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Old Dec 31, 2006, 04:32 AM // 04:32   #21
Desert Nomad
 
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Quote:
Originally Posted by Ensign
I can - you're terrible at observing when a target is below 50% health. In addition, you have sufficient ego that you will blame *the game* for your inability to observe how full a red bar is, and are sufficiently disconnected from reality that you will continue to do so in the face of clear evidence to the contrary.
I said in my post "it could be that I'm bad at predicting where 50% is". Where did I blame the game for it? And I certainly didn't continue to do so, I said I tested it and got the same result as Burst Cancel - it gives the +10 energy if a target is below 50%, DF didn't matter.

I don't know why after I agree with him, you decide to let off all your anger on me like this. I thought something about ZB based on how WoH used to work, but had never tested it; someone said I was wrong, I tested it, he was right. I don't need you telling me what kind of a person I am, or what I thought or still think when none of it is true.

Quote:
Originally Posted by Ensign
The term for someone who makes arbitrary decisions on problems with meaningful, distinct results is a moron. I'm not going to say that morons don't have a right to be morons, I won't try to convert you, but please shut the hell up and stop cluttering up this person's legitimate question with counterproductive drivel.
I really think an admin shouldn't clutter up this person's legitimate questions with his personal attacks and unprovoked insults. If you want to call me a moron do so in PM.

My only reason for posting was to try and help the original poster with what I thought was right. Nobody is infallible. I could understand "counterproductive drivel" and "shut the hell up" if I went out of my way to give the wrong information, or was simply spamming/trolling. I was trying to help by answering his questions. Sorry you feel otherwise.

Peace,
C
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Old Jan 09, 2007, 03:50 AM // 03:50   #22
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I have found SB to be quite useful in when an ally is being attacked by multiple melee targets. In this case, it is easy to predict when 10 attacks will occur with multiple enemies attacking at the same time. Of course, from doing HA alot and looking at many pvp builds, SB is very crucial in pvp.
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Old Jan 09, 2007, 02:06 PM // 14:06   #23
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Its hard to choose between PS and SB, PS is nice cause the damage can't be higher then 10% which means you need 10 full damage hits before actually dying. But if you know target is already gonna start with high hits then why not take SB...

Just know what you are going to face: Warriors that attack in Sandstorm take pressure + 10 secs long damage... With PS this is actually damage while when you use SB this actually is a healing (I always got SB maxed out to 100) still the best is PS + SB hehe unless they don't stack up anymore, I dunno been away for a couple of weeks
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Old Jan 09, 2007, 02:48 PM // 14:48   #24
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@Ensign
Dude, I think you need to take a break and relax for a bit. Carth was mistaken, but he wasn't 'blaming the game' for his misconception. Taking a single mistake and using as reason to call someone a moron is not only distasteful, disrespectful, an oversimplified assumption prone to innacuracy, but also very innapropriate action for a moderator who is supposed to make a good example on a forum. You're an excellent source of knowledge on monk skills and usage, but please at least think twice before going off on a rant and making personal insults to someone just because you disagree with them on a forum about a video game


That said, I agree with Ensign's suggestions for the modifications on the monk build. I have been running the build suggested with said adjustments in PvE and have found it quite effective. SoA can be a good choice for PvE, but I would reccomend RoF over it if there needs to be a decision to take only one or the other. RoF on top of being an overall good skill is excellent for saving dying allies just enough to be able to allow yourself to cast ZB.
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Old Jan 09, 2007, 04:20 PM // 16:20   #25
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Tip: Place your party screen on the same spot at all times, and have it at the same width at all times. Then just mark that part of your screen at 50% health (you can test this on your own character). This way you'll always get the bonus Might seem a bit silly, but a bit of see-through tape won't hurt you screen, and it could really help if you keep missing the 50%.
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