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Old Jun 23, 2006, 07:39 PM // 19:39   #1
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Talking Can't Touch This - Hunting Vampires

You know what's really a fun thing to do? Dancing the mesmer jig on a dead touch ranger.

Here's what I use, I'd like to hear your thoughts on other approaches as well.

Mesmer/whatever

Illusion - 12 + 1 + 3
Fast Cast - 11 + 1
Insp - the rest + 1

Etheral Burden/Kitah's Burden
Conjure Phantasm
Accumulated Pain
Images of Remorse
Ineptitude {E}
Clumsiness
Power Drain
Drain Enchantment/Energy Tap/Ether Feast/Res Sig

I used EB to snare the vampire and stay out touch range, Accumulated Pain for the deep wound, then degen + Ineptitude/Clumsiness for the kill. No, blindness doesn't matter to a toucher, but Ineptitude does a sick amount of damage at 16 Illusion and it's nice to have some warrior hate along too.

Thoughts?
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Old Jun 23, 2006, 07:55 PM // 19:55   #2
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I like your build idea, but I think your orders are a bit messed up.

EB, then CP, then AP, then interupts.

Accumulated Pain requires 2 hexes, you listed only 1 before casting AP.

Question, do TR use Troll Ungent or Melandru's Resilience. If MR, then the TR will be healling more than being hurt.
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Old Jun 23, 2006, 08:15 PM // 20:15   #3
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Yeah, that's correct about AP, I do cast them in that order, as you can see I listed Conjure before AP in the skill set, just didn't put it in the description.

TR don't use either of those skills if they're smart (or have copied the builds of smart players), because they're running 16 expertise and 12 blood, which only leaves 6 attribute points to spread into other skill lines. Both of those are Wilderness Survival, and the max regen you can get with those attribute points is +4 on Troll Unguent, and Resilience will only last 8-9 seconds. Not to mention MR is elite, and the toucher wouldn't be able to bring Offering of Blood, which is pretty much the "required" elite for vampire builds.
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Old Jun 23, 2006, 08:36 PM // 20:36   #4
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Umm.. I dont belive using Vamp touch Trigger Ineptitude and Clumsiness..

~Shadow
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Old Jun 23, 2006, 09:06 PM // 21:06   #5
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Quote:
Originally Posted by Shadow-Hunter
Umm.. I dont belive using Vamp touch Trigger Ineptitude and Clumsiness..

~Shadow
It doesn't. But alot of TR's carry + 5 energy swords to help them keep up with kiters, Inep and Clum will catch a TR not expecting them.
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Old Jun 23, 2006, 09:10 PM // 21:10   #6
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A GOOD TR will used wasd or zqsd to get to his targets...I always bring a staff
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Old Jun 23, 2006, 09:22 PM // 21:22   #7
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Can we devote this post soley to destroying perhaps the most annoying build ever made. I utterly hate them and if I end up on a RA team with one I quit instantly (after saying sorry to everyone else).

If I spent a whole day killing touch noobs, that would really make me a happy boy and make up for all the times they've pissed me off. Its just not skillful or in anyway balanced. The sooner they nerf it the better !!
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Old Jun 23, 2006, 09:23 PM // 21:23   #8
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Quote:
Originally Posted by Yanman.be
A GOOD TR will used wasd or zqsd to get to his targets...I always bring a staff
lol, took me a second to realize what you were talking about. I almost brought up a skill list to see what wasd and zqsd stood for!

And locking on with attacking keeps you in range longer if the target is skilled at kiting.
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Old Jun 23, 2006, 09:28 PM // 21:28   #9
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Quote:
Originally Posted by fatboyslimerr
Can we devote this post soley to destroying perhaps the most annoying build ever made. I utterly hate them and if I end up on a RA team with one I quit instantly (after saying sorry to everyone else).

If I spent a whole day killing touch noobs, that would really make me a happy boy and make up for all the times they've pissed me off. Its just not skillful or in anyway balanced. The sooner they nerf it the better !!
Well, this thread IS sort of devoted to destroying touch rangers, that's the point. And to spread the fame of Mesmery.

But precisely because a half-skilled mesmer can so easily pwn a toucher (as can a reasonably skilled ranger or the occasional intelligent warrior) I doubt we'll see a nerf. But we can certainly respond to their proliferation... how long do you suppose most touchers would continue to play that build if every time they went out on the field it ended with the oh so stylish doing Riverdance on their corpses?
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Old Jun 23, 2006, 10:48 PM // 22:48   #10
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First.. Just becouse some ppl use Touchers, it dont mean they are brain dead. a Good Toucher would never attack normally if he had Ineptitude on him.. i dont see how a Warrior can kill a toucher that steal 65 hp each time, do complitely armor ignoreing dmg, have Throw dirt, whirling def, and maybe one extra block stance, and can run with Dodge if the toucher is loosing.. So i dont see how a warrior will kill a toucher.. i Ranger Can cus he can keep at distance from touches + Throw dirt, but i dont think a Warrior can..

~Shadow
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Old Jun 23, 2006, 11:04 PM // 23:04   #11
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Quote:
Originally Posted by Shadow-Hunter
a toucher that steal 65hp each time
I've bin playing a lot of monk recently and stumbled across spirit bond. If touchers do do 65 damage, this will trigger spirit bond and heal me for 88 health each time they 'touch' me, totally negating their damage
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Old Jun 23, 2006, 11:12 PM // 23:12   #12
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Touchers don't do damage, they steal life!

Degen builds totally roll touchers, throw on a snare and kite them and they have no selfheal generally.
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Old Jun 23, 2006, 11:17 PM // 23:17   #13
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I use a similar build for anti-melee, but wouldn't consider it an anti-toucher build (although any prolonged snare + massive degen will kill them sooner or later). You're only snaring for 10 seconds (I use Ethereal along with Imagined Burden), and I don't think I've ever seen a toucher use their wand. If I ever put Clumsiness and Ineptitude on a toucher it was to trigger AP's deep wound.

I also bring Epidemic to blind the assist trains, which sometimes comes in handy.
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Old Jun 24, 2006, 12:23 AM // 00:23   #14
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I like using Blackout and actualy dancing.
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Old Jun 24, 2006, 05:27 AM // 05:27   #15
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Crippling Anguish + /laugh + /dance ^^

Snare hexes beat cripple.. plague touch that you dirty little vampire ... ahahahahahha!!

Wash your hands!!
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Old Jun 24, 2006, 05:34 AM // 05:34   #16
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My god.

Diversion: the ONLY skill you need against touch rangers. I have lost count of how much TRs I've rendered useless with this single, multipurpose skill. If they pack Oathshot...well, wait for them to run out of energy.
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Old Jun 24, 2006, 05:56 AM // 05:56   #17
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Quote:
Originally Posted by Dragannia
My god.

Diversion: the ONLY skill you need against touch rangers. I have lost count of how much TRs I've rendered useless with this single, multipurpose skill. If they pack Oathshot...well, wait for them to run out of energy.
Diversion with Mantra of Recovery is even better. And it's not as if it's rare.
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Old Jun 24, 2006, 07:16 AM // 07:16   #18
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Quote:
Originally Posted by Dragannia
My god.

Diversion: the ONLY skill you need against touch rangers. I have lost count of how much TRs I've rendered useless with this single, multipurpose skill. If they pack Oathshot...well, wait for them to run out of energy.
QFT. What better to own a clever touch ranger than to divert his oath shot? owned?
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Old Jun 24, 2006, 07:43 AM // 07:43   #19
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i just do empathy + backfire that's usually enough for killing them.
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Old Jun 24, 2006, 10:56 AM // 10:56   #20
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Quote:
Originally Posted by fotovince
i just do empathy + backfire that's usually enough for killing them.
Have you even tested that strategy out? Backfire...doesn't work on skills. Empathy...doesn't work on skills. Nice try, though.
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