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Old Jan 04, 2007, 10:09 PM // 22:09   #1
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Default What's The Best Cancel Stance For Frenzy (r/w)?

well heres my build so far:

r/w

marks - 10,+3,+1 (14)
exp - 11,+1 (12)
WS - 9,+1 (10)

drago's flatbow

read the wind
troll unguent
burning arrow{E}
screaming shot
frenzy
---cancel stance---
distracting shot / marauder's shot / needling shot
resurrection signet

for cancel stance, things that come to mind are natural stride, whirling defense, dodge, etc.

just need opinions, thx

btw, dont change my build while ur at it lol.
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Old Jan 04, 2007, 10:19 PM // 22:19   #2
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For me the best cancel stance that i will use with your ranger build, is Lighting Reflexes.

Stance. For 5...10 seconds, you have a 75% chance to "evade" melee and projectile attacks, and you attack 33% faster.

Regards
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Old Jan 04, 2007, 10:48 PM // 22:48   #3
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I agree - Lightning Reflexes is probably the best, since you already have a heavy investment in Expertise and doesn't prevent you from attacking.
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Old Jan 04, 2007, 10:51 PM // 22:51   #4
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Isn't the recharge on that a little too long to be an effective cancel stance? Wouldn't something like Natural Stride be more suitable?
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Old Jan 04, 2007, 11:41 PM // 23:41   #5
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Natural Stride has a faster recharge than any other ranger stance, and has a good run boost for that "bail out" factor. It's the ideal ranger cancel stance for your build, imo.

In fact, it's the best cancel stance for just about any purpose in the game, just because of its super fast recharge. I love that skill, and it's finding its way onto more and more of my ranger bars.
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Old Jan 04, 2007, 11:44 PM // 23:44   #6
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how about Flurry? its an ok attak boost, its no attribute skill and always avalble.
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Old Jan 05, 2007, 01:38 AM // 01:38   #7
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Depending on preference, I would say that Flurry, Lightning Reflexes, and Natural Stride are some of the best choices for a cancel stance:

Lightning Reflexes: Long recharge, but allows attack pressure to continue at full force. This is best if you don't expect to be targeted much and want to have a constant high DPS.

Flurry: Short recharge, but reduces base attack damage. If your the damage from you comes mostly from attack skills and attack buffs (preps, enchants, etc.), then the reduced base damage from Flurry shouldn't make much difference. This is a good middle of the road choice.

Natural Stride: Short recharge and good ability to escape as well as a good option to use when kiting enemies, but disables the IAS completely when attacking. Defensively speaking this is the likely the strongest choice and can also serve as a good speed boost for to catch fleeing foes.
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Old Jan 05, 2007, 07:23 AM // 07:23   #8
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^^ i still think that lightning reflexes is kinda risky, cuz of the huuuuge recharge time on it
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Old Jan 05, 2007, 07:27 AM // 07:27   #9
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Quote:
Originally Posted by Maria The Princess
^^ i still think that lightning reflexes is kinda risky, cuz of the huuuuge recharge time on it
yea, I really only use LR as a cancel stance for Flurry on a Practiced Stance + Choking Gas ranger where the constant IAS a bit more crucial. My personal preference for Frenzy would probably lean towards Natural Stride.
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Old Jan 05, 2007, 08:57 PM // 20:57   #10
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ya lightning reflexes has 45 sec recharge, lol, outta my mind already.

flurry vs. natural stride, hmmm...

id have to say natural stride becuz its an escape skill and also evade skill, so natural stride it is, tyvm guys.
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