Aug 20, 2006, 12:23 AM // 00:23
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#1
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Krytan Explorer
Join Date: Jan 2006
Location: Denmark
Guild: [HH] [Hax]
Profession: Mo/
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What build is good use at start of game?
Hello... I just made a Rit witch is currently at The First mission on Shing Jea island..
Now, i dont really know much about rits other than they can Spam spirits and Solo Farm with Echo VwK ...
So mainly, what build would be good to use to start with? Becouse i cant Cap Ritual lord yet, so spirit spammer might not be that funny..
Also, is there any build that most pugs expect all rits to be, like every1 expect monks to be healers?
Oh, and i took Monk as my 2nd Prof but that can be changed soon as i reach kaining center..
So, come with some basic info and a suggestion of what role i could follow...
I tryed the stickey but that dident really gave other than some builds that mainly needed some funkey elite skil =.=
Ty in advance
~Shadow
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Aug 20, 2006, 02:11 AM // 02:11
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#2
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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You could try Healer, or Chaneller.
Those are probably ur best bets
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Aug 20, 2006, 08:33 AM // 08:33
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#3
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Academy Page
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you can be healer until you take the èlite "Ritual Lord"... and then... :P
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Aug 20, 2006, 08:37 AM // 08:37
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#4
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The Greatest
Join Date: Feb 2006
Profession: W/
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Once you get to Senji's Corner you can run minion bomber. Very fun build I must say
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Aug 21, 2006, 12:14 AM // 00:14
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#5
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Ascalonian Squire
Join Date: Apr 2006
Guild: You Are the Man Now [Dakk]
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The nerf is coming!
Quote:
Originally Posted by Shadow-Hunter
Hello... I just made a Rit witch is currently at The First mission on Shing Jea island..
Now, i dont really know much about rits other than they can Spam spirits and Solo Farm with Echo VwK ...
~Shadow
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Looks like the kiddies have gotten wind of Dahnel's solo UW Vengeful build. This build is about to blow up - expect the number of Ritualists seen in game to increase massively, just as the number of monks increased massively with the widespread proliferation of the 55 monk build once it became widely known that you could solo UW with it.
And we all know what happened soon after - Rend Enchantments. Yep, expect there to be a new monster skill which causes you to drop ashes, or perhaps an updated recharge of 60 seconds for VwK.
In the meantime, enjoy it while you can. Props to Dahnel for creating a build so sweet it begged to be nerfed!
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Aug 21, 2006, 02:23 PM // 14:23
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#6
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Krytan Explorer
Join Date: Jan 2006
Location: Denmark
Guild: [HH] [Hax]
Profession: Mo/
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I still belive that i can enjoy my Ritualist without VwK soloing.. So nerfing it will just be annoyance.. It wont kill all the fun my rit brings.. And it wont stop me from Farming.. (also got 55 monk and Alot of other farming builds for my Chars)
~Shadow
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Aug 21, 2006, 06:14 PM // 18:14
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#7
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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Most PUGs expect a healer or a protector (union, shelter, etc.). No one expects or even desires to see a Channeller (I do, but that's just me. )
I channel when I travel with henchies. I heal when I'm with PUGs. I minion bomb when asked to do so. Senji's Corner is where you get to change your secondary profession.
Until you get RL, spam Weapon of Quickening (from V. Square). It quickens your recharge time of spirits.
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Aug 21, 2006, 08:52 PM // 20:52
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#8
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Krytan Explorer
Join Date: Jan 2006
Location: Denmark
Guild: [HH] [Hax]
Profession: Mo/
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Ah =x .. WoQ hmm Does that Stake with Serpends Quickness for 58% faster recharge of the Rutuals?? Also i tryed channeling but i dident quite like it.. So atm i have changed to Minion Bomber (Is at T temple Mission atm.. )
Also as a healer build that dont use Binding Rituals, around witch stuff would i take there?
~Shadow
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Aug 21, 2006, 09:44 PM // 21:44
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#9
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Quote:
Originally Posted by Shadow-Hunter
Also as a healer build that dont use Binding Rituals, around witch stuff would i take there?
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Generous Was Tsungrai (massive self heal)
Flesh of My Flesh
Soothing Memories (use with Generous up, if possible)
Mend Body and Soul
Recuperation (a binding ritual, but very useful and allows Mend to remove conditions)
Weapon of Warding
Vengeful Weapon
Another Skill of Your Choice (a secondary profession skill if you want)
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Aug 22, 2006, 02:43 PM // 14:43
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#10
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Wilds Pathfinder
Join Date: Oct 2005
Location: European Union
Guild: The Amazon Basin
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^ I'd add Resiliant Weapon to that list... long duration and a great effect, combos with Wielder's Boon a treat Just slap it on any party members picking up / likely to pick up conditions or hexes.
As you're a Rt/Mo, you can cast it on yourself and combo it with Draw Conditions or Martyr, although a /Me or /N can also self-inflict conditions to trigger it (Illusion of Haste / Blood Drinker etc)
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Aug 22, 2006, 11:44 PM // 23:44
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#11
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Pre-Searing Cadet
Join Date: Aug 2006
Location: New Hampshire
Guild: Twelve Year
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I didn't find any of the other builds enjoyable at first other than a restoration ritualist. Towards the end of Factions, though, I'm thinking that restoration could use a boost. :\
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Aug 23, 2006, 01:36 AM // 01:36
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#12
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Forge Runner
Join Date: Jul 2006
Guild: Grenth's Rejects [GR]
Profession: R/Mo
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Quote:
Originally Posted by Syklone Xaos
Looks like the kiddies have gotten wind of Dahnel's solo UW Vengeful build. This build is about to blow up - expect the number of Ritualists seen in game to increase massively, just as the number of monks increased massively with the widespread proliferation of the 55 monk build once it became widely known that you could solo UW with it.
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I am guilty of this crime but I farmed Vermin and Stonereapers with this. It's tough coming up with the funds for 15k Kurzicks.
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