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Old Feb 13, 2007, 04:37 PM // 16:37   #1
Lion's Arch Merchant
 
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Thumbs up W/N Quiverer variant

Attributes: 13 swordsmanship
12+ Tactics
Remaining on Strenght

1.Quivering Blade {e}
2.Distracting Blow
3.Sever Artery
4.Gash
5.Frenzy
6.Plague Touch
7.Healing Signet
8.Res Signet

annything to make better?
just putt it in your response.
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Old Feb 13, 2007, 04:41 PM // 16:41   #2
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Increase sword to 16, drop tactics, take out distracting blow for sprint or rush, unless you wanna get "wtfpwned" by frenzy.
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Old Feb 13, 2007, 05:37 PM // 17:37   #3
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Not if you have a prot monk in your team to protect you while using it
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Old Feb 13, 2007, 05:39 PM // 17:39   #4
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BTW if u drop tactics u can't heal yourself and you depend to much on others
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Old Feb 13, 2007, 05:41 PM // 17:41   #5
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Yes ofcourse, that is the answear, lol, why do warriors bring cancel stances!! Just have your monk put protective spirit on you, wtf is shatter enchantment, gaze of contempt, drain enchantment, etc lawl!! those skills dont even exist.
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Old Feb 13, 2007, 06:00 PM // 18:00   #6
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Lol you are right butt still u need adrenaline.
Tell me, what skill would u use to build up adrenaline fast
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Old Feb 13, 2007, 06:05 PM // 18:05   #7
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You could... attack... that gives adrenaline.
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Old Feb 13, 2007, 06:07 PM // 18:07   #8
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Enraging Charge and Dragon Slash... the 2nd isn't really an option here though
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Old Feb 13, 2007, 06:18 PM // 18:18   #9
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euh Guyz im talking about a skill that boosts up adrenaline or attack speed to get more adrenaline so I can deal more damage with this build >.<
so please only a optional skill for Frenzy my Noobish m8s
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Old Feb 13, 2007, 06:45 PM // 18:45   #10
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There is no optional skill for Frenzy (well, maybe Flail if you're a wuss). You don't seem to get it... Frenzy isn't for building adrenaline by itself, its a massive damage buff for Warriors, if you ran 16 weapon mastery *slaps Nederweet* you'd see how much damage you can churn out just with auto-attacking and Frenzy. If you wanted an IAS for building adrenaline... then there's Berserker Stance and Flurry. Both of which suck in comparison to Frenzy.

And a word to the wise - I'd hardly go around calling anyone 'noobish', especially on a such a blah build advocating LESS than 14 Weapon. lawl
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Old Feb 13, 2007, 06:47 PM // 18:47   #11
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>.< i Don"t Like You very Much ^^
Anyway Ty For responding and GL in the Future With GW
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Old Feb 13, 2007, 07:12 PM // 19:12   #12
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i would just swap blow with enraging charge...you have more adrenaline building and a cancel stance for frenzy...other than that its fine (skill choice that is)
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Old Feb 14, 2007, 12:00 AM // 00:00   #13
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What the hell is with you and 'destroying the English language'?

I'm guessing this build is for PvP (not RA/TA). Lack of a IAS stance or Speed buff makes this fail hard.
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Old Feb 14, 2007, 12:39 AM // 00:39   #14
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you've got deep wound and frenzy, all you need now is sprint.
if your monk is good, ditch healing sig for something else, but if you're extending [but not over extending], healing sig isn't horrid... Though I like Lion's Comfort way better.
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Old Mar 12, 2007, 05:46 PM // 17:46   #15
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Quote:
Originally Posted by Stormlord Alex
There is no optional skill for Frenzy (well, maybe Flail if you're a wuss). You don't seem to get it... Frenzy isn't for building adrenaline by itself, its a massive damage buff for Warriors, if you ran 16 weapon mastery *slaps Nederweet* you'd see how much damage you can churn out just with auto-attacking and Frenzy. If you wanted an IAS for building adrenaline... then there's Berserker Stance and Flurry. Both of which suck in comparison to Frenzy.

And a word to the wise - I'd hardly go around calling anyone 'noobish', especially on a such a blah build advocating LESS than 14 Weapon. lawl
ty someone is finally shining the lite on frenzy, god i swear so many dumbasses out there, Alex ty man for letting wars know wassup, 1: frezy rarely leaves my bar n gvg 2:neither duz a cancel stance
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Old Mar 12, 2007, 07:14 PM // 19:14   #16
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Quote:
Originally Posted by Nederweert Rules!
>.< i Don"t Like You very Much ^^
Anyway Ty For responding and GL in the Future With GW
This makes me lol, everyone disagrees with him and he calls us noobs ^^, well your right you are the god of GW.....right, yeah.

~A Leprechaun~

I dont like to be mean, really, the build (with a cancel stance and an attribute swap) is nothing special , its not quite a variant but anyway. so yeah, right, ok.

Last edited by A Leprechaun; Mar 12, 2007 at 07:17 PM // 19:17..
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Old Mar 12, 2007, 09:29 PM // 21:29   #17
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Quote:
Originally Posted by Michael Dennis
ty someone is finally shining the lite on frenzy, god i swear so many dumbasses out there, Alex ty man for letting wars know wassup, 1: frezy rarely leaves my bar n gvg 2:neither duz a cancel stance
Cheers! Frenzy rarely leaves my skillbar ever. Flail's for cowards and people with a sense of self-preservation. Blah!
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Old Mar 14, 2007, 11:37 PM // 23:37   #18
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I think this is a pve build, so he can get away with no speed buff or stance cancel. Though even for pve I'd wonder why you don't have at least 14 weap? Why's tactics so high when you'd only use it for heal sig? Nearly all your skills are sword or unlinked, so put 12+1+1 into sword and the do whatever you want with the rest. If you really want to run high tactics, at least take riposte and deadly riposte since you use swords anyway. Or "watch yourself". And take flail instead of frenzy. Usually its fine, but some areas, especially solo, you'd get spiked down quick with frenzy and no cancel.

That's for pve, mind. If you want to use this for pvp, well, go ahead and do it. You'll soon find out that you'll need either a snare or a speed buff. And 16 weap if you want to outdamage a human healer.
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Old Mar 19, 2007, 12:27 AM // 00:27   #19
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it looks too basic
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Old Mar 19, 2007, 03:18 AM // 03:18   #20
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Where's your cancelstance?

14 Swordsmanship is better than 13.
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