Sep 30, 2006, 09:41 PM // 21:41
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#1
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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Primal Rage Rules.
I have been playing in the RA with it the last hour, and it seriously does rule. At 14 str and 16 hammer, it deals so much damage. I did 189 damage to an elementalist Also, i managed 220+ on a ranger, but he was using frenzy.
You just do not use any adrenaline skills, and its one of the best in the game, IMO.
My build. [From memory]
14 Str [12+2]
16 Hammer [12+3+1]
Warriors Cunning
Signet of Strength
Primal Rage
Sprint
Bulls strike [KD moving targets, i think]
"I Will Survive!"
Rez sig
Free [IWAY, Disrupting, etc]
I know this is a build in the skills forum, but it is based on the one 'super crap skill' that people are wrong about.
Discuss ^^
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Sep 30, 2006, 10:52 PM // 22:52
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#2
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Primal Rage is horrible. So is your build. So are the players you played against.
See a pattern?
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Sep 30, 2006, 11:55 PM // 23:55
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#3
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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Sigh. You are the people that gives it a bad name. I tried this build. It isnt horrible. Don't just say its a bad build. I played with it for an hour, we won 75% of our battles with it. You can very easily say the people we played against where crap. Some where. We killed them very easily. Others, we killed easily, however, some we lost against, it was either the skill of my team / opponents. This build does not suck. In RA it is damn good.
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Oct 01, 2006, 12:06 AM // 00:06
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#4
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Desert Nomad
Join Date: Oct 2005
Profession: Mo/
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Quote:
Originally Posted by Zui
Primal Rage is horrible. So is your build. So are the players you played against.
See a pattern?
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I do not like you.
That being said; Primal Rage is a good skill, I only wish the skill disable was changeable.
Such as 10...7 seconds at least so you can use some skills during that time.
I can't remember, it DOESN'T allow you to gain adrenalin (sp), right?
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Oct 01, 2006, 12:27 AM // 00:27
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#5
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Puebert
That being said; Primal Rage is a good skill, I only wish the skill disable was changeable.
Such as 10...7 seconds at least so you can use some skills during that time.
I can't remember, it DOESN'T allow you to gain adrenalin (sp), right?
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Primal Rage disabling your skills is a big part of the reason why it's crap. And no, you can't gain adrenaline on disabled skills.
__________________
People are stupid.
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Oct 01, 2006, 12:35 AM // 00:35
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#6
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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FFS it is not crap. I proved that yesterday. The build i used needed no adrenaline skills. It would be better if, like, you could still GAIN the adrenaline, but could not use those skills whilst under Primal Rage.
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Oct 01, 2006, 12:49 AM // 00:49
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#7
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Forge Runner
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Comparing it to the Wammos in RA, this build is far superior than them.
While this build is more of a pressure build, as opponent can not stop kitting you and if they do kite without any support, sprint and bull's strike still can hit.
Even though it isn't that bad, but it can't compare to things that is around such as thumpers. As there are builds that serve the exact purpose, yet better, that is why primal rage are considered "crap".
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Oct 01, 2006, 12:52 AM // 00:52
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#8
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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Thanks.
Quote:
Originally Posted by Vermilion Okeanos
Comparing it to the Wammos in RA, this build is far superior than them.
While this build is more of a pressure build, as opponent can not stop kitting you and if they do kite without any support, sprint and bull's strike still can hit.
Even though it isn't that bad, but it can't compare to things that is around such as thumpers. As there are builds that serve the exact purpose, yet better, that is why primal rage are considered "crap".
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You see, this is what I was looking for. Not just ITS CRAP or ITS SUCKS N00B but a good point, a bad point. I do not know how much damage thumpers do, never playing one, but we played against one at one point, she was killed easily. [Again, this is down to her skill and that of my team]
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Oct 01, 2006, 01:14 AM // 01:14
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#9
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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If Primal Rage is good, why do you see no players in the top 200 running it, much less the top 20? If you claim it's bad in GvG, why do you see no respected Team Arenas guilds running it, and why do you see no respected Heroes' Ascent guilds running it?
You can only claim it is 'good' in Random Arenas against idiots who do not kite at all, and with a team that either has hex/condition removal for you, or against a team that has no warrior-hate or snares. I know I'd rather play to beat good players, instead of playing to beat bad players, because I find playing against good players is fun and challenging. Plus, I can still roll bad teams if I'm playing to beat good players, but I can't beat good teams if I'm playing to beat bad players.
In any organised setting Primal Rage is bad. In Random Arenas against bad players when you're not effected by warrior hate and are against players who do not kite, Primal Rage is OK. In Random Arenas against any good players, Primal Rage is bad.
The reason a Primal Rage build is bad, is because you can't spike with it, you can't really bring an IAS like Frenzy, and you can't bring and use a run speed boost like Sprint. Considering that you've just lost any ability to punish kiting foes, get kills through a spike, and pressure or spike with an IAS, all for slightly more pressure if your foe stands still and there is no warrior-hate. Primal Rage also takes up alot of your energy, so you can't use as many other energy based skills as you normaly could with it, oh, and you can't use any adrenal skills because they'll never be charged. Plus, you're loosing out on Healing Signet, which is king in GvG/RA when you need a self heal... Essentialy you're loosing all the things that make warriors able to get kills, utility that helps them pressure or again net kills(Shock, for example), and even things that keep them alive, all for added pressure against people who don't kite.
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Oct 01, 2006, 01:23 AM // 01:23
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#10
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Primal Rage disables your skills, emptying all your adrenaline and worse, your ability to GAIN adrenaline. You cannot spike. You move at normal pace, so anyone with half a mind will easily outkite your damage. It provides no IAS, so even for pressure it's lacklustre as the slow attack times of hammers (the weapon which provides the greatest return in terms of the increased critical chance) hold it back from what could be decent pressure. You cannot heal while in Primal Rage, meaning that in that 10 second stretch you cannot do anything if under attack other than to run (please, don't suggets Mending).
Okay, maybe it would be good if you had someone cast Windbourne Speed on you, and there are random dead things around and you can use IWAY, but sadly, real life does not work like that.
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Oct 01, 2006, 01:24 AM // 01:24
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#11
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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Quote:
Originally Posted by Zui
If Primal Rage is good, why do you see no players in the top 200 running it, much less the top 20? If you claim it's bad in GvG, why do you see no respected Team Arenas guilds running it, and why do you see no respected Heroes' Ascent guilds running it?
You can only claim it is 'good' in Random Arenas against idiots who do not kite at all, and with a team that either has hex/condition removal for you, or against a team that has no warrior-hate or snares. I know I'd rather play to beat good players, instead of playing to beat bad players, because I find playing against good players is fun and challenging. Plus, I can still roll bad teams if I'm playing to beat good players, but I can't beat good teams if I'm playing to beat bad players.
In any organised setting Primal Rage is bad. In Random Arenas against bad players when you're not effected by warrior hate and are against players who do not kite, Primal Rage is OK. In Random Arenas against any good players, Primal Rage is bad.
The reason a Primal Rage build is bad, is because you can't spike with it, you can't really bring an IAS like Frenzy, and you can't bring and use a run speed boost like Sprint. Considering that you've just lost any ability to punish kiting foes, get kills through a spike, and pressure or spike with an IAS, all for slightly more pressure if your foe stands still and there is no warrior-hate. Primal Rage also takes up alot of your energy, so you can't use as many other energy based skills as you normaly could with it, oh, and you can't use any adrenal skills because they'll never be charged. Plus, you're loosing out on Healing Signet, which is king in GvG/RA when you need a self heal... Essentialy you're loosing all the things that make warriors able to get kills, utility that helps them pressure or again net kills(Shock, for example), and even things that keep them alive, all for added pressure against people who don't kite.
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Strange.. because i cannot remember saying it is bad in GvG. I said it is good in RA. And, btw, did you see all of my matches? Did you know for a fact they did not kite? My energy? The crapness of the oposing team? No. No you did not. You are basing your statement on your own opinion. I know for a fact at least 75% of my foes kited, and i managed to either keep up with them, go back to monk, or whatever, to get my condition [cripple] removed, or just wait about 5 seconds. Then i sprint, bulls strike, any degen, i will survive, wow, primal again. I didn't make this thread for a person who didn't see any of the matches i played, tell me how they where played.
EDIT: As not to double post.
I'm sorry if you think the skill sucks, you have proof that it sucks, you know that it sucks. I'm saying it worked for me in the RA. Anyways, as this is turning into a slagging match, perhaps you can go W/E and have windbourne speed? The energy cost may be too high, though. Oh and BTW, on your last sentance, Drag, this isn't real life, it's a game ^^
Last edited by LiamR; Oct 01, 2006 at 01:27 AM // 01:27..
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Oct 01, 2006, 01:51 AM // 01:51
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#12
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Quote:
Originally Posted by LiamR
Oh and BTW, on your last sentance, Drag, this isn't real life, it's a game ^^
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I meant it as a metaphor that in life, things might look good on paper but never works in practice, because you can't have everything delivered on a silver platter. It applies to Guild Wars as well, and pretty much everything.
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Oct 01, 2006, 04:17 AM // 04:17
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#13
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Forge Runner
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
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No skill is crap.
It's the way you use it, that's the only thing that determins weather it's crap or good.
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Oct 01, 2006, 04:47 AM // 04:47
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#14
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Skills are crap when you compare them to other skills that fill the same role and the other skills are so much better. The same goes for builds.
__________________
People are stupid.
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Oct 01, 2006, 05:07 AM // 05:07
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#15
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Frost Gate Guardian
Join Date: Oct 2005
Location: California
Profession: Me/
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Primal rage is frightening in sealed play, if not one of the best skills for the upcoming random environment. It escapes synergy and makes it a strong one-shot device for players that draw it. Take comfort in knowing its strength in that format.
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Oct 01, 2006, 05:09 AM // 05:09
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#16
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Quote:
Originally Posted by Poison Ivy
No skill is crap.
It's the way you use it, that's the only thing that determins weather it's crap or good.
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Nope, there are definately crap skills.
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Oct 01, 2006, 09:32 AM // 09:32
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#17
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Krytan Explorer
Join Date: Sep 2005
Guild: Storm Bearers[SB]
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PR offers no IAS, gives you no speed boost and denies you your adrenaline. Hitting for 150+ damage doesn't matter if you can't reach the target. If they made it "Ends if you use a skill", instead of the current blackout version, it might actually be worth looking into.
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Oct 01, 2006, 09:47 AM // 09:47
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#18
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Krytan Explorer
Join Date: Oct 2005
Profession: R/W
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On its own PR is awful, but it does work pretty well with Critical Eye and Way of Perfection if you're a W/A
I'm sure there's other combinations as well like Signet of Strength which is already in the OP's build.
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Oct 01, 2006, 10:04 AM // 10:04
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#19
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Quote:
Originally Posted by Sinborn
Primal rage is frightening in sealed play, if not one of the best skills for the upcoming random environment. It escapes synergy and makes it a strong one-shot device for players that draw it. Take comfort in knowing its strength in that format.
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Primal Rage would be good if you had a Warrior and didn't have any other decent skills to bring. But then again, if you didn't have any other decent skills to bring, then there's no point in bringing along a Warrior whose only ability is to autoattack.
__________________
People are stupid.
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Oct 01, 2006, 05:35 PM // 17:35
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#20
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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For gods sake, your all slagging it off [most of ypu], and it worked for me. You don't have to make yourself beleive that it sucks, just go on some other thread. It worked for me, I won, woohoo.
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