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Old Jul 30, 2006, 12:11 PM // 12:11   #21
Desert Nomad
 
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Join Date: Jan 2006
Location: Canada, Qc
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I found nothing changed for me, I can interrupt like the old interface but except using my ears to hear when my target is interrupted, it shows in purple now
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Old Jul 31, 2006, 01:32 AM // 01:32   #22
Perfectly Elocuted
 
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Quote:
Originally Posted by Avarre
I prefer it now
Now that I got my colors adjusted on my Computer. I like it even more.
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Old Jul 31, 2006, 01:31 PM // 13:31   #23
Krytan Explorer
 
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i think its my perception, i see the graded colours and think the hardest colour in the middle is the actual lead (when its clearly not) so im missing things i'd never miss and it sucks. i'll get used to it i assume but POO!

that said its pretty but i'd prefer a block colour progress bar so my eyes dont lie to my brain.
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Old Jul 31, 2006, 03:17 PM // 15:17   #24
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Guild: LcB
Profession: Mo/Me
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I much prefer the new skill activation bar.

It seems, though, that the interface is heavier for some graph cards, so some find it difficult to interrupt. Or perhaps it was because of this special weekend and the servers' load. Or both. But truth is, that many of my friends say it's harder to interrupt now : i didn't notice any difficulty myself though, with an standard Migraine build in HoH...

It's just that the colors or the team window (while playing Mo) that I find a bit strange... but not to the point of being unbearable, though
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