Jul 30, 2006, 05:48 AM // 05:48
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#1
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Ascalonian Squire
Join Date: Jul 2006
Guild: Primal Assassins
Profession: W/Mo
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A/Mo build help!
Can someone post the A/mo build with healing hands here?Would be awesome.
Also with this build would the Ceremonial daggers be bad with it?Can easily get new daggers if they were.Also what armor is best for it?Thanks for your help =)
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Jul 30, 2006, 05:56 AM // 05:56
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#2
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Lion's Arch Merchant
Join Date: May 2006
Profession: A/
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i cant help too much there since i never really liked A/Mo (if you stop to heal you die) but HH is more of a tanking skill, assassins arent supposed to take hits, so HH shouldnt even be triggered, if they do, not playing like assassin lol
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Jul 30, 2006, 06:00 AM // 06:00
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#3
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Wilds Pathfinder
Join Date: Nov 2005
Location: Baltimore, Maryland
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Life Sheath!!!!!
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Jul 30, 2006, 06:31 PM // 18:31
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#4
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Academy Page
Join Date: Apr 2006
Guild: [IA]
Profession: Mo/Me
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yeah if you really wanted to heal and play assassin, just go more into shadow arts...its pretty good on healing lol.
i have a pvp build thats A/Mo (tho its barely monk lol)...thats pretty much dmg-intensive...its based off of yanman's yanassassin build:
Dash
Mark of Instability
Black Lotus Strike
Twisting Fangs
Falling Spider
Horns of the Ox
Moebius Strike {E}
Holy Strike
-you can replace dash w/ anything you want..i just wanted something that could both get me in and out fast (besides AoD since my {E} is MS already)...replace w/ rez sig or what not when needed
its pretty much one really long chain...its bad points are long cooldowns (darn MoI and BLS!) and if any of them miss/get blocked then the chain is broken...dash out or run out and wait for cooldown...clearly pvp build since it SUCKS in pve lol. pvp-wise tho, definitely can take 1 out..its full of knockdowns and dmg thats pretty fast (most of the chain is under 4 sec)...improvise as you go as to when you need to use holy strike (before or after MS or both)
for pve i use a build very similar to Siren's chain-killing build since in pve...its just a lot of mobs that die faster.
Dash (this is cuz i have an affinity towards spamming it in pve while i try to get to a location :P...and its only 5 e...i tried other spells here first but made it energy tight (unless full shrouded armor) and added weight to time
Mark of Instability
Black Lotus Strike
Assassin's Promise {E}
Twisting Fangs
Falling Spider
Death Blossom
Shadow Refuge (or rez)
for pve the above build works great...i just keep chain-killing pretty easy
now for armor...i use +15 armor while attacking (nightstalker?) for chest and legs...and shrouded for arms and feet...though some prefer full shrouded, up to you
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Jul 31, 2006, 02:41 AM // 02:41
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#5
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Frost Gate Guardian
Join Date: Mar 2006
Location: ...wouldn't u like 2 know...
Guild: Tha Skullz
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For an A/Mo vigorous spirit is a must. And no it's not just a tanking skill....VS is awesome for just about any situation.
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Jul 31, 2006, 05:47 AM // 05:47
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#6
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Desert Nomad
Join Date: Feb 2006
Location: the 7th level of HELL! J/K Somewhere in GW assassinating things
Guild: [acid]members of the KAWS alliance
Profession: A/
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oh god no A/Mo healing hands "I tankzors joo" stuff pleeeassse
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Jul 31, 2006, 05:56 AM // 05:56
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#7
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Lion's Arch Merchant
Join Date: May 2006
Profession: A/
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Quote:
Originally Posted by Shred Dread
For an A/Mo vigorous spirit is a must. And no it's not just a tanking skill....VS is awesome for just about any situation.
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agree here, its not abt tanking, but helping you survive a few extra hits for a really low energy cost (also enabling golden strikes)
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Jul 31, 2006, 10:27 PM // 22:27
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#8
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Wilds Pathfinder
Join Date: Nov 2005
Location: Baltimore, Maryland
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VS is one of the best heals to use on a sin but one of the worst for a sin to use... Why?
Lets say you take a 126 dmg spike while using VS at 13hp gain ( average non primary healing lvl ) you take 126 dmg and heal it with 11 hits your still taking dmg but managing energy well even if your spaming the crap out of SR.
Now lets say you take 126 dmg with life sheath up at 110 dmg negation ( same lvl attribute as VS 10 ) you take 16dmg. sr lasts for 4 most spikes take 10-15 sec to recharge.
you are now able to place life sheath back up and SR is now working to heal all the lesser skills used against you in which case life sheath usually lasts 4-5 hits. The fastest attack rate is 1.33 or 1.0 on a dagger at lvl 16, most do not run 16 dagger. at 1.33sec attack speed most enemy hit you 5.3 times in the time to recharge life sheath.
SR now heals 80% more effectivly but lets remove 10% for variable.
what happens if you get ganged? well the sin is not a usual target for ganking but at this point your not burdening the monk as most sins do if they do not run aod. Thus the monk is now able to heal you without wanting to kill you. LOL
throw in a standard 3 hit combo with whatever 4th floats your boat, critical eye and a shadow step for going in and your set.
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Aug 01, 2006, 09:55 PM // 21:55
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#9
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Lion's Arch Merchant
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Bring a Healing Burst[e] ,it heal you for 5 EN and addition 5 for all allies adjasent of you.
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Aug 02, 2006, 12:28 PM // 12:28
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#10
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Do not bring healing burst, life sheath, healing hands, uhh..
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Aug 02, 2006, 07:58 PM // 19:58
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#11
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Lion's Arch Merchant
Join Date: May 2006
Profession: A/
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why not? wasting elite slots ftw! @_@
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Aug 02, 2006, 08:26 PM // 20:26
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#12
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Lion's Arch Merchant
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so that Assassin die faster and get more hate? lol
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Aug 02, 2006, 10:29 PM // 22:29
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#13
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Wilds Pathfinder
Join Date: Nov 2005
Location: Baltimore, Maryland
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skuld your pretty arrogent even for a moderator. be a little less harsh my life sheath build is proven and fairly well used in ab's.
try it before you actually start typing on your keyboard.
have some respect. everything i see from you is highly negative.
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Aug 03, 2006, 07:37 PM // 19:37
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#14
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Lion's Arch Merchant
Join Date: May 2006
Profession: A/
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meh, at least to me life shealth could be ok if you have a build that works with that @_@ still think it wouldnt be easy
but HH, healing burst...i i just cant see them working on an assassin at all =/
those are like..tanking skills..when ppl keep complaining abt how assassins try to tank, and here we are encouraging them to do so? O.o
besides depending on where you are, assassin will die before you can even cast the heal (caster armor in melee range getting all aggro? lol) and with HH you would take lots more dmg than you can heal =/
not worth it, and if you are in a situation where its worth it, your not playing like assassins should @_@
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Aug 03, 2006, 09:47 PM // 21:47
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#15
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Pre-Searing Cadet
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Assassin : Tanking :: Scalpel : Butchering
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