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Old Oct 10, 2006, 07:57 AM // 07:57   #1
Ascalonian Squire
 
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Wink A/Rt Builds?

Hi All!

I've searched most of this section,but,have not found any A/Rt builds.
Could someone post some good A/Rt builds for factions. I mostly play PvE
solo and group. Thx for your time.

Zothen
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Old Oct 10, 2006, 10:16 AM // 10:16   #2
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Then don't use rit skills, except for Flesh of my flesh. Maybe
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Old Oct 10, 2006, 10:24 AM // 10:24   #3
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Thx for responding. It's really hard to find a really good 2nd prof that is good
for soloing PvE & grouping.

Zothen
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Old Oct 10, 2006, 02:10 PM // 14:10   #4
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Guild: Babes N Bastages [BNB]
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the only time i use an A/Rit build is when i want to solo farm for greens. other than that i havent found much use in it.
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Old Oct 10, 2006, 03:54 PM // 15:54   #5
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lol my main is a a/rt but i dont use any rt skills not even FoMF..but for a while i did use weapon spells on myself like brutal weapon. I also used some item spells most of them i used were healing ones..i think i made a bad choice though choosing a rt for my second proffession. I did make it through the game so its not to bad. I would suggest not making an a/rt based on my decision alone, but its your choice..maybe you could be the first to post an a/rt build
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Old Oct 10, 2006, 08:07 PM // 20:07   #6
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heres what i use to solo farm greens...

req 9 15^50 daggers, zealous, +30 hp for the waepon
shrouded armor for the energy

Critical Strikes: u can make these to whatever dmg u want to deal
Dagger Mastery: u can make these to whatever dmg u want to deal
Restoration Magic: 12 (this needs to be max tho)

Unsuspecting Strike
Fox Fangs
Horns of the Ox
Disrupting Stab
Wild Strike
Twisting Fangs
Weapon of Warding
Vengeful was Khanhei {E}

It works on most bosses, i tweak it for a few specific bosses but u can usually own most of them easy enough.

Vengeful should be used to gain health and kill the bosses little helpers. i normally run in right away and use it then use warding as soon as it drops to gain health and evasion while i deal more dmg. then repeat the process. It works "most" of the time and on 5-6 bosses i know. u could always give it a try and change it around.
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Old Oct 12, 2006, 10:02 PM // 22:02   #7
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Has no one discovered the virtue of Guided Weapon on a Sin? The second biggest issue with a Sin is failing to hit early in a combo can make you lose the whole thing. Going with Guided Weapon will counter Evades, Blocks and Blind. Then all you have to worry about is not dying. There are tried and true methods out there, so have at it! Kill everything you get your daggers into, and have fun!

Oh, one other thing, Earthbind is REALLY fun.
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Old Oct 12, 2006, 11:15 PM // 23:15   #8
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Quote:
Originally Posted by Glasswalker
Has no one discovered the virtue of Guided Weapon on a Sin? The second biggest issue with a Sin is failing to hit early in a combo can make you lose the whole thing. Going with Guided Weapon will counter Evades, Blocks and Blind. Then all you have to worry about is not dying. There are tried and true methods out there, so have at it! Kill everything you get your daggers into, and have fun!

Oh, one other thing, Earthbind is REALLY fun.
A person using guided weapon can still be blind since blind attacks miss and are not evaded or blocked.

A/rt is mainly for unlocking all the faction skills in 1 character but there's always a good combo. I don't know it lol but it's out there. I remember trying a standard dagger attack combo with vengful weapon and generous was.. was ok and I think vengful weapon is what put me over the top in a 1 on 1 fight with a warrior.
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Old Oct 13, 2006, 04:08 PM // 16:08   #9
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Guided Weapon ignores the effect of blind. It says so right in the skill description.

Of course, when GW wears off, you still have the blind to deal with, but Assassins have some lovely ways to fix that, as do Rits.

Last edited by Glasswalker; Oct 13, 2006 at 04:14 PM // 16:14..
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