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Old Sep 26, 2006, 07:39 AM // 07:39   #21
Jungle Guide
 
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Bet you cant wait for Stoneflesh Aura. -0 ftw?
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Old Oct 04, 2006, 09:00 AM // 09:00   #22
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why do u need divine favor ?no skills including reversal of fortune needs divine favor.
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Old Oct 04, 2006, 02:48 PM // 14:48   #23
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Quote:
Originally Posted by Steamangel
why do u need divine favor ?no skills including reversal of fortune needs divine favor.
Obviously for the heal.
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Old Oct 04, 2006, 04:00 PM // 16:00   #24
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If you're taking lots of small hits, RoF will hardly be enough to make up for all of the incomming damage, so the DF heal is needed.

Wouldn't Aftershock work better than Crystal Wave?

Last edited by Katari; Oct 04, 2006 at 04:08 PM // 16:08..
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Old Oct 06, 2006, 09:40 AM // 09:40   #25
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U can use reversal of fortune to heal urself and probably use glyph of renewal
to kill range attackers by renewing the SOJ immediatly.
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Old Oct 06, 2006, 06:16 PM // 18:16   #26
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Quote:
Originally Posted by Steamangel
U can use reversal of fortune to heal urself and probably use glyph of renewal
to kill range attackers by renewing the SOJ immediatly.
Glyph of Renewal (Ele Elite skill) cost 1 signet of Capture...
SoJ (Monk Elite skill) cost 3 thousand Balazathar Faction...
your ability to have two elite skills on your skill bar...

Priceless...
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Old Oct 09, 2006, 05:40 AM // 05:40   #27
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Quote:
Originally Posted by Steamangel
why do u need divine favor ?no skills including reversal of fortune needs divine favor.
The basic idea was from a warrior with dolyak + watch yourself, with basic amount of tactics to power healing signet, the warrior could reduce the damage down to very low, and heal for 120ish every 4 3/4 seconds(counts casting time and ulternative cast time) while this one heals every 2 3/4 seconds for 93 (divine favor + reversal's heal), thus 120ish vs 93 heal that is twice as fast, the difference was mainly in amount and speed healed. Then from there everthing else is explained about surviving and etc with the use of reversal, zealot fire, and aoe damage nerf if needed

but then again, this is old thread, old attributes and etc, long before factions, but since there was many changes when factions came out, this could be re-made better, different skills, with use of superior and major (now that they only reduce 35 health)

but again, this was more of a fun challenge instead of high quality farming, was just trying to do something interesting instead of the old fashion invinci builds
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Old Oct 26, 2006, 09:23 PM // 21:23   #28
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I really like this build alot and it works great. Im glad to see the even after all these changes for nightfall you can still farm with this build, its just a bit harder since the minios are stupid now.
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Old Oct 26, 2006, 09:47 PM // 21:47   #29
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I have a Mo/E that used a similar build, but at the time I applied it to a 55 build. I was new to 55ing at the time, and everyone told me that my secondary should be warrior to be a 55.

The Build was;

Smiting 15(12+3),Healing and Protection 8(5+3),Div Fav 10, the rest went to Earth and Air(I think I squeezed 6 or 7 out of both, but the exact numbers escape me at the moment)

[skill=card]Protective Spirit[/skill][skill=card]Healing Breeze[/skill][skill=card]Mending[/skill][skill=card]Essence Bond[/skill][skill=card]Zealot's Fire[/skill][skill=card]Whirlwind[/skill][skill=card]Aftershock[/skill][wiki]"Shield Of Judgement"[/wiki]

It was a slight hybrid for the time, but as i got better, i killed a maximum of 20 Griffons and minotaurs at once, that was before the Queen Farming began.

Those were good times. monks all over the desert, none ever doing a mission, just farming...all alone

Last edited by Darkpower Alchemist; Oct 26, 2006 at 10:02 PM // 22:02..
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Old Oct 26, 2006, 11:59 PM // 23:59   #30
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Kind of a Earth ele/Monk hybrid
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Old Oct 27, 2006, 12:03 AM // 00:03   #31
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i think this is time for the TOO LATE! not to be mean or anything, but the aoe nerfs are anets fault, not mine.
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