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Old Jul 26, 2006, 11:09 AM // 11:09   #101
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The 600 has troubles running to forge.
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Old Jul 31, 2006, 01:58 AM // 01:58   #102
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does anyone know if whats posted on wiki is 100% correct? (Taking Frenzy with a Warrior secondary will not help trigger Spirit Bond. i.e. If an enemy deals 55 damage to you and Frenzy increases it to 110, Spirit Bond not will trigger.)
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Old Jul 31, 2006, 02:29 AM // 02:29   #103
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Quote:
Originally Posted by TheYellowKid
does anyone know if whats posted on wiki is 100% correct? (Taking Frenzy with a Warrior secondary will not help trigger Spirit Bond. i.e. If an enemy deals 55 damage to you and Frenzy increases it to 110, Spirit Bond not will trigger.)
If the wiki says that, then it is wrong. Using frenzy will indeed help trigger spirit bond.
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Old Jul 31, 2006, 04:28 PM // 16:28   #104
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jus tested it as much as possible and it doesnt work, unless frenzy only goes up to the amount prot spirit will allow, in that case u need at least 610 health (or 605 if it rounds up havent tried)
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Old Aug 15, 2006, 08:11 AM // 08:11   #105
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can someone help me with the attribute points for uw duo?

i was thinking:

14 prot (11 + 1 + 2 of major rune)
12 puni (11 + minor rune)
9 divine favor (8 + minor rune)

i alredy didn't tryed...if someone has other ideas...
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Old Aug 15, 2006, 07:01 PM // 19:01   #106
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Madlieut : the attribs dont really matter :P
I run it with 12 divine, 11 prot and 9 smiting (to meet my smiting staff's requirement )
When I cant be bothered wanding, i roll with a dragon mask.
Attributes arent a problem (for the SB tank)
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Old Aug 16, 2006, 04:09 PM // 16:09   #107
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does anyone have a variant of this build for a n/mo? if so plz put up the attributes points and skills also wat areas can it solo?
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Old Aug 18, 2006, 02:13 AM // 02:13   #108
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bump plz someone answer my pervious post
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Old Aug 18, 2006, 05:47 AM // 05:47   #109
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N/mo
55 Necro

SS
Insidious Parasite
Mending
Balths spirit
Essence
Vigorous spirit/Spiritbond
Prot spirit
Healing breeze

16 Curse
10 healing 8 prot
rest soul

20% encht mod or 20% faster recharge of curse (out side Dunes)
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Old Aug 18, 2006, 06:19 AM // 06:19   #110
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Quote:
Originally Posted by TheYellowKid
does anyone know if whats posted on wiki is 100% correct? (Taking Frenzy with a Warrior secondary will not help trigger Spirit Bond. i.e. If an enemy deals 55 damage to you and Frenzy increases it to 110, Spirit Bond not will trigger.)
If the wiki says that, someone has been undoing my revisions! I was the one who first changed the article to mention how Frenzy works... I will revert it now.
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Old Aug 18, 2006, 09:28 PM // 21:28   #111
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soloed the whole cave at level 12 attributes: 8 prot 7 smiting
edited: lambada i wanted a variant to this monk build for a necro but thanks anywayz

Last edited by Darth Temp; Aug 18, 2006 at 09:37 PM // 21:37..
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Old Aug 18, 2006, 10:04 PM // 22:04   #112
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what wiki sez about frenzy not helping trigger SB is very true
if it were true then one could use it for the graspings in UW but u need elemental resistance for those. i beleve it even takes you into -AR from what it looks like in my 60 or so 2 man runs as a "600" (real hp is 380 due to runes)
also later tonight i will be posting a fun 4 man fow build using a "600" monk that is very easy to do the forge with as my first contribution to this great site i hope u like it
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Old Aug 19, 2006, 03:12 AM // 03:12   #113
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it isnt really hard to 4 man forge.

Bring a SB monk, Smiter, Kiss necro with SS and shivers, and a interupt mesmer with power block/BH arrow ranger (as in 3 man urgoz). The only really hard part (and one of the only reasons for mesmer/ranger) is the groups with multiple Shadow monks. other than that this build is a breeze and can do forge in 45-55 min. Done and tried, very easy.

To think they charge 250k per person for a 5 man forge run that takes a hour. It blows my mind.

Ah well, i haven't done it in a while. Not since i was working on my 3 man FoW build.

I think ill bump my thread and post it in there later.

Good luck and keep farming untill the nerf (if it does get nerfed).
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Old Aug 19, 2006, 03:59 PM // 15:59   #114
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Quote:
Originally Posted by tepp
I'm having troubles with this build.

I've managed to get my health up to 566 - I bought a suit of the 15 al shea jing +health armor. I have a +10 health staff, and a rune of major vigor. (I can't afford a sup).

However, when I enter Napuli Quarter to try this out, I get massacred. The problem is they're only hitting me in the 51-58 range. I need it to go over 60 to trigger Spirit Bond... I am using Prot Spirit, but is it stopping the tengu archers from hitting me for the full amount?

Any suggestions? I'm just not getting this to work....

Thank you.
This build works great for me in Napuli Quarter but if i try anywhere else like the marketplace it always fails,i'm confused!
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