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Old Aug 21, 2006, 05:33 PM // 17:33   #21
sno
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Quote:
Originally Posted by Numa Pompilius
And yet Healing Breeze is a good heal in PvE. It's energy efficient (180+bonus heal for 10 energy... and in reality it's 216+bonus, as everyone uses +20% enchant); has fast cast & short cycle; and the main downside of HB, that it heals so slowly that the enemy outdamages the regen, isn't much of a problem in PvE as mobs don't spike or even concentrate fire. Well, at least not often.
Actually in Cantha, targets are spiked fairly often in pve. I don't think that just because the opposition in PvE is less difficult you should therefore play poor skills to compensate. Whenever I pve I always use a pvp build, simply because they're better. Running a common pvp monk bar will 99.9% of the time be vastly better than the piece of crap PuG monk running healing breeze.
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Old Aug 21, 2006, 06:41 PM // 18:41   #22
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Quote:
Originally Posted by Numa Pompilius
And yet Healing Breeze is a good heal in PvE. It's energy efficient (180+bonus heal for 10 energy... and in reality it's 216+bonus, as everyone uses +20% enchant); has fast cast & short cycle; and the main downside of HB, that it heals so slowly that the enemy outdamages the regen, isn't much of a problem in PvE as mobs don't spike or even concentrate fire. Well, at least not often.
Just because it works in pve doesn't make it a good heal. If you actually think about the way breeze heals, it's very inefficient because you will often have to touch up the target if they're actually receiving damage. And if they're not receiving damage, any of the 5 energy heals - or no heal at all - would've been enough. Breeze is a bad counter for degen since those same 5 energy heals will counter the degen just fine until the source can be removed. You don't have to keep your allies at 100% all the time, you know; your job is to keep them from dieing.

And Sno is right, pvp builds work perfectly in pve because they actually focus on doing a specific job efficiently.

Last edited by B Ephekt; Aug 21, 2006 at 06:51 PM // 18:51..
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Old Aug 22, 2006, 03:51 AM // 03:51   #23
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Wow, this thread got off topic... Breeze sucks, get over it.

Anyway, I run a boonie almost exclusively in PvE anymore. It is just far superior in most PvE situations to any healin/divine build. That and I <3 aegis. It acts as kind of built in e-mgmt (I know wierd saying that about a 15e skill) because you can just cast it and sit there for a second while the stupid NPC's hack away at everyone.

Mantra of Recall [e]
RoF
Guardian
Mend Condition
Aegis
Prot Spirit/Cap Sig
Inspired Hex
Divine Boon
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Old Aug 22, 2006, 04:02 AM // 04:02   #24
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When useing my Mo/W for protect mine goe like this.

1 RoF
2 Life Sheath
3 Mend Condition
4 Healing Touch (self heal)
5 Protective Spirit
6 Aegis
7 Bonnetti's or Res Sig or Cap
8 Res Chant.
Yes I take a hard res with me especialy working with Henchies or in a PuG never know what can happen.
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Old Aug 22, 2006, 04:51 AM // 04:51   #25
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FFS guys, boon prot is NOT active prot. They are two entirely different concepts. Boon prot is divine favor based, while active prot is protection prayers based. Shield of deflection and restore condition are both extremely powerful active prot elites, I'm suprised people keep mentioning shield of regen (puke.)
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Old Aug 22, 2006, 05:20 AM // 05:20   #26
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sno.I use to use Shield of Deflection before capping Life Sheath.I used life sheath in factions beta and thought great elite.
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Old Aug 22, 2006, 06:02 AM // 06:02   #27
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Quote:
Originally Posted by Samuel Dravis
Boon Prot is not as efficient at healing as a pure healer build, but I would not consider bringing a pure healer to TA. This applies vice versa as well.
Your so so wrong. Im getting a bit bored of of boon prot PvE but I won't change it yet since its just so effective. The key to the build is high Divine Favour to make healing more effective. I mean with mend condition I am doing 150+ healing in 3/4 of a second, all for the cheap cost of 5+2 energy.

Last edited by ]SK[; Aug 22, 2006 at 06:07 AM // 06:07..
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