Balanced losing to smite ball? Wow.
Anyway, the build is an e/mo warder and 7 mo/r with signet of judgement, banish and spear of light for spiking skills. The mo/rs bring healing spring, healing seed, heal area and maybe heal other or an infuse health or two. The monks each take a spirit like frozen soil or muddy terrain for relic runs... other than that I'm not so sure.
Last edited by B Ephekt; Aug 23, 2006 at 03:33 PM // 15:33..
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