Dec 20, 2006, 12:57 PM // 12:57
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#21
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Academy Page
Join Date: Aug 2006
Guild: Belarusian Standard Time [BST]
Profession: A/
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lol this is sort of funny watching u guys argue over warriors and shield of judgement, considering its a MONK skill lol. no hard feelings .
the OP is talking about pvp
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Dec 20, 2006, 10:36 PM // 22:36
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#22
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Academy Page
Join Date: Jul 2006
Location: Lions Arch, Kryta
Guild: Untainted Apocalypse
Profession: A/
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Quote:
IMO No one has right of speech unless they play all classes. IMO.
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That's a pretty harsh statement being that not every person enjoys playing every class. And by the way I've played all the classes I no longer have a warrior or play it because I deleted it, it was taking to much space and I had no use for it. I didn't have FUN playing it, do you understand that Yanman, it's a game and people play it for FUN. I have a nec, ranger, and mesmer all lvl 20's and beaten both campaigns, so you really can't just go saying things like that. IMO
Quote:
lol this is sort of funny watching u guys argue over warriors and shield of judgement, considering its a MONK skill lol. no hard feelings .
the OP is talking about pvp
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Yea it was funny how they were arguing even though SoJ is a MONK skill and not a war skill. And I tried the SoJ build and it didn't really cut it. SoJ is extremely high energy cost for warrior, and basically it can be easily replaced by any of the blocking stances a warrior has with greater effect.
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Dec 21, 2006, 02:18 AM // 02:18
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#23
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Wilds Pathfinder
Join Date: Aug 2006
Location: Long Island, NY
Guild: Elite Knights [SWAT]
Profession: W/
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LMAO...shock sins suck? black spider strike beats that? i think not. considering you dont need a hex to use shock+falling spider+twisting fangs, that makes it a bit better depending on your build. yes the exhaustion hurts a little, but in my opinion its the same as waiting for shadow prison to recharge so you can actually use another skill....i use this shock build and it beats most shadow prison builds.....13 critical, 15 dagger, 8 shadow....seeping wound, shock, falling spider, horns of the ox, black lotus strike, twisting fangs, dash, shadow refuge. you can swtich around HoX and twisting fangs. it lacks defense, but if you pick your targets right and watch your surroundings, its great. also if you dont kill them, you can always shock+falling spider them again.....this is my opinion, so dont bitch.
and yes, i agree that SoJ is terrible to use as w/mo because it wont last too long and it has a long recharge. if your team is corrodinated and a monk uses SoJ on the tank, that would be a different story.
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Dec 21, 2006, 10:08 AM // 10:08
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#24
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Lion's Arch Merchant
Join Date: Oct 2006
Location: Ohio
Profession: R/Mo
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Quote:
Originally Posted by Dutch Masterr
LMAO...shock sins suck? black spider strike beats that? i think not. considering you dont need a hex to use shock+falling spider+twisting fangs, that makes it a bit better depending on your build. yes the exhaustion hurts a little, but in my opinion its the same as waiting for shadow prison to recharge so you can actually use another skill....i use this shock build and it beats most shadow prison builds.....13 critical, 15 dagger, 8 shadow....seeping wound, shock, falling spider, horns of the ox, black lotus strike, twisting fangs, dash, shadow refuge. you can swtich around HoX and twisting fangs. it lacks defense, but if you pick your targets right and watch your surroundings, its great. also if you dont kill them, you can always shock+falling spider them again.....this is my opinion, so dont bitch.
and yes, i agree that SoJ is terrible to use as w/mo because it wont last too long and it has a long recharge. if your team is corrodinated and a monk uses SoJ on the tank, that would be a different story.
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1) shock sins are shit. what elite did they use? AOD. that in itself is trash compared to shadow prison. lets examine attack string costs....
Shock sin:
AoD:10 ene
-shock:10 ene (exhaustion makes it 10)
-falling spider: 5 ene
-TF:10 ene
-dis stab: 5 ene (disrupt NPC's troll unguent)
TOTAL: 40 energy
Shadow Prison sin:
Shadow of haste: 5 ene
Shadow prison: 5 ene
Black spider: 5 ene
TF: 10 ene
dis stab: 5 ene
TOTAL:30 ene.
hey look, it achieves the same purpose, with lesser energy and more pool left to use paradox+feigned.
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Dec 21, 2006, 10:19 AM // 10:19
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#25
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Quote:
Originally Posted by crucifix
1) shock sins are shit. what elite did they use? AOD. that in itself is trash compared to shadow prison. lets examine attack string costs....
Shock sin:
AoD:10 ene
-shock:10 ene (exhaustion makes it 10)
-falling spider: 5 ene
-TF:10 ene
-dis stab: 5 ene (disrupt NPC's troll unguent)
TOTAL: 40 energy
Shadow Prison sin:
Shadow of haste: 5 ene
Shadow prison: 5 ene
Black spider: 5 ene
TF: 10 ene
dis stab: 5 ene
TOTAL:30 ene.
hey look, it achieves the same purpose, with lesser energy and more pool left to use paradox+feigned.
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My shock sin doesn't use AoD, but it's no ganker either.
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Dec 22, 2006, 05:02 AM // 05:02
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#26
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Academy Page
Join Date: Jul 2006
Location: Lions Arch, Kryta
Guild: Untainted Apocalypse
Profession: A/
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I'm with Yanman mine doesn't use shock either, but it's not like it's meant for GvG, it's just for killing. Moebious is my elite and my shadowstep is SoH + Dash. Shadow Prison sins are also very obvious, it's a simple as shocking them once they shadowstep to you, then they become your
b****es (sorry for language), or removing the hex.
Last edited by Chamber Asgardian; Dec 22, 2006 at 05:06 AM // 05:06..
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Dec 22, 2006, 12:43 PM // 12:43
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#27
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Academy Page
Join Date: Aug 2006
Guild: Belarusian Standard Time [BST]
Profession: A/
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for real. lol and shocksin is so much better. if they have a KD combo jut knock em down when they try to use lead attack or when horns starts o ya then look the shadow prison sin is screwed. b/c after shad step u got like that 1/2-3/4 sec while ur trying to press skill.lol btw crucifix ur shadow prisin description is wrong. it costs 10 energy not 5
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Dec 22, 2006, 01:21 PM // 13:21
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#28
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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No artemis, it's 5 energy.
Also, your point of "the shadow prison sin is screwed" is not right either. He can simly shadow step away by cancelling shadow of haste with deadly paradox.
The next time you try to explain something, even if it's wrong, please use punctuation and capitals for the fist letter of the sentence. At least. Oh and spell stuff right offcourse!
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Dec 23, 2006, 02:15 AM // 02:15
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#29
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Academy Page
Join Date: Aug 2006
Guild: Belarusian Standard Time [BST]
Profession: A/
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o ya srry my bad i thought it was 10 NRG. and i didnt know paradox was a stance.btw this is a forum and spelling isnt all that necessary as long as its at least legible.and when i said shadow prisin i typoed and put prisoin and messed up when i went to delete the "I".and a word to you yanman, just b/c ppl percieve u as good(and i admit from what ive seen you are a solid assassin) doesnt give u the right to go around bashing ppl.
Last edited by l Artemis Entreri l; Dec 23, 2006 at 03:47 AM // 03:47..
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Dec 23, 2006, 10:31 AM // 10:31
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#30
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Artemis, you would be amazed by the amount of people who think I'm a bad player. Like really bad.
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Dec 23, 2006, 01:32 PM // 13:32
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#31
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Academy Page
Join Date: Aug 2006
Guild: Belarusian Standard Time [BST]
Profession: A/
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well ur alright so no hard feelings.
o ya i know how ur against 1v1 but it does marginally show some skill.b/c in gvg if u hall ganking u have to know how to a.)1v1,1v2,and/or 1v3 or b.)run o tele out of there
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Dec 23, 2006, 02:11 PM // 14:11
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#32
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Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
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Ganking in GvG isn't always the same as a standard 1on1.
A ganker should also be usefull in the main battle, flagstand. Plus, he must have increased mobility, something most 1on1 builds lack.
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Dec 23, 2006, 08:43 PM // 20:43
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#33
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Academy Page
Join Date: Aug 2006
Guild: Belarusian Standard Time [BST]
Profession: A/
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i kno but 1v1 does arise sometimes in gvg
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