May 23, 2005, 04:31 AM // 04:31
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#2
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Academy Page
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anyone found this yet?
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May 23, 2005, 05:02 AM // 05:02
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#3
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Wilds Pathfinder
Join Date: Apr 2005
Guild: Gaelic Storm
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You get it in Snakedance, near the Rancor side.
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Jun 04, 2005, 07:08 PM // 19:08
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#4
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Ascalonian Squire
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yes, agreed with studio, my boss was called mantra doomspeaker, near another boss too.
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Jun 06, 2005, 11:53 PM // 23:53
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#5
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Lion's Arch Merchant
Join Date: Mar 2005
Guild: Elysium Protectorate [EP]
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I don't quit see why you'd wanna take this skill as your elite. Word of Healing or Aura of Faith would serve a healing monk much better I think.
Only useful "combo" I can think of is to allow your Protection monks to throw up another Life Bond or something.
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Jun 24, 2005, 06:26 PM // 18:26
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#6
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Ascalonian Squire
Join Date: Apr 2005
Location: Dark Horse Plains
Guild: Factions of God
Profession: W/Mo
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Quote:
Originally Posted by Elythor
I don't quit see why you'd wanna take this skill as your elite. Word of Healing or Aura of Faith would serve a healing monk much better I think.
Only useful "combo" I can think of is to allow your Protection monks to throw up another Life Bond or something.
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This is my favorite elite for my monk. With the protection spells being so cheap to begin with, I can spam skills as needed and not even come close to running out of energy. Not to mention that this can be cast right after it runs out, so you always have +5 energy regen.
With Peace and Harmony, Aegis and all the 5 energy cost skills, it's not very often that I can't keep up with damage. I always have healing breeze along for emergencies anyhow and with +5 regen that energy is made up in no time. I hate running low on energy, so will never be without this little baby.
Oh, as a bonus, you can use this with Divine Boon for the added health per cast, but it will take you back down to +4 regen. If you didn't have Peace and Harmony though you'd be at +3 .
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Jul 12, 2005, 09:36 PM // 21:36
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#7
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Ascalonian Squire
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This spell is suppose to end if you either attack or don't cast a spell that does not target an ally.
I'm curious if this will end for something like Heal Party (your targeting all allies, but maybe not a specific one) or even more likely like Ward of Melee (my elemental secondary skill). Any thoughts?
-Nymph of Light (Mo/El)
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Jul 12, 2005, 09:39 PM // 21:39
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#8
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Lion's Arch Merchant
Join Date: Apr 2005
Profession: Mo/N
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Heal party actually uses you as a target, which is why only you get your divine favor bonus (If your a monk primary with DF)
I believe its similar with Wards, etc. and it won't break Peace and Harmony, but thats conjecture -- I haven't tested it.
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Jul 12, 2005, 11:41 PM // 23:41
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#9
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Jungle Guide
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It does not end if you use Heal Party. It also doesn't end if you use Symbol of Wrath, which is basically a Ward, so I doubt Ward against Melee would end it.
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Jul 13, 2005, 07:58 AM // 07:58
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#10
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Frost Gate Guardian
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This is my favorite elite as a protection monk (Life Bond + Divine Boon). I usually run with 16DF, which grants 94s duration, easily long enough to last through most fights on a single cast.
As an interesting aside, casting Whirlwind does not cancel P&H. I haven't tried Aftershock/Crystal Wave/other PBAOE skills, but presumably they would work too.
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Jul 26, 2005, 01:49 PM // 13:49
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#11
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Pre-Searing Cadet
Join Date: May 2005
Location: Manchester , Uk
Guild: Emporers Elite (EE)
Profession: Mo/Me
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where can i get this spell ?
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Jul 27, 2005, 02:00 AM // 02:00
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#12
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Wilds Pathfinder
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It's only good because you can keep it on 2-3 monks constantly.
20% enchant staff is of course needed for it.
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Jul 27, 2005, 02:19 AM // 02:19
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#13
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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If you're running an enchant heavy build, I especially like this with Blessed Aura.
You can easily get 2 minutes and 15 seconds duration on it with that, which means no need to recast on yourself unless removed during short fights.
That's exactly enough time to maintain on 3 monks.
As a sole form of energy management, it's not that great. (15 seconds to pay for itself, 21 if you're using Divine Boon at the same time [although yes, I realize it's often cast prior to a battle, and the energy loss doesn't matter]. The net energy gain is 25 at 90 seconds duration, which is only 5 extra casts of any 5 cost skill - something Divine Spirit could do for you just as easily without being elite, for all that its long recharge time makes it a bad choice for most builds.)
However, in the context of being cheap and easy to maintain, supplementing other energy management aids, I'd have to say I like it, and often use it when no other elite really catches my eye for a given build.
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Jul 28, 2005, 02:11 AM // 02:11
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#14
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Academy Page
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I believe smiting skills like symbol of wrath, balths aura, and zealots fire will not deactivate this since they target yourself. Can anyone verify this for me?
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Jul 28, 2005, 05:16 AM // 05:16
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#15
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Krytan Explorer
Join Date: May 2005
Guild: Victory on Demand [VoD]
Profession: Me/Mo
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Verified. I sometimes use this for hunting with my monk. It just depends my setup for whatever area. If you are soloing with hench.. they are stupid and wont attack even if you call a target. You can call a target and start to attack with wand then step off right before you throw your magic ball or w/e... as long as it doesnt hit the target you will keep P&H up.
This is a worthwhile elite.
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Jul 29, 2005, 03:34 PM // 15:34
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#16
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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Perfect for a Monk with 16 Healing Prayers. The regenarate time is 45 seconds, the duration is 90 seconds, that means you can keep it almost constantly up for you and another Monk in your party
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Jul 30, 2005, 02:22 PM // 14:22
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#17
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Dragon of Cthulhu
Profession: N/Me
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wow only +1? ......they shoulda made it the mending for energy. but then that would make 2 much sence.
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Aug 07, 2005, 07:37 PM // 19:37
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#18
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Avatar of Gwen
Join Date: Apr 2005
Location: Wandering my own road.
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Aug 19, 2005, 05:49 PM // 17:49
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#19
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Pre-Searing Cadet
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The only time this spell would be efficient is if your doin a 3 monk build in Tombs. If your not doing Tombs or GvG it is a waste of a slot IMO.
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Aug 19, 2005, 05:51 PM // 17:51
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#20
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Krytan Explorer
Join Date: Jul 2005
Guild: The Heroes Of Revenge [Thor]
Profession: W/Mo
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it lets you heal for 25% more (Quite good with GvG)
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