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Old Jul 07, 2006, 10:36 PM // 22:36   #1
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Default How to nerf a touch ranger.

Don't get me wrong i love touch ranger i think its one of the smartess builds i've ever seen. Although if GW wants to nerf it I know a simple way they could make the build less powerful. If they change both the touch spells vampric and the other one i forget from "skills" to spells. This makes alot of things like backfire effective without taking the build completly out of the game. Please tell me what you think or you're ideas on how it should be nerfed if so at all.
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Old Jul 08, 2006, 12:05 AM // 00:05   #2
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In a recent appearance, my guild leader managed to speak to Gaile about changing the description of Expertise, in a similar way to what you've mentioned, and she said she'd have a word with someone about it. Lets cross our fingers.
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Old Jul 08, 2006, 12:25 AM // 00:25   #3
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If you must nerf touchers, just increase the recharge....
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Old Jul 08, 2006, 12:31 AM // 00:31   #4
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get rida dual skillz
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Old Jul 08, 2006, 02:02 AM // 02:02   #5
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I say nerf Bonders, it's sooo cheap how they keep the NPC's alive in Fort Aspenwood... Let's nerf Adrenaline too, those Warriors have way too much spike potential!

I'd prefer it if ArenaNet left touch rangers alone and went to work on important things. Besides, how often does a Touch Team take Halls as compared to, oh, maybe... IWAY?

Whatever they do, I hope they do it soon. I can't stand the 12876514617171461771 threads about touchers sucking, or the suspense of waiting to see what they are going to do to the build...

Quote:
Originally Posted by Image
get rida dual skillz
They are in the game for a reason... Why don't you think about that reason before you request/demand that they be removed?
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Old Jul 08, 2006, 02:11 AM // 02:11   #6
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How about people who think touchers need a nerf learn to not suck at the game? Then touchers don't need a nerf, and there are far less uberscrubs!
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Old Jul 08, 2006, 02:14 AM // 02:14   #7
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a simple fact is that touch rangers will not be nerfed.

touch ranegsr were created through smart thinking like all the other builds so it would be wrong to nerf touch rangers (not sure if what im saying makes sense but w/e)
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Old Jul 08, 2006, 02:38 AM // 02:38   #8
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Mikosi had a great comment about this, one that I had never thought of (since I never read the Expertise description - I only assumed I knew what it was).

Expertise reduces energy cost of attack skills. If the touches are attack skills, then they should be able to be blocked/evaded/etc. I doubt Anet will make the touches blockable, since that puts their utility/energy cost kinda out of whack (and lightning touch... forget it).

I think they'll update Expertise to have it work as intended.

I'm not really advocating nerfing touchers. I only really became frightened of them after I was running into one every RA match, but pulled myself together after some introspection & switched strategy. But I would like to be able to play an RA game without having to remind people to stay away from the R/N's.
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Old Jul 08, 2006, 04:14 AM // 04:14   #9
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yet another NERF the touchie thread...*sighs*...please use search, read and/or contribute to other threads...oh, great moderators hear my plea "please merge these threads" as they are popping up like mushrooms in a dungheap.

I play a touchie and have never heard SO many complaints about it until the Vampiric Touch cloned skill "Vampiric Bite"...even with this new skill there is the same balance as before...more damage occurs quicker-yes, but the energy management is trickier bescause the cost is greater than Touch of Agony (the skill most commonly used in previous builds) Using the cloned skill...you have to watch the energy, especially with a good mesmer around.

...I've been playing the build for months and over a year if you include beta characters...there is nothing wrong with it...it can and IS often countered...I have met defeat at the hands of many character classes...mesmers, warriors, necromancers, elementalists have ALL defeated me with multiple conditions, kiting, interrups and skill disabling...please think beyond your current mode of playing, use some imagination and develope some simple tactics before crying "NERF"..or, hey, here's a thought...try some TEAMWORK!!! One-on-one is where you are weak with a touchie...gang up on them and they go down faster...As a touchie I hate a knock-down build and drain build in combination...ugh...watermagic is SO underused, but slow me down so I can't get to you....cripple me, knock me down and run away from me while someone drains my health or throws conditions at me...

I can't beleive so many people fussing about this...think of it as a game of "Tag"...the trick is not to get touched...How do you accomplish this? RUN AWAY! Kiting, kiting, kiting...try it for Dwayna's sake...sheesh SO simple...SO many people have figured this out already...leave my build alone.

EDIT: Please look here for suggested counters for touch rangers...took me 2 minutes to find it: http://gw.gamewikis.org/wiki/R/N_Touch_Ranger

Last edited by TwinRaven; Jul 08, 2006 at 04:32 AM // 04:32..
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Old Jul 08, 2006, 04:23 AM // 04:23   #10
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i agree with twinraven 100%, as a ele 88% of the time, i often meddle with the different elements, water is too underrated, being that the skill recharge and energy cost on many of the spells is well....expensive. but there is nothing more satisfieing, than slowing down a pursueing foe for an indeffinant amount of time. so to conlude use those brains we all know u have and simply find a way to counter something, not complain about it!
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Old Jul 08, 2006, 05:52 AM // 05:52   #11
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Wow, another cry thread for nerfing touchies. Learn to play the freakin game. There are dozens of threads that discuss ways to easily counter touch rangers. Have people actually tried these or are they just too lazy to do anything but suck on their thumbs and cry hoping that Anet will make things all better? Touchies aren't broken. Just because a build is popular doesn't mean its overpowered. There's plenty of other cookie cutter builds in RA that are overused. Should we nerf all of those too?
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Old Jul 08, 2006, 05:54 AM // 05:54   #12
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change topic title to:

How to buff your brain.
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Old Jul 08, 2006, 05:58 AM // 05:58   #13
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"now show me on the doll where the ranger touched you..."

I hate Molest...I mean Touch Rangers as much as the next guy, but there is a simple law of life; try to find your own solutions first before asking someone else to find them for you. In this case, try the many counter builds posted around these forums before asking the Devs to 'fix' the problem for you. There is no build that is unstopable.

Last edited by August August; Jul 08, 2006 at 06:01 AM // 06:01..
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Old Jul 08, 2006, 11:17 PM // 23:17   #14
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I just handle them with an earth elly...Obsidian Flame ftw.

I think what most people are annoyed at though is just that touch rangers need waaay too much more preparation to kill, you need like 1/2 a skill bar to even begin to put up a fight. Your entire team needs to kite them, snare them, and find a way around stances, which in RA is hard to do.

I've pretty much stopped caring though.

EDIT: @Avaith Faer, I didn't even realize that people were still getting beaten regularly by IWAY... Isn't dual smite more common now as the FotM build? AFAIK the only people that can still regularly run an IWAY and win are MATH. Anyway, back to your regularly scheduled posting.

Last edited by Bloodied Blade; Jul 08, 2006 at 11:21 PM // 23:21..
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Old Jul 10, 2006, 01:25 AM // 01:25   #15
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if i had realized this was a gripe post, i wouldn't have opened it. i was thinking this was a good player that wanted to share a build to kill touchers which is all you really need. not whining and moaning.

it doesn't even take a special build to kill them, just learn to play or bring a skill just for them (or play one and find out how you keep getting your butt handed to you).
learn to play, not gripe...jeez...people need to get beyond the 8 skills that are always on their toolbar and realize there's a ton more.
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Old Jul 10, 2006, 01:33 AM // 01:33   #16
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Quote:
Originally Posted by Hollerith
Expertise reduces energy cost of attack skills...I think they'll update Expertise to have it work as intended.
actually it's not intended to be only attack skills (skills, rituals and preparations i believe the discription says)

pretty much anything that isn't a spell/hex/enchant i think
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Old Jul 10, 2006, 05:23 PM // 17:23   #17
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'Attack skills' is the only part of the Expertise description that applies to the discussion.
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Old Jul 10, 2006, 05:29 PM // 17:29   #18
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I have seen a couple of fairly decent Touchers in PvE. Hell the build makes me think about some day trying it out in PvE. The simple nerfing solution is to nerf the WHINERS!!! Honestly deal with it and create a anti-Touch build. I myself am sick of seeing these "Nerf The Touch Ranger Build Cause It Is OMG So Powerful" threads.
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Old Jul 10, 2006, 07:20 PM // 19:20   #19
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To nerf them would be easy, just change it to a touch spell. Little to no time thinking.
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Old Jul 10, 2006, 07:23 PM // 19:23   #20
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Personally, I don't hate touch rangers because they are powerful. There are plenty of powerful builds out there. The problem I have with touch rangers is that not only are they powerful, but they are very difficult for most builds to counter. There are only a few skills/builds that can effectively counter a touch ranger. For those of us that dont run those skills/builds, it is near impossible to kill a touch ranger. People arent stupid vs touch rangers. People just cant devote half thier skill bar or change thier build for just one build they encounter. It's just not feasible. I'm pretty tired of hearing that everyone is stupid because they hate touch rangers even though there is a counter to them.
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