
@ Josh Harrison : Don't remove your post. Please notice that this topic's name is New Approach. Me and Sapphire wanted to make people realize that we should be producing builds that kill enemies one by one now. Everyone is free to post what they come up with, I don't mind. It's just better to keep it real by producing them with the "one by one" principal. Every opinion is welcome. As for Spoil Victor I assume it's faster with Aatxes but not with Smiters. I've given it some thought before as well but Coldfires will be a major pain in the ass so I skipped it.
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Dec 03, 2006, 05:44 PM // 17:44
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#24
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Ascalonian Squire
Join Date: Nov 2006
Guild: Death's Will [DW]
Profession: W/Mo
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i tried with judge insight, and energy is very low but its enough
frenzy is on about 90% on the time, and judges... depends on how much monsters im tanking but the dammage on aatxes and nightmares is nothing to brag about, maybe 10 more dammage?
Last edited by Madical; Dec 03, 2006 at 05:52 PM // 17:52..
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Dec 03, 2006, 05:46 PM // 17:46
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#25
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: Mo/
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I tested with a friend and he took out is rebirth. I couln't test the smites (he had to leave) but at least ataxes dont take double dmg
+ can some1 confirm that is possible to take out in monk the watchfull and HB and put instead vigorous spirit? for my calculations it will work, but u never know..
If that happened, the monk coul take more stuff to increase dmg.
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Dec 03, 2006, 06:32 PM // 18:32
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#26
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Ascalonian Squire
Join Date: Nov 2006
Guild: Death's Will [DW]
Profession: W/Mo
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you could take out watchfull spirit and use judge's instead or vigorous spirit
only time u need hb is when u have a lot of monsters on you (3-4+) or when ure bleeding, i guess its up to you, try it
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Dec 03, 2006, 07:10 PM // 19:10
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#27
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Frost Gate Guardian
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Is flail worth considering? I'm not sure what attribute it's in, but it seems very good for a tank.
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Dec 03, 2006, 08:48 PM // 20:48
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#28
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Krytan Explorer
Join Date: Jul 2005
Location: Dallas, TX
Guild: The International Terrorists [USA]
Profession: W/Mo
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Quote:
Originally Posted by Kryth
@ Sergio Leone : Agonizing Chop from NF might be an option. It's definitely not Penetrating Chop but not many options for a replacement.
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Thanks much man I'll try it out soon!
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Dec 03, 2006, 10:06 PM // 22:06
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#29
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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Quote:
Originally Posted by BowLad21
Is flail worth considering? I'm not sure what attribute it's in, but it seems very good for a tank.
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It is definitely worth considering, actually I must say that it should be replaced with Frenzy for people who have Nightfall. ~
No problem Sergio. I'm happy to say ,by the way, that I'm almost positive that I have a monk build with Judge's Insight. I will write an additional mini guide for it soon, as soon as I test it, and I'm almost certain that it will speed up the whole UW farming process by +%40-50. If it checks out it will be able to kill Aatxes , Coldfires , Smiters , Grasping Darkness, and Wratful Spirits. Wait till I experiement and I'll get back to ya ASAP.
Last edited by Kryth; Dec 03, 2006 at 10:08 PM // 22:08..
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Dec 03, 2006, 11:26 PM // 23:26
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#30
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Ascalonian Squire
Join Date: Nov 2006
Location: Istanbul
Profession: E/
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Well, I was thinking something like that,
Removing Vengeance and Rebirth and getting Unyielding Aura and Judges Insight.
Alas, you can try this only if you're brave enough. Cause if W/mo dies at some odd place, it's going to become a pain in the ass to res him safely.
And try this only if you have, Factions for AV + SV or A.Echo+SV. It'll be a little hardcore, but since U.Aura res's with full hp/ene W/Mo would have enough time to cast prot, and Monk for Mending. The rest will be ok.
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Dec 04, 2006, 01:53 AM // 01:53
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#31
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Ascalonian Squire
Join Date: Jul 2006
Location: PA
Profession: W/
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looks kinda slow
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Dec 04, 2006, 04:07 AM // 04:07
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#32
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Ascalonian Squire
Join Date: Nov 2006
Location: Istanbul
Profession: E/
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you don't need to clean all the Behemoth guys...
but as you see, we nearly made our way to the Chaos Plains.
and for the monks, if you're safe and sound on the higher ground, wands with divine or healing attribute pays behemoths a great deal of dmg, and warrior only needs to interupt Healing Spring which's set by the behemoth next to the one you're trying to kill. it's boring though, thanks to whirling defense, but it's not a big deal.
...and we ended up dancing in chaos plains......then died by the hands of those nasty mesmers...
Last edited by SaphireIce; Dec 04, 2006 at 04:34 AM // 04:34..
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Dec 04, 2006, 07:04 AM // 07:04
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#33
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Ascalonian Squire
Join Date: Nov 2006
Guild: Death's Will [DW]
Profession: W/Mo
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i wouldnt replace vengeance and rebirth, its a great combo for the w/mo if he dies when things go terribly wrong (2 nightmares pops or forgot to recast ps in the first few runs or monk not used to the build )
Last edited by Madical; Dec 04, 2006 at 07:20 AM // 07:20..
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Dec 04, 2006, 07:25 AM // 07:25
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#34
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Ascalonian Squire
Join Date: Nov 2006
Guild: Death's Will [DW]
Profession: W/Mo
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Quote:
Originally Posted by foody
looks kinda slow
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actually its not that bad... myeah okay it is slower than before the updates
but now we have to kill them one by one to have a almost 100% success rate in uw, but when youre used to that build it gets faster, dps is still lower than ss or trapers but it still good and never fails.
Darknesses and Smites are fast to kill (4-6 hits with frenzy on). This build only gives w/mo some utility to those who like playing those 2 classes (my favorite one with n/me-mo since gw first released) and its easy to play... you cant really be frustated when playing that
Monks ive played with liked this duo build because its easy and effective, even got a few monks that added me to their friend list so we can do more runs when we get favor back
btw if any monk wanna duo with me, just add me to friend list and whisper me when im on, ill be glad to duo with you
Last edited by Madical; Dec 04, 2006 at 08:48 AM // 08:48..
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Dec 04, 2006, 12:02 PM // 12:02
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#35
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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Looks a whole lot slower than trapping imo. I also don't like having to trust someone else to keep me alive (PS-wise..I can trust monks in pvp).
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Dec 04, 2006, 03:16 PM // 15:16
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#36
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Frost Gate Guardian
Join Date: Nov 2006
Location: Ascalon
Guild: Venatori Solaris
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Peeps, make sure you check the first post (the guide) occasionally, I edit it as soon as I get new info, statistics, and useful stuff worth looking. Last update includes how long creatures take to kill (in seconds) and the question regarding how long the run takes on FAQ is updated. Next update will include an extended version of Behemoth hunting and info on the way to Chaos Plains. And one thing, for the Judge's Insight version of this build I need a volunteer monk with Factions. We will test it for a few times so ready some cash Post your game handle in this thread and I will find you once I'm online in GW. If you are not comfortable with posting your in game handle here, just mail me. (These tests will be used for the additional mini-guide I'm going to prepare later)
Last edited by Kryth; Dec 04, 2006 at 05:15 PM // 17:15..
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Dec 04, 2006, 04:59 PM // 16:59
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#37
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Ascalonian Squire
Join Date: Nov 2006
Guild: Death's Will [DW]
Profession: W/Mo
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can you tell us what u edit in the post?
its quite long to read it all
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Dec 04, 2006, 08:31 PM // 20:31
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#38
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: Mo/
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Kryth i would like to go with you but the problem is that i can only go Saturday (Math exam Friday ) if u are interested my IGN is ACreator the silent (its my Sin ).
i can go with monk. Besides I would like to test another thing.
If vigorous spirit can replace watchfull spirit + HB. In theoty it works.
(3 aataxe do 15dmg while u gain 20Hp +2Hp for the remaining pip of regen that mending less bleeding)
the problem is with smites but if we agro 3 at a time it just might work and so give us another slot to increase dmg (soj is option if they dont scater, wich would make em atack less so vigorous spirit would work even better)
just theory though.
so add me to buddies
ACreator the Silent
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Dec 04, 2006, 10:20 PM // 22:20
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#39
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Desert Nomad
Join Date: Jan 2006
Location: The Netherlands - Hattem
Guild: [RR]
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Even if u have little agro, the low recharge of both vigorous and frenzy will make it possible to just get in that extra heal from vigorous/frenzy when u need it.... but u would screw up at the trappers..
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Dec 04, 2006, 11:05 PM // 23:05
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#40
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Lion's Arch Merchant
Join Date: Sep 2006
Profession: Mo/
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still it could be used in the most rentable part in UW
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