Apr 05, 2007, 01:34 PM // 13:34
|
#1
|
Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
|
Infinite Respawn Points?
I'm just curious as to whether there are any points in Guild Wars.... any campaign... where enemies will keep respawning effectively forever? ... I mean as new enemies.
I ask this question because I noticed that in Nahpui Quarter, the celestial beings will come back from the dead after a while... over and over again.... though they never drop anything after the first time and don't give XP either...
Somehow I suspect that any respawning enemies elsewhere in the game are exactly the same way...
... But for the sake of my curiosity, ARE there any infinite respawn points in the game?
[I won't even mention why I'm asking, as it is probably obvious by the board in which I posted it.]
|
|
|
Apr 05, 2007, 02:22 PM // 14:22
|
#2
|
Krytan Explorer
Join Date: Apr 2006
Profession: A/
|
those tomented creatures inside the vortex wuold double itself with the skill call to torment... get 1 to 25-40%, then its gonna use the skill (dont attack) and double itself... people who arent careful enough might find themselves fighting xx of the same creature because they let them multiply ^^
|
|
|
Apr 05, 2007, 02:28 PM // 14:28
|
#3
|
Krytan Explorer
Join Date: Aug 2005
Location: Germany
Guild: Theres A New Sherrif In [Town]
Profession: W/E
|
Knocking down Kanaxai in the Deep will cause Mobs spawning again and again, but they don t drop stuff
|
|
|
Apr 05, 2007, 07:20 PM // 19:20
|
#4
|
Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
|
Well.... thanks... but unfortunately neither of those would really be of much use to me. I imagine if what I was looking for actually existed then loads of people would be exploiting it already.
|
|
|
Apr 05, 2007, 07:31 PM // 19:31
|
#5
|
Banned
Join Date: Jul 2006
Guild: Atomik Fear [aF]
Profession: W/E
|
Quote:
Originally Posted by SotiCoto
Well.... thanks... but unfortunately neither of those would really be of much use to me. I imagine if what I was looking for actually existed then loads of people would be exploiting it already.
|
Ummm. No?
If they dont drop items, dont give exp, its pointless to farm them, you cant exploit anything.
|
|
|
Apr 05, 2007, 08:15 PM // 20:15
|
#6
|
Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
|
If you read any of the threads about the Lightbringer title when Nightfall initially came out, you would see there was ways to farm the tormented creatures, taking advantage of their Call to Torment skill.
This was later patched so that you could not gain experience from the creatures that were created by Call to Torment after killing that first one.
So yes, it was being exploited, but its already been fixed.
__________________
I like pizza.
|
|
|
Apr 06, 2007, 12:01 AM // 00:01
|
#7
|
Frost Gate Guardian
Join Date: Dec 2005
Location: In Cavalon
Guild: [Keys]
Profession: Mo/Me
|
I think in Jennur's Horde the mobs of margonites will keep coming forever.
|
|
|
Apr 06, 2007, 12:10 AM // 00:10
|
#8
|
Forge Runner
Join Date: Aug 2006
Profession: R/
|
But you can't get a Lightbringer Bounty in a mission.
|
|
|
Apr 06, 2007, 02:26 AM // 02:26
|
#9
|
Wilds Pathfinder
Join Date: Oct 2005
Location: Germany
Guild: PaRe
Profession: W/
|
all respawning mosters give no XP and drop nothing. (that sucks in Napui)
I'm not sure about Jennurs Horde mission, they might be different. Do they drop items?
|
|
|
Apr 06, 2007, 01:46 PM // 13:46
|
#10
|
Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
|
Lightbringer Bounty hadn't even occurred to me, to be honest... ^_~
I was technically hoping for some inf-respawning enemies so I could leave my heroes / henchies beating them up and come back to loot later.
|
|
|
Apr 06, 2007, 02:19 PM // 14:19
|
#11
|
Lion's Arch Merchant
Join Date: Aug 2006
Profession: Rt/
|
FYI, if you're thinking bout the grp of mobs that spawns every 2 mins in jennur's horde.....they dun drop stuff
guess ANet is smart enough not to have any grp of 'infinite spawns' that'll spawn stuff
|
|
|
Apr 06, 2007, 04:17 PM // 16:17
|
#12
|
Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
|
Even in Nahpui qtr, the mobs don't spawn infinitely you get like one or two spawns and thats it.
|
|
|
Apr 06, 2007, 04:19 PM // 16:19
|
#13
|
Academy Page
Join Date: Mar 2007
Guild: Turtle Clan of the Sunny Beach [TRTL]
|
ya they have enough problems with farmers already. any infinite respawns will kill the economy so fast...
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:31 AM // 08:31.
|