Sep 16, 2006, 02:50 AM // 02:50
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#2
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Jungle Guide
Join Date: May 2005
Profession: W/Mo
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El.Oh.El.
Swift Chop:Attack. If this attack hits, you strike for +1...16 damage. If Swift Chop is "blocked," your target suffers a Deep Wound for 20 seconds and takes an additional 1...16 damage. Swift Chop cannot be "evaded."
Irressistable Blow:Hammer Attack. If this attack hits you strike for +5...17 damage. If Irresistible Blow is "blocked", your target is knocked down and takes 5...17 damage. Irresistible Blow cannot be "evaded".
Leviathan/Griffon's Sweep:Melee Attack. If this attack hits, you strike for +5...17 damage. If this attack is "evaded" your target is knocked down and suffers 10...29 damage.
Warriors Cunning:Skill. For 5...10 seconds your melee attacks cannot be blocked or evaded.
Jaizhenju/Pure Strike:Sword Attack. If Jaizhenju Strike hits, you strike for +1...24 damage. If you are not using a Stance, Jaizhenju Strike cannot be "blocked" or "evaded."
Seeking Blade:Sword Attack. If this attacks hits you strike for +1...16 damage. If Seeking Blade is evaded, your target begins bleeding and takes 1...16 damage. Seeking Blade cannot be blocked.
Wild Blow:Melee Attack. Lose all Adrenaline. If it hits, this attack will be a critical hit. If Wild Blow hits, any Stance being used by your target ends. This attack cannot be "Blocked" or "Evaded"
GeeGee.
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Sep 16, 2006, 02:57 AM // 02:57
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#3
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Academy Page
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Yeh nice list
Shame theres not room for more than 1, at best 2 on your bar in any build and they have long cooldowns/sideeffects.
You failed to give a valid counter argument.
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Sep 16, 2006, 03:01 AM // 03:01
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#4
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Forge Runner
Join Date: Nov 2005
Location: Seattle
Guild: Odin's Hammer [OH] - Servant's of Fortuna [SoF]
Profession: R/
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wild blow conveniently has same recharge as distortion, AND distortion was nerfed to increase the energy loss a few seasons ago.
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Sep 16, 2006, 05:07 AM // 05:07
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#5
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Forge Runner
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
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Because it's the only solid defence Mesmers have against melee.
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Sep 16, 2006, 05:35 AM // 05:35
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#6
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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it only last 5 seconds. deal with it. and you lose energy when missed (i think)
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Sep 16, 2006, 05:42 AM // 05:42
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#7
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Banned
Join Date: Dec 2005
Guild: None
Profession: Mo/W
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nerf bonnetis defence if you nerf distortion
i like both as they are
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Sep 16, 2006, 05:45 AM // 05:45
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#8
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Grotto Attendant
Join Date: Oct 2005
Location: Cedartown, Georgia
Profession: R/
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Distortion isnt carried by every mesmer under the sun.
Anyway:
1) You have to put alot of points into it for it to be effective
2) It can only keep you up so long, Its more of a "activate and kite away" thing than something you'd keep up all the time. If you tryed to tank hits through it you'd be useless in 2 secs because of energy loss.
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Sep 16, 2006, 05:55 AM // 05:55
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#9
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Frost Gate Guardian
Join Date: Jul 2006
Guild: Professional Henchway [pRo]
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Quote:
Originally Posted by Former Ruling
Distortion isnt carried by every mesmer under the sun.
Anyway:
1) You have to put alot of points into it for it to be effective
2) It can only keep you up so long, Its more of a "activate and kite away" thing than something you'd keep up all the time. If you tryed to tank hits through it you'd be useless in 2 secs because of energy loss.
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QFT.
Distortion is used when you're getting adrenal-spiked or under heavy melee pressure and need to kite. Also for that quick three-four second run to the opposing backline to do a blackout on one of their monks.
Go ahead and try to use Distortion while getting beat down by 2+ warriors, and try to tank. You'll see that it's not imbalanced at all.
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Sep 16, 2006, 08:08 AM // 08:08
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#10
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Banned
Join Date: Jul 2006
Location: England
Guild: VoB
Profession: Me/
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lol, If you are a warrior and you think Distortion is bad to deal with, Try Ineptitude .
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Sep 16, 2006, 08:19 AM // 08:19
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#11
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Quote:
Originally Posted by Zuzubee
Probably one of the top 3 most overpowered abilities in the game.
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HAHAHAHAHAHA! As spoken by someone who has never actually had to use that filthy excuse of a defensive stance!
It's used by mesmers and monk/mesmers because it's the only defensive stance they've got. It sucks raw salmonella-infected eggs compared to most ranger and warrior stances, but it's all they've got. If you can't kill a mesmer using distortion, you're one sad excuse of a warrior.
Tell you what, change to W/Me and go to random arena, and try Distortion out. You'll get a whole new perspective on it, and will stop posting silly threads on GWGuru.
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Sep 16, 2006, 09:07 AM // 09:07
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#12
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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lmao, if you're warrior, you should think about boosting Warrior's Cunning[ instead of nerfing distortion.
and if you're a ranger, you should consider bringing Seeking Arrows
Out of all the mesmer skills, there are only 2 defensive skills...Distortion and Ether Feast. They're already weak as it is already.
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Sep 16, 2006, 09:05 PM // 21:05
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#13
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Academy Page
Join Date: May 2006
Guild: RSPT
Profession: N/A
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Let's not forget that Distortion requires high Illusion Magic, so there's only a handful of builds that can use it without having their energy ripped up.
So stop complaining.
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Sep 16, 2006, 10:29 PM // 22:29
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#14
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Banned
Join Date: Nov 2005
Guild: Noobs Just Took Halls [WTF]
Profession: Mo/E
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its fine how it is now, really. There are plenty of ways to counter it, dont blame ANet's abilites to balance on being to lazy to pack 1 skill.
But with Spirit of Failure (or whatever that mesmer inspiration hex is) skill its a constant +4 energy. and shuts down any warriors attacking me, while i can eat away at their casters. These people just didnt bring counters.
1 reason why you might say (and get the impression) that all mesmers bring and spam this skill non-stop is because they do.......in the random arenas. Go to Team Arenas or...anything else....and you'll see
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Sep 16, 2006, 11:14 PM // 23:14
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#15
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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If Distortion was nerfed, many Mesmers would throw temper tantrums.
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Sep 16, 2006, 11:20 PM // 23:20
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#16
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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Fact is unless you have some way to maintain a high energy ratio to balance out the loss. Your options for using distortion are limited.
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Sep 16, 2006, 11:35 PM // 23:35
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#17
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Master of Beasts
Join Date: Mar 2005
Location: Ottawa, Canada
Guild: Servants of Fortuna [SoF]
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It was nerfed already. Way back.
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Sep 17, 2006, 12:02 AM // 00:02
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#18
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Banned
Join Date: Dec 2005
Guild: None
Profession: Mo/W
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hes just anoyed because he cant kill fleeing mesmers wusing distortion
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Sep 17, 2006, 01:10 AM // 01:10
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#19
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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I don't know about you guys, but I normally spam distortion non-stop whenever a warrior comes within 10 feet of me, and I can maintain it pretty well as an expel mesmer...inspiration>energy loss, imo. I hope it it doesn't get nerfed, because it is glued to my skillbar if MoR isn't.
Oh, and about attribute points. Mesmer attribute points are pretty free as it is, you don't need 16 in your main attribute, FC isn't terribly important above a certain amount, etc.
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Sep 17, 2006, 03:19 AM // 03:19
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#20
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Academy Page
Join Date: May 2006
Profession: Me/Mo
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It's fine the way it is.
It requires a lot of points in Illusion in order to offset the energy loss, and it only lasts 5 seconds.
Go vent the anger elsewhere
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