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Old Aug 03, 2005, 02:29 AM // 02:29   #1
Wilds Pathfinder
 
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Default Skills - "Fear Me!"

You can view this database entry at: http://www.guildwarsguru.com/skill/87-fear-me/.
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Last edited by Scaphism; Aug 03, 2005 at 06:38 PM // 18:38..
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Old Aug 03, 2005, 02:29 AM // 02:29   #2
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Does anyone ever use this?

Seriously. I can see that the only real downside is that it takes up a slot (and uses one strike of adrenaline from other such skills), so it's almost free... but the effect is so wimpy.

I know a lot of people would argue over what the weakest skill is, but I've never even heard of someone trying to use this skill. Maybe someone else can explain it to me. It just seems ... pointless.

EDIT: This was supposed to be for the skill "Fear Me!". Somehow it seems to have not attached itself to that. Sorry, mods, if I broke something!

http://www.guildwarsguru.com/skill/87-fear-me

Last edited by JoDiamonds; Aug 03, 2005 at 02:31 AM // 02:31.. Reason: er, something broke ... ?
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Old Aug 03, 2005, 02:51 AM // 02:51   #3
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o_o; Never heard of this skill, haha.

Edit--didn't look a the first post >_> the title threw me off.

Last edited by Lasareth; Aug 03, 2005 at 03:10 AM // 03:10..
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Old Aug 03, 2005, 02:51 AM // 02:51   #4
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We use it...alot
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Old Aug 03, 2005, 06:04 AM // 06:04   #5
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AOE energy loss, and it doesn't cost you energy to use it. What's not to love? Just be thankful this skill was toned down from the Beta version- it's excellent now, but it was NUTS back then. (1-6 energy loss)
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Old Aug 03, 2005, 04:05 PM // 16:05   #6
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W/Me is a class I like to play, and "Fear Me!" and Blackout are good reasons to do so. "Fear Me!" is a very, very good skill.
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Old Aug 03, 2005, 04:11 PM // 16:11   #7
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it is also funny to have someone shout about "fear me" all the time.

its has become a running gag, i love it when our small monk girlie throws herself into an already lost battle and she is desperately shouting "Fear me!" even though she aint warrior secondary.

OT:
i heavent tried in PvP, but it has been definetly helpful in PvE.
it may sound crappy, but i guess the spammability helps alot.

sadly i could not say how much energy you are able to steal with it in a certain time.

Last edited by Gedscho; Aug 03, 2005 at 04:14 PM // 16:14..
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Old Aug 03, 2005, 06:37 PM // 18:37   #8
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An important distinction:

You don't "steal" energy when you use "Fear Me!", it's just energy loss on all enemies in a small radius. The range needs to be clarified, I believe it's about half the aggro bubble.
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Old Aug 03, 2005, 07:39 PM // 19:39   #9
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You don't actually steal energy, for yourself, do you?
That would be very different.

Last edited by JoDiamonds; Aug 03, 2005 at 07:39 PM // 19:39.. Reason: formatting is hard
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Old Aug 03, 2005, 08:42 PM // 20:42   #10
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its not a bad skill at all. just like any other it has to be used in the right build....btw Echo+Fear Me=FUN
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Old Aug 09, 2005, 05:32 AM // 05:32   #11
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for great justice+echo+fear me+cyclone axe= prepare for everyone around you to be tapped of energy pretty quick
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Old Aug 09, 2005, 05:41 PM // 17:41   #12
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I guess I just play too many Elementalists, or something.

Three energy seems like such a small amount to lose.
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Old Aug 09, 2005, 07:30 PM // 19:30   #13
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Quote:
Originally Posted by JoDiamonds
I guess I just play too many Elementalists, or something.

Three energy seems like such a small amount to lose.
3 energy may not sound like much. But imagine two warriors spamming that skill every couple seconds. It does stack up fast. Your team will never have energy with warriors running that and a mesmer draining you.
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Old Sep 29, 2006, 01:49 AM // 01:49   #14
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This skill is awesome...
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Old Dec 18, 2006, 07:33 AM // 07:33   #15
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This build when spammed with 3-4 warriors is overpowered. Its range is extremely large and has the ability to shut down an entire opposing team assuming it is in the area. And in most HA situations this is the case, battles are fought within area ranged fields. On alter matches it has the ability to shut down 2 complete teams if used correctly.

I suggest a decrease in this skills range. It will still be effective if set at only adjacent targets, instead of all targets in the area.
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Old Dec 18, 2006, 11:36 AM // 11:36   #16
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Also taking in mind the new elite skill that gives you adrenalin for easily met condition [skill]steady stance[/skill]. Combine it with desp. blow and you will spam Fearm me as never before. Many stated it is imba.
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Old Dec 18, 2006, 12:36 PM // 12:36   #17
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yep, fear me is not balanced...both in gvg and HA (ghostly heroes energy and capture is 5 energy)
...also SF and grenth needs to be nerfed as well
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Old Dec 18, 2006, 09:58 PM // 21:58   #18
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Fear Me! itself isn't something to write home about. Its a great skill when it can be spammed, but on its own it wouldn't be nerfed.

The current day excessive use of it comes more from the addition of Steady Stance.

Steady Stance is by far the easiest and strongest Energy to Adrenaline conversion in the game. "Fear Me!" factors in because the spam friendly nature of its effect meshes well with the adrenaline Steady is pumping out.
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Old Dec 19, 2006, 04:37 AM // 04:37   #19
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Tbh I think people have overused confused with overpowered. SF eles, Steady Stance Fear Me, etc. They aren't overpowered, but because you see them too often people get sick of it and scream nerf.

Fear Me has always been there and is just the same as it ever was, but because there is a build using it now everybody copies it. The skill is no better than it ever was, Fear Me spam could be used before too, but there was no build using it for everyone to copy, and people can't think for themselves how to use a skill well.
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Old Dec 19, 2006, 05:59 AM // 05:59   #20
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Quote:
Tbh I think people have overused confused with overpowered. SF eles, Steady Stance Fear Me, etc. They aren't overpowered, but because you see them too often people get sick of it and scream nerf.
Hope that wasn't to me, since I never used the terms overused or overpowered, nor did I call for a nerf :\

Its not used enough to really even be noticed...
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