Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Jun 20, 2006, 07:21 PM // 19:21   #61
Academy Page
 
Join Date: Jun 2005
Guild: Eternal Sorrow
Profession: W/
Advertisement

Disable Ads
Default

Well I've yet to test this myself as I do not yet have factions. Everything I've been discussing has been theoretical. But with the cold fires I believe they will do enough damage to you if your only wearing your armor 30 scalp, armor 15 sandles and armor 15 pants for the energy regen and bonus to protection. Also with frenzy on it should easily recieve enough damage for holy wrath to deal back enough damage to kill them. Heal signet may also help in just 2 seconds of having -40 armor. Just a thought.

Last edited by silent333x2; Jun 20, 2006 at 07:23 PM // 19:23..
silent333x2 is offline   Reply With Quote
Old Jun 20, 2006, 08:40 PM // 20:40   #62
Academy Page
 
Join Date: Aug 2005
Guild: SoD - Stars of Destiny
Profession: N/
Default

Quote:
Originally Posted by Zfactor
SKILLS
Spirit Bond
Spell Breaker {E}
Protective Spirit
Bonetti’s Defense or Frenzy if preferred
Elemental Resistance
Blessed Aura
Vital Blessing
Essence Bond

Note:
I don’t know why but I feel like I am missing something. I am typing this out from memory as I don’t really prefer the dual monk and even though I did full smite runs with it I went back to 55 and SS/SV
I think you forgot to subout either/or for Bonetti's/Frenzy and Elemental Resistance. As Bonetti's/Frenzy is Warrior and Elemental Resistance is Mesmer. Not try to sound mean or anything just making an observation.

But a Guildie and I used a slightly modified version of this build and cleared the Chaos Plains with it. Also for kicks we brought a SS necro guildie with us and we clear the Chaos Plains, Twin-Serpent Mountain, and Spawning Pools. Though we did not take any quests. We were just clearing the creatures there.

Last edited by slimreb; Jun 20, 2006 at 08:43 PM // 20:43..
slimreb is offline   Reply With Quote
Old Jun 20, 2006, 11:49 PM // 23:49   #63
Frost Gate Guardian
 
Join Date: Apr 2005
Location: NYC
Guild: Freelance
Profession: Mo/E
Default

Can't believe i didn't notice that lol. I started writing that thing then I had to go do something else and I came back and started editing it. It is hard for me to recall the build that I used, hopefully it will come back to me, though I think it is probably covered by now with all the input. Anyway good catch, since my build is now like half a build I think I will take it down until I can acutally remember it
Zfactor is offline   Reply With Quote
Old Jun 21, 2006, 01:25 AM // 01:25   #64
Lion's Arch Merchant
 
Join Date: Sep 2005
Default

Ok, how do you maintain Holy Wrath with -10 energy each hit?

I understand how blessed sig with Mantra of Inscriptions can work but 10 energy? Three enchantments equals 9 energy with sig. Does that mean your energy is always at 0 and you do damage when sig is cast?
sleepy samurai is offline   Reply With Quote
Old Jun 21, 2006, 05:19 AM // 05:19   #65
Academy Page
 
Join Date: Aug 2005
Guild: SoD - Stars of Destiny
Profession: N/
Default

Quote:
Originally Posted by sleepy samurai
Ok, how do you maintain Holy Wrath with -10 energy each hit?

I understand how blessed sig with Mantra of Inscriptions can work but 10 energy? Three enchantments equals 9 energy with sig. Does that mean your energy is always at 0 and you do damage when sig is cast?
The way it all works is like this. Everytime the enchanted ally get hits it damages the foe who hit them. Then it takes 10 energy from you. If you only have 4 enchantments on you can still maintain all the enchantments but if you have more than 4 it will drop them until you are at 3 enchantments (that is my experience with it anyways).

This happens as the skill does not say that if you do not have the 10 energy that it will end, so you can maintain it. During battle you are at 0 energy the whole time the tank is getting hit. It is pointless to use Blessed Signet for energy during battle as it is unlikely to get a spell off in the time it takes before the energy is gone do to Holy Wrath. I have had a lot of success in using Blessed to get energy in battle and use Mantra of Inscriptions as that is a stance and is instantly activated.
slimreb is offline   Reply With Quote
Old Jun 21, 2006, 11:03 AM // 11:03   #66
Academy Page
 
Ietwat's Avatar
 
Join Date: Mar 2006
Location: Holland
Guild: [JAMM] Justified Ancients of Moo Moo
Profession: Mo/
Default

Quote:
Originally Posted by slimreb
I think you forgot to subout either/or for Bonetti's/Frenzy and Elemental Resistance. As Bonetti's/Frenzy is Warrior and Elemental Resistance is Mesmer. Not try to sound mean or anything just making an observation.

But a Guildie and I used a slightly modified version of this build and cleared the Chaos Plains with it. Also for kicks we brought a SS necro guildie with us and we clear the Chaos Plains, Twin-Serpent Mountain, and Spawning Pools. Though we did not take any quests. We were just clearing the creatures there.
Gratz on making it zo far , i would try this wekkend but it wasn't possible due to the schoolwork my brother had to do . I think this build is capable of solo-ing quite a part of UW and most of the quests .
Ietwat is offline   Reply With Quote
Old Jun 21, 2006, 11:57 AM // 11:57   #67
Lion's Arch Merchant
 
Join Date: Sep 2005
Default

A bug. Hope anet does not squash it too soon.

Thanks slimreb.
sleepy samurai is offline   Reply With Quote
Old Jun 21, 2006, 01:23 PM // 13:23   #68
Academy Page
 
Join Date: Aug 2005
Guild: SoD - Stars of Destiny
Profession: N/
Default

I do not believe it is a bug for Holy Wrath. The skill has always worked like this. If you watch the Life Pods and Blessed Griffins when they use Holy Wrath it functions the same way.

Thanks Ietwat this was a lot of fun do use in the UW though a bit boring for the smite monk going through the Twin-Serpent Mountains as to always stay outside of the Nature's Renewal to keep the enchantments on the tank. When it was the two other guildies and myself down there we came really close to clearing the Bone Pits but we got caught by some random patrol that killed me and the SS. So the tank had no rez and thus game over.

We were planning on clearing all the creatures then going back and take a quest at a time from the front in order to see if there was any quests this build could not handle. Maybe this weekend we will try again and find out if there is. Once I know I will post here the results.
slimreb is offline   Reply With Quote
Old Jun 21, 2006, 02:39 PM // 14:39   #69
Lion's Arch Merchant
 
Exile Of Heaven's Avatar
 
Join Date: Mar 2006
Location: The Netherlands
Guild: Farmers Union [CASH]
Profession: Mo/
Default

Well this weekend me and my brother are going 2 make a party for UW 2 clear as much as possible

At last ive got the time!
Exile Of Heaven is offline   Reply With Quote
Old Jun 22, 2006, 01:33 PM // 13:33   #70
Wilds Pathfinder
 
Koning's Avatar
 
Join Date: Jan 2006
Default

yeah, I took ele resistance for grasping darknesses now and they hit for 60+ now so no problems anymore! I like this cause i can aggro a whole room on me without dying

only thing that gave me trouble were the coldfires, they dont hit for 60+ each time so i had to spam skill but i was ok after. same for terrorwebs.

it really is alot faster than with a ss against smites/aatxes, but i think 3 man runs with ss will be the fastest. (to clear uw)

how long does a smite run with dual monks u guys take on average?
Koning is offline   Reply With Quote
Old Jun 22, 2006, 03:28 PM // 15:28   #71
Lion's Arch Merchant
 
Exile Of Heaven's Avatar
 
Join Date: Mar 2006
Location: The Netherlands
Guild: Farmers Union [CASH]
Profession: Mo/
Default

around 10 - 15 mins for a smite run! its insanly fast!
Exile Of Heaven is offline   Reply With Quote
Old Jun 23, 2006, 05:11 PM // 17:11   #72
Pre-Searing Cadet
 
Join Date: Nov 2005
Profession: Me/N
Default

Are you guys done with school yet so you can make a video? Pretty please?
jsockel is offline   Reply With Quote
Old Jun 23, 2006, 05:32 PM // 17:32   #73
Wilds Pathfinder
 
Koning's Avatar
 
Join Date: Jan 2006
Default

I can now easily complete smite runs and aggro whole room(s) at once. Only thing I don't like is that I need to spend 1 skill slot for defeating grasping darknesses (ele resistance), but I guess its really needed otherwise u cannot defeat those guys effieciently....anyone has other tips to work around these guys?
Koning is offline   Reply With Quote
Old Jun 23, 2006, 08:49 PM // 20:49   #74
Lion's Arch Merchant
 
Exile Of Heaven's Avatar
 
Join Date: Mar 2006
Location: The Netherlands
Guild: Farmers Union [CASH]
Profession: Mo/
Default

Nope, Frenzy still is not better then Ele resistance, it last so much longer, and it has always over 60 with Frenzy on u could still get below 60 becuz of Flurry that they use
Exile Of Heaven is offline   Reply With Quote
Old Jun 23, 2006, 10:21 PM // 22:21   #75
Ascalonian Squire
 
Chaos Herald's Avatar
 
Join Date: Feb 2006
Guild: always changing.
Default

I tried this the last time america had favor, and it works amazing. It is actually possible with a E/Mo and a W/Mo. The E/Mo tanks and the W/Mo maintains enchants.
Chaos Herald is offline   Reply With Quote
Old Jun 24, 2006, 05:20 PM // 17:20   #76
Lion's Arch Merchant
 
Exile Of Heaven's Avatar
 
Join Date: Mar 2006
Location: The Netherlands
Guild: Farmers Union [CASH]
Profession: Mo/
Default

Indeed, it is possible with all proffesions: but..... some have a trick 2 handle better.

Well................... It's Weekend: i made teh video with my brother

I uploaded it, and it is being verified. When its online i post the LINK!
Exile Of Heaven is offline   Reply With Quote
Old Jun 24, 2006, 05:48 PM // 17:48   #77
Wilds Pathfinder
 
Koning's Avatar
 
Join Date: Jan 2006
Default

wohaa i got dazed today with a skullcrack from grasping darknesses and ofcourse died
guess i ask my necro (if i go with 1) to put sv on me when i aggro whole rooms with those guys...

And yeeeee video is coming!
Koning is offline   Reply With Quote
Old Jun 24, 2006, 06:02 PM // 18:02   #78
Academy Page
 
Ietwat's Avatar
 
Join Date: Mar 2006
Location: Holland
Guild: [JAMM] Justified Ancients of Moo Moo
Profession: Mo/
Default Shortest Run

This afternoon when we tryed to put it on video, we made it Smite run that was not boring , We aggro-ed as much as we can, even coldfires(we couldn't kill thme but it doesnt matter) we cleared the whole ice wastes under 10 minutes. The most we ever tanked was about 30 smites and 6 coldfires .We even got 2 ecto's and 2 gold's to drop , not too mention any chests up there.

This build is far able to overwhelm the current 55/ss-sv'ers build in speed and flexibility. iI im right u should be able to clear almost more then 90% of UW and do many quests(except Unwanted Quests, cuz we cant kill the Keeper of Souls fast enough be4 Spellbreaker runs out and he casts Lingeruing Curse)
maybe a solution for this is Spell Shield instead of Spellbreaker, but that would be more ridiculous and not to mention much more dangers

I rlly hopes this becomes the new standard for UW Smite runs, my brother is almost at his set of FoW armor, and we only invented this build 3 months ago .

Ill hope u all be happy with the video my brother is putting up, were not good at video-editing and such. We tryed to make the best of it.

Any comments or questions, contact me in-game at: Ietwat The Penguin, or just ad me to ure friendslist and see when im on.

For the one's who rlly want to see a run we are on European Servers and were both not able to switch anymore .

We also do spider runs for 15k when we have a decent tank and nuker available at our guild, cuz this build is not able to take on the Wrathfull Spirits (Frenzy just wont double IW's damage, wich is quite strange, Anet fix this plz )
Ietwat is offline   Reply With Quote
Old Jun 25, 2006, 07:57 PM // 19:57   #79
Pre-Searing Cadet
 
Join Date: Jun 2006
Guild: Time of Chaos
Profession: Mo/
Default

Just to say, i tried this with some guildies and it works great, apart from the fact that we were having some probs with the grasping darkness, although they seemed to be doing enough damage anywa, curious lol.

Well, were gonna have a bash at taking the grasping darkness and aatxes at the same time, and hopefully well be able to complete this as well

thanks for the build, it does beat 55/ss in my opinion, although its easier to find a partner for that still :P

looking forward to the video

Tasty
Tasty is offline   Reply With Quote
Old Jun 26, 2006, 12:12 AM // 00:12   #80
Banned
 
ratchet's Avatar
 
Join Date: Jun 2006
Profession: E/Mo
Default

Many, many thanks mate!! This build has given me the power to go back in UW farming again! TY
ratchet is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
FAST PC PLS! Nice Fellblade, need the PC FAST! megaforcetkd Price Check 3 Jan 02, 2006 05:47 AM // 05:47
Please A Fast Price Check On Monk Staff :) morphium Price Check 2 Nov 16, 2005 03:11 PM // 15:11
FAST TRADE><WTS perfect shadow bow<>FAST TRADE look at it real nice radekwl Sell 7 Nov 04, 2005 02:56 PM // 14:56
Ben Buy 1 Oct 02, 2005 02:58 AM // 02:58


All times are GMT. The time now is 01:15 AM // 01:15.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("