Oct 30, 2006, 03:14 PM // 15:14
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#21
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Wilds Pathfinder
Join Date: May 2006
Location: Mexico
Guild: La Legion del Dragon [LD]
Profession: E/
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the ele, well, is just dumb enough to attack repeteadly, he runs out of energy very soon, and forget about using mind burn, exhaustion will get him very soon
on the other hand, dunkoro's boon prot build is great!, he casts MoR after it ends, acolyte jin, use her as a barrager/interrupter and she does the work fine
the assassin, wel... she doesn't know the shove>falling spider>twisting fangs combo, even if you only equip those skills ¬¬ so i better put her as a crit barrager with a zealous bow
the dervish will do great as soon as i know the dervs mechanichs XD
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Oct 30, 2006, 03:58 PM // 15:58
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#22
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Frost Gate Guardian
Join Date: Feb 2006
Location: Europe
Profession: Me/
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I've noticed that monks don't use signets very often. I've never seen them using Signet of Devotion even they had 0 mana.
I guess they use signets only when their other skills are recharging.
I'm using Olias as a minion master with BR. He does the work just fine and BRs monks regulary. The problem with this is that the monks keep on healing the minions and this way waste their energy.
I also noticed that eles don't use attunements. I took Ether Prodigy as their energy managment.
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Oct 30, 2006, 04:22 PM // 16:22
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#23
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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I noticed that Zhed did use Elemental Attunement.
I have come to the conclusion that the heroes tend to use their elite skills first: Some examples:
Zhed Shadowhoof...Game him elemental attunement and he always applies that first
Olias...Gave him Suffering and Feast of Corruption. He always casted FoC first, then suffering....
Koss...Gave him a Hammer Mastery elite - whenever it was recharged he would use it. I changed this for Charge....now he spams it whenever possible.
Master of Whispers...Game him Spiteful Spirit which is always the first skill he uses. I also tied him with Well of Power...whenever a corpse dies he uses that straight away (technically no bad thing!)
Acolyte Sousuke...Gave him Unsteady Ground, Ash Blast, Churning Earth (amongst others)...always used Unsteady Ground first.
Dunno if they are meant to use ther elites first but sometimes it's not a great plan!
The only thing I did notice was that the Monks, Dunkoro and Tahlkora did not use their elites instantly...PErhaps because I gave Dunkoro Expel Hexes (no, I had no better elite at the time...I was starting a monk myself)...he only ever used it when someone was hexed.
Last edited by Cebe; Oct 30, 2006 at 04:25 PM // 16:25..
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Oct 30, 2006, 04:44 PM // 16:44
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#24
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Wilds Pathfinder
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
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After some experimentation with builds, I've found one that's just plain devastating. Try this out:
~Twinkle Fingers~
(Zhed or Acolyte Sousuke)
E/me
1.) Power Drain
2.) Cry of Frustration
3.) Psychic Distraction (Elite)
4.) Ward Against Melee
5.) Drain Enchantment
6.) Ether Feast
7.) Hex Breaker
8.) Rez Sig
Attributes/Runes:
1 Sup Estorage, 2 Attunement, 1 Minor Earth, Vigor
Equipment:
Illyana's Staff, Korvald's Set, Willcrusher, or 15-1 Focus and Domination Wand.
Att. Spread:
Insp: 10
Dom: 10
Earth: 8
Estorage: 13
This build has made Sousuke my all time favorite hero. He utilizes every single skill to downright perfection. Against huge mobs, cry of frustration can interrupt up to 10 enemies at once. Just take him on the first siege mission and watch him stop 8 crossfire bowman at the same time. Using psychic distraction, he will perfectly interrupt every single 1+ sec enemy cast (and sometimes things like RoF and Quickshot). He just snaps his fingers and all enemy casters go on lockdown. When endangered he throws up ward against melee and uses ether feast. He always keeps hex breaker running and when low on E he will interrupt with powerdrain and use drain enchants. This build makes Sousuke an interrupt monster with almost limitless energy. Seriously, you will never ever see an enemy finish a healing sig or troll unguent. It's just plain crazy.
I LoL at people who take Jin because they want an interrupter...
Last edited by Lordhelmos; Oct 30, 2006 at 04:48 PM // 16:48..
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Oct 30, 2006, 05:01 PM // 17:01
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#25
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: PCformatforums[PCFF]
Profession: Me/Mo
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I tried both acoylte sousuke and zhed shadowhoof as starbursters in HA you have to disable meteor shower and glyph of sacrafice but make them use it when you tell them if you put lock on and make both of them deaths charge to the right target theyown anyone they can even run up to whoever and use flame burts and inferno more acurrately then any player.
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Oct 30, 2006, 05:08 PM // 17:08
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#26
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Jungle Guide
Join Date: Nov 2005
Profession: W/Mo
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Use Norgu, he's better as he is a mesmer, y'know.
Zenmai seems not to use properly his attack chains.
She uses the skills very slowly (I mean she waits between each attack skill and do not spam them). I put them to the left for high priority, if you wonder.
Worst, I set her with Unsuspecting strike, Wild strike, and Critical strikes (a chain she can cycle really well to have high DPS) and she seems reluctant to use Unsuspecting strike if her target is not above 90% health.
Grr.
Monks heal very well and interupters interrupt very well also. Warriors use their skills fine.
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Oct 30, 2006, 05:15 PM // 17:15
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#27
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Wilds Pathfinder
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
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Quote:
Originally Posted by glountz
Use Norgu, he's better as he is a mesmer, y'know.
Zenmai seems not to use properly his attack chains.
She uses the skills very slowly (I mean she waits between each attack skill and do not spam them). I put them to the left for high priority, if you wonder.
Worst, I set her with Unsuspecting strike, Wild strike, and Critical strikes (a chain she can cycle really well to have high DPS) and she seems reluctant to use Unsuspecting strike if her target is not above 90% health.
Grr.
Monks heal very well and interupters interrupt very well also. Warriors use their skills fine.
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Norgu burns out of E, having an elementalist with 100 energy and AI reflexes on interrupts means that they can spam till the end of time. I've had Sousuke run interrupter better because of the sheer amount of energy he can use to abuse Psychic distraction before he needs to drain enchants or PD. In comparison to Norgu's 50 E, Sousuke has double the amount and can interrupts x2 more than Norgu.
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Oct 30, 2006, 05:17 PM // 17:17
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#28
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Wilds Pathfinder
Join Date: Aug 2005
Location: Upstate
Profession: Me/
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I've got my necro heros running this: http://www.guildwarsguru.com/forum/s...ferrerid=92302
Combined with Jin using Barrage/interupts, Koss, and other physical heros/henchies/players.
They seem to give horrors priority over fiend for some reason, but it works quite well otheriese.
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