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Old Feb 17, 2006, 11:01 PM // 23:01   #1
Wilds Pathfinder
 
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Default Skills - Recall

You can view this database entry at: http://www.guildwarsguru.com/skill/548-recall/.
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Old Feb 17, 2006, 11:08 PM // 23:08   #2
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Quote:
Mana regeneration is lowered by 100 while you maintain this enchantment


Seriously?!?! Is this a typo?

Well, guess this is going to shut everyone up who was screaming nerf. LOL
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Old Feb 17, 2006, 11:26 PM // 23:26   #3
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Seeing as regen/degen caps at ten, I'm guessing it's decreased by one, like every other maintained enchant. Funny typo though.
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Old Feb 17, 2006, 11:53 PM // 23:53   #4
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I think it would help on healing monks maybe shadow step to a safer allie/allie that you need to touch for some reason
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Old Feb 23, 2006, 04:26 AM // 04:26   #5
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IWAY Warrior: ARRRRR DIE MONK
Me: *telaports"* Can't touch this *Can't touch this sound plays*
IWAY Warrior: AAAAAARRRRRRRRRRRRRGGGGGGGGG COME BACK HERE COWARD MONK.
IWAY warrior dies.

IWAY Warrior: IF YOU HADN'T USED YOUR OVERPOWERED RECALL I WOULD KILL YOU WITH MY IWAY SKILLS
Me: Of yelling


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Old Feb 24, 2006, 05:24 AM // 05:24   #6
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This is going to be a fun Flavor of the Month

EOE Bomb with a team full of Recallers. One guy stays back. Drop EOE Bomb, go on Teamspeak, let someone countdown the EOE, all time your Recall on the guy that stayed back, your whole team is alive, and they should be rather dead. If not, you obviously had a big advantage.
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Old Feb 24, 2006, 06:56 AM // 06:56   #7
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Quote:
Originally Posted by Maxiemonster
This is going to be a fun Flavor of the Month

EOE Bomb with a team full of Recallers. One guy stays back. Drop EOE Bomb, go on Teamspeak, let someone countdown the EOE, all time your Recall on the guy that stayed back, your whole team is alive, and they should be rather dead. If not, you obviously had a big advantage.
I don't follow. If your whole team is alive, then how was there an EoE effect at all?
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Old Apr 29, 2006, 09:02 AM // 09:02   #8
Pre-Searing Cadet
 
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In GvG one guy is a/me who echoes shadow form and rushes to the enemy guild lord. Of course whole team maintains recall on that dude and teles to guild lord too... That would be fun to see... EDIT:Just thought how he gets to enemy base if you dont want take guild thief with you.. Well take Aura of Displacement and tele to enemy base. Another idea is to maintain recall on your own guild lord to return the base if your guild lord gets into trouble.

Last edited by Sypokaatti; Apr 29, 2006 at 09:14 AM // 09:14..
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Old Apr 29, 2006, 02:05 PM // 14:05   #9
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Wow this skill could be used for lots of crazy things.

Last edited by Knight of Balthazer; Apr 30, 2006 at 02:15 AM // 02:15..
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Old Apr 29, 2006, 06:59 PM // 18:59   #10
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I think this skill should be used by almost every assassin(except if the build they are using can't fit it).

Maybe i'm crazy but Assassins cant tank and this is a good skill to use to get in and out of the action when things get chaotic. Problem is.. the new players think Assassins can tank like warriors, they are wrong.
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Old May 21, 2006, 03:49 PM // 15:49   #11
Wilds Pathfinder
 
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Anyone noticed a glitch in this skill? Yesterday, while doing quests with henchies, I used it on Sister Tai (Healer). I went through a battle or two, and did not need to cancel it. Then, while running to the next area, I noticed that the upkeep icon was missing. I had not teleported, so I know it had not ended. Further, the yellow enchantment arrow was still on Sister Tai, and I only had 3 energy arrows, with no other enchantments running. Also, trying to cast again on Sister Tai had no effect. However, since the icon was missing, there was no way I could end recall. Basically, I was stuck with the loss of 1 pip of energy, with no way to end or re-initiate recall. Has anyone esle had this problem? Wanted to check before I write to support.
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Old Aug 14, 2006, 07:08 PM // 19:08   #12
Pre-Searing Cadet
 
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Default Where do i get this skill

Could someone tell me where to get this skill?
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Old Aug 14, 2006, 07:15 PM // 19:15   #13
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