Ah i see. I remember them rewording the description to Expertise but didn't read it close enough. Missed the words 'attack skills'.
Seems a bit of a waste having 2 attack skills that mainly just give you health. Dunno which is more useful so swap out the weakest. Crippling Sweep could be useful in a larger team build (AB/TA/HA/GvG) where you can enchant the attackers, basically some sort of Smite build.
Not sure i see the advantage of Wounding Strike over Reapers Sweep in a less organised team. If theres nothing that can enchant you you'll never get the benefit of inflicting a deep wound. Reapers Strike is a +34 damage attack with a deep wound, plus the wound would be covered by Apply Poison. 20% less health/healing is surely more powerful than an extra -3 degen?
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