Dec 02, 2006, 11:00 AM // 11:00
|
#21
|
Academy Page
Join Date: Sep 2005
Location: France
Profession: R/
|
Ok you're right, considering barrage take only 2-3 mana to cast the n buff (or well if corps) can counter the -2 for barage purpose.
|
|
|
Dec 02, 2006, 11:18 AM // 11:18
|
#22
|
Academy Page
Join Date: Oct 2006
Guild: Slotting Crew
Profession: R/
|
Yep, that's what I was going for, cuz I tried a regular B/P, and I was fine since I run expertise at 13 (so Barrage costs 2), so I could keep spamming Barrage. But this should allow you to have nearly full energy most of the time, hopefully.
Now if only I could find a team to test this. -_-
|
|
|
Dec 02, 2006, 11:22 AM // 11:22
|
#23
|
Academy Page
Join Date: Sep 2005
Location: France
Profession: R/
|
Can join as R if you wwant and look Ig if some other R or m are online (but btw i'm in europe and when online busy at mad chest run until nerf :P)
EDIT to avoid adding more Off topic posts: can now see everyone saying " -prof here- with mantra of frost LFP" lol
Last edited by Salia Mare; Dec 02, 2006 at 01:03 PM // 13:03..
|
|
|
Dec 02, 2006, 11:47 AM // 11:47
|
#24
|
Academy Page
Join Date: Oct 2006
Guild: Slotting Crew
Profession: R/
|
OK, so I had something similar with a PUG. Note SIMILAR, not precisely this. I'm thinking a Dust Trap or two within the Ward would be good. Also, looks like a Paragon is a necessity, not a possibility. Other than that, the dmg was decreased. Think I got Lightning Surged for like 40 or 80 dmg, wasn't paying much attention.
Again, post or contact ingame if you wanna test this.
|
|
|
Dec 02, 2006, 05:47 PM // 17:47
|
#25
|
Krytan Explorer
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
|
Hmm, Well I'm back up, and at it once again for the day. I'll be pulling groups together, and trying the build(s) that are posted here.
|
|
|
Dec 02, 2006, 08:56 PM // 20:56
|
#26
|
Krytan Explorer
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
|
Man, I swear.. people have lost alll confidence
|
|
|
Dec 02, 2006, 11:41 PM // 23:41
|
#27
|
Academy Page
Join Date: Oct 2006
Guild: Slotting Crew
Profession: R/
|
Meh, I still maintain that first build would work wonders. My problem - guildies don't have the professions in there yet. Btw, anybody have any ideas on what could be sacked to create a corpse for Well of Power?
|
|
|
Dec 03, 2006, 12:05 AM // 00:05
|
#28
|
Krytan Explorer
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
|
Hmm.. Right now no...
But I was in a MoF group just now at the city.. we got all the way to inside the city, but one ele left, and we had too much dp.. to go on
|
|
|
Dec 03, 2006, 07:09 AM // 07:09
|
#29
|
Ascalonian Squire
Join Date: Feb 2006
Guild: Aequitas Deis
Profession: Mo/Me
|
Just cleared the City, all went well, it took quite some time tho, so obviously not the best team build, but it was solid and we had no problems.
1 Warrior (me) Obsidian Flesh (earth at 12, totem axe for longer, lasts 21 seconds) Armor of Earth, Dolyak, cyclone axe, watch yourself, distracting, lions, what ever else...
1 BiP
1 SS
1 Echo Nuker
1 Spirit Spammer
1 Monk Bonder
1 Monk Healer
1 Mesmer, fast cast nuker
We killed first few mobs thru the gate, then opened it, then cleared infront of the city, then the inside... I made everyone be quite far away and id pull, as long as the necro BiP's you (tank) you can keep ur cyclone axe going to keep aggro, Obsidian is awsome.
Team worked good, we had 2 deaths the whole time. It was slow going tho, but whatever, we did it, gonna use same team and do other 3 parts of the quest now.
|
|
|
Dec 04, 2006, 05:51 AM // 05:51
|
#30
|
Wilds Pathfinder
Join Date: Dec 2005
Guild: Just A Digital Pimp Slap [DPS] - Guild Co-Leader
Profession: E/
|
Ok, Did CITY quest today and found it to be a VERY stablized build.
I won't say skill out yet, will be posting soon but this is how it goes:
2 Eles ( I was running Savannah Heat, other with SF ) Along with Echo MS
3 Monks ( 1 Prot, 1 Heal, 1 Bonder )
1 Tank ( Meat Shield )
1 Spirit Ranger ( Greater Conflagration and Winter Alone with interuptupts )
1 BIP Necro ( Energy alone with Vocal Minority for the Paragon Boss )
I my self had 1 death, others had probably none, Tank had a few, had to use a candy cane.
The starting was done with Gates Open ( It is prefered if you do it with gates close )
Positioning your tank is the MAIN issue here. If positioning is done properly, its very very very smooth.
The trick is this, Every group that we encountered had a limit to chase us.
Once we noticed their limit, that is where we fought them, because it was easy for us to move back and let them go back to regain our health and mana.
Once we reached the Castle, we pulled most mob outside of the gate and killed it by the hill.
When castle was preety much killed, we went all the way to the top side of the castle, ( i need a map for this, will work for u guys when i get chance ) and pulled the groups with the help of a long bow ( ranger had it covered ).
We casters took their mob out one by one while our monks stood way behind to stay out of their range and keep us healed. Their meele fighters couldn't do any thing since they had no reach. Casters never had enough power to take us out. LB Spike to each foe worked wonders.
That is all iwill say for The City of Torqua quest for now.
ANY ONE HAS ANY IDEA ABOUT THE GLOOM side of the quest?
We cleared entire area, and the moment we thought we cleared every thing up and went to the guy whom we were suppose to save, all the mobs spawned and got us in the cave. THere were literally 50 foes that ganged on us. Didn't take us 1 min to die, all 8 of us. We had 3 monks.
I wonder if that Shard of Light has to do any thing with this. That shard is there for SOME reason. Any one has figured it out yet?
If so, Please share the idea.
|
|
|
Dec 04, 2006, 06:53 AM // 06:53
|
#31
|
Krytan Explorer
Join Date: Feb 2006
Location: CA
Guild: [UC] Uber Crue
Profession: W/
|
Hmm, I have not gotten far enough in the gloom to share my knowledge of the Shard, My idea is that it has do something with the 50 man gank.
|
|
|
Dec 04, 2006, 07:05 AM // 07:05
|
#32
|
Wilds Pathfinder
Join Date: Oct 2006
Location: Aussieland
Guild: Prime Players Of [OSHA] ~ [dth] alliance. <3
Profession: Me/E
|
I used a team build alot like Xpl0iters, except we had a Mesmer with an anti-spellcasting build (me) instead of a Protection monk, and we did really well.
Got all the way to the boss lord whatshisface...until the bonder decided that it was boring (people can be soo inconsiderate), and our warrior wimped out...so yea, human error there
|
|
|
Dec 05, 2006, 02:24 AM // 02:24
|
#33
|
Frost Gate Guardian
Join Date: Sep 2006
Location: Missouri
Guild: Pearl of Great Price
Profession: R/Mo
|
The group I tried this had
myself (P/Me) LB Gaze, Incoming, GFTE, Stand your ground, Anthem of Flame, They're On fire, Mantra of Frost, Signet of Return.
BiP necro w/ Well of Power
GC/Winter Ranger
3 BPs (one with winnow, one with FW)
2 Monks
we didn't complete the quest but we did quite well before most of the teams had to leave. Rangers didn't have energy issues, I did tho. That and Vocal Minority effectivly shut me down.
|
|
|
Dec 05, 2006, 06:29 AM // 06:29
|
#34
|
Academy Page
Join Date: Oct 2006
Guild: Slotting Crew
Profession: R/
|
Mwahaha, Durik contacted me ingame earlier to say that my idea works. Mwahahahahaaa... WoP ftw! Too bad I already beat the City, or I'd actually go out and use my own build now.
Durik m8, thanks for testing it and being nice and letting me know that you did.
|
|
|
Dec 07, 2006, 10:18 AM // 10:18
|
#35
|
(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
|
Moved to farming section.
__________________
|
|
|
Dec 09, 2006, 09:44 AM // 09:44
|
#36
|
Wilds Pathfinder
Join Date: Dec 2005
Guild: Just A Digital Pimp Slap [DPS] - Guild Co-Leader
Profession: E/
|
Not sure if your idea works but the general ele tank idea works with me
|
|
|
Dec 15, 2006, 02:26 PM // 14:26
|
#37
|
Frost Gate Guardian
|
We were goofing off in Stygian last night, just guildie rangers with heroes. When we took Mark of Pain and combined with with a barrage trap build, it worked really well. If three or four baddies get MoP on them and you have five or six guys barraging while they run over spike trap / tripwires... the damage output is phenomenal.
It was fun, but we didn't make it past maybe the third spawn, usually because the heroes did something ignorant. I'd love to try it with a team of real peeps.
|
|
|
Dec 16, 2006, 09:52 PM // 21:52
|
#38
|
Wilds Pathfinder
Join Date: Dec 2005
Guild: Just A Digital Pimp Slap [DPS] - Guild Co-Leader
Profession: E/
|
got stygian done last nite too, and on the next part of mallyx quest now. Basic 4 parts are done.
All i waited for was EXAMS ( HATE THEM )
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 05:00 AM // 05:00.
|