Jun 01, 2006, 01:12 PM // 13:12
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#61
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Pre-Searing Cadet
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Say what you want, but I've been running boonprot for like 3 months now and I'm nearly perfectly happy with it (why 'nearly' - details below ) - I can stand against two assassins bashing me for infinite time, can cope bravely with e-denial mesmers etc etc but one thing that scares me the most is:
bunny thumpers and/or shock warriors... when they sit on my tail, surely I can kite them for a minute or two, but then I start to have energy problems and if my team is bad (i.e. fails to kill one of the other two/three enemies) I'm knee deep in xxxx...
Anyone can give me some advice against them?
My build is:
Guardian (a MUST IMO), RoF, MC, IH, MoR, SoD, CoP, DB
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Jun 02, 2006, 12:03 AM // 00:03
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#62
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Krytan Explorer
Join Date: Nov 2005
Location: Liverpool
Profession: Mo/
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Quote:
Originally Posted by BlueNovember
...or rather pre-veiling and recharge.
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Remove Hex has a better recharge than holy veil. It has a bad cast time - hence you run it on a fast cast mesmer/mo.
However I did forget to mention pre veiling ^ ^ Not like me since normally I rage if my PUG monks dont pre veil in HA.
To Divvy
You will certainly run into energy problems as a booner against a high pressure team that has say 3 warriors or thumpers.
You then ought to be calling for a blood rit and say turning of boon , making sure that the heal party guy is spamming it etc..
You also need to be shutting them down, They are hard to shutdown as good teams will try and force them on you by keeping them clean but your team has got to mitigate the damage or even a 3 monk backline will crumble.
Sam
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Jun 02, 2006, 04:43 PM // 16:43
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#63
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Academy Page
Join Date: Apr 2006
Guild: [IA]
Profession: Mo/Me
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read most of this whole thread- but curious...since im a n00b..and i DONT OWN FACTIONS...where do i get acolyte armor set? or is that factions only...and where do i get that divine symbol +12 energy and +armor, hp, etc while enchanted? or a good +armor/hp or energy 1h for main non-factions?
thx for the help--
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Jun 02, 2006, 06:41 PM // 18:41
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#64
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Desert Nomad
Join Date: Jan 2006
Profession: R/
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@Woesla: If your team gets condition spammed, just counter by using Mend Condition to remove the conditions...It only has a 2 second recharge.
The one thing you want to be careful against is a warrior/thumper heavy team. 1-2 are easy to counter simply with kiting + guardian...3-4 and you're likely toast.
I love to fight assassins in RA and TA though, since most of them have nothing they can do when you use guardian and their lead/offhand attack misses you...
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Jun 03, 2006, 03:05 AM // 03:05
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#65
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Tensai, you can't get factions items if you don't have factions. I believe you can still use the PvP canthan armors, but I'm not sure. As for the weapons, you'll have to use gold ones (expensive) or perhaps buy a collectors from another player. If you have a friend in Factions you can ask him to get it for you. here is a list of some of the collectors.
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Jun 03, 2006, 03:16 AM // 03:16
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#66
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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@TensaiThe +5 armor +45 health while enchanted Divine Symbol is craftable at Droknars Forge for 5k + Materials.
I'm pretty sure you can't use any PvP armors that are craftable only in Cantha like Acolytes set. You certainly can't have theese armors on a PvE with Prophicies access only by any means.
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Jun 03, 2006, 02:32 PM // 14:32
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#67
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Academy Page
Join Date: Apr 2006
Guild: [IA]
Profession: Mo/Me
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ah of course, i can get my friend who has factions to craft for me then trade to me :P thx
but acolytes is a Cantha pvp set only? which means he cant craft and trade to me? thx for replies so far btw, cleared up a lot already.
anyone know a link that shows like purple to green weapons? like a weapon list of some sort?
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Jun 03, 2006, 02:52 PM // 14:52
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#68
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Desert Nomad
Join Date: Sep 2005
Location: Denmark
Guild: None
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Nope, he can't craft the armor and trade it to you.
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Jun 03, 2006, 02:56 PM // 14:56
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#69
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Academy Page
Join Date: Apr 2006
Guild: [IA]
Profession: Mo/Me
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oh well, at least i can get him to craft a divine symbol and katana for me :P thx all
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Jun 03, 2006, 09:35 PM // 21:35
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#70
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Ascalonian Squire
Join Date: May 2006
Location: Ocean City, MD
Guild: Dark Grenth Terminators
Profession: R/Mo
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rofl, crafting armor, i duno about all of you but i think the best thing to laugh at is ascalon city in tyria, and all the noobs screaming out (in caps of course, and out of trade window) WT B ARMOR PM PRICE!!!
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Jun 03, 2006, 10:19 PM // 22:19
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#71
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Belgium
Guild: Dynasty Warriors [DW]
Profession: A/W
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Quote:
Originally Posted by Maxiemonster
The equipment:
Divine Favor Scalp of Superior Protection Prayers - Your main Scalp.
Divine Favor Scalp of Minor Divine Favor - Put this on before (re)casting Divine Boon.
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Shouldn't this be opposite? At least in GvG or HA that is, the more health the better!
Now, I really love your guide! I was familiar with the boon prot build, but I always used OoB (until the change in sacrifice) and then EDrain. Now I'm using MoR and I really like it!
As for my equipment, I use the +5 Katana of Defense and the prot Straw Effigy. My chest and legging are 15k Canthan Acolyte's, feet and wrappings are Ascetics.
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Jun 03, 2006, 11:38 PM // 23:38
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#72
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Ascalonian Squire
Join Date: May 2006
Location: Ocean City, MD
Guild: Dark Grenth Terminators
Profession: R/Mo
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i use the exact same setup queto, doesnt it work smoothly? im really liking this build and finding it VERY useful, maxiemonster has done a great job on this guide, and im glad he does a good job of keeping it updated. monks are a real importaint job in GW, and with people like him teaching and dedicating his time to help us out, that is a great accomplishment.
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Jun 04, 2006, 08:00 AM // 08:00
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#73
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Wilds Pathfinder
Join Date: May 2005
Location: Take me where I cannot stand.
Guild: The Better Part of Valor
Profession: W/N
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I've been running Boon/Prot for a little while now and I've come to realize something that hasn't be mentioned here in the guide:
- In PvE, Energy Management is still key, but it isn't as important as it is in PvP.
- In PvE, Hex stacking can become more of a problem than it is in PvP.
Thus, I switch out my Elite Energy Management skill in PvE for either Expel Hexes or Empathetic Removal. Both of those skills are more useful in PvE than Mantra of Recall or Energy Drain. Replace your energy management skill with Ether Signet or Drain Enchantment or both. You'll find that the only time you need more than ES or DE in PvE is when your team over aggros and the fight lasts longer than a couple minutes, in which case it's better to run and try to break aggro anyway.
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Jun 05, 2006, 02:27 PM // 14:27
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#74
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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Quote:
Originally Posted by ShadowStorm
- In PvE, Energy Management is still key, but it isn't as important as it is in PvP.
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Not true. Try going through Urgoz's Warren without Energy management, I have more Energy problems in there, then in most PvP matches. PvE isn't that easy at many times, and people don't seem to see that.
And even if Energy management really wasn't important, why not just take the best build, just to be safe? That's like taking 500 gold over 1000 gold, just because you think you won't be needing that extra 500 gold.
Quote:
Originally Posted by ShadowStorm
- In PvE, Hex stacking can become more of a problem than it is in PvP.
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True, there are alot of Mesmers spamming useless Hexes, but it's really not worth giving up your entire Energy managment just because a couple of Mesmers are spamming crappy Hexes. Use Holy Veil to remove the Hexes that really need to be removed, but don't overdo the Hex removing (unless of course, your team is organised, and has more then one Monk, making it possible to split Energy management and Hex removal).
Quote:
Originally Posted by SnipiousMax
Another quick question, why do you use Holy Veil over Remove Hex? I've been using Remove hex because it recharges quicker, but I might be missing something about Holy Veil.
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Casting time and the additional Enchantment effect.
It has a 1 second casting time, and removes a Hex instantly (if removed instantly, of course), and you can use it as a heal, and later as a Hex removal as well, by removing it later.
Quote:
Originally Posted by SnipiousMax
Anyway, I'm not real fond of Sig of Devotion, for the two second cast, and I found my self not using it very often. So I was thinking of substituting in Inspired Hex for additional energy management. Is there a use for Sig of Devotion that I'm missing? It just seems that if it's in there to save energy, I'd rather another hex removal that doubles as secondary energy management.
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Personally, I'm a big fan of Signet of Devotion. Inspired Hex won't work when you're getting Energy drained, which is the main reason I use that Signet.
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Jun 05, 2006, 07:16 PM // 19:16
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#75
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Jungle Guide
Join Date: Nov 2005
Location: New Mexico < PUKE >
Guild: Elite Rogues Inc. [ER]
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wow great guide maxie! i made a boon prot before reading this and really need to switch out my armor. i do have a question for everyone though. I read on wiki that gift of health is a nice heal boost of about ~200 for 5nrg with no downside since there are no other heal spells in the build. what does everyone think?
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Jun 05, 2006, 08:51 PM // 20:51
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#76
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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Quote:
Originally Posted by pegasux
wow great guide maxie! i made a boon prot before reading this and really need to switch out my armor. i do have a question for everyone though. I read on wiki that gift of health is a nice heal boost of about ~200 for 5nrg with no downside since there are no other heal spells in the build. what does everyone think?
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Gift of Health is sweet, but I haven't tested it on my Boon Prot yet, but I guess I should Thanks for the tip, and I'll tell you later if it's of any use (as it does require you to spend points in Healing Prayers).
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Jun 06, 2006, 12:46 AM // 00:46
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#77
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Ascalonian Squire
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Quote:
Originally Posted by Maxiemonster
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.
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I guess the "skill recharge" percentages stack??
.
.
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Jun 06, 2006, 01:35 AM // 01:35
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#78
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Quote:
Originally Posted by chemmjr
.
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I guess the "skill recharge" percentages stack??
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Yes they do, with 2x20%, you'll have a 36% chance of halved recharge time, and 4% chance of quartered recharge time.
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Jun 06, 2006, 02:56 AM // 02:56
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#79
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Ascalonian Squire
Join Date: May 2006
Location: Ocean City, MD
Guild: Dark Grenth Terminators
Profession: R/Mo
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Quote:
Originally Posted by sno
Yes they do, with 2x20%, you'll have a 36% chance of halved recharge time, and 4% chance of quartered recharge time.
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im glad i learned that, i never knew that they stacked even with all the time ive been playing thats very good to know
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Jun 06, 2006, 11:40 AM // 11:40
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#80
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Jungle Guide
Join Date: Nov 2005
Location: New Mexico < PUKE >
Guild: Elite Rogues Inc. [ER]
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well I ran Gift of Health and wow nice little spike heal for only 7 in health. i like it and it may just stay in my build now.
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