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Old Oct 23, 2006, 12:44 AM // 00:44   #1
Wilds Pathfinder
 
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Default So....what do YOU do with your "optional" slot?

The standard warrior build always looks like this (and with good reason):

attack skill
attack skill
attack skill
attack skill
increase attack speed skill (can't wait for Flail!)
self-heal/defense
OPTIONAL
rez

I'm curious what you guys usually throw in your optional slot for PvE.
Another attack skill? Another self-heal/defense skill? Some other utility skill?

Just curious.
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Old Oct 23, 2006, 03:19 AM // 03:19   #2
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Distracting blow is always a good option
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Old Oct 23, 2006, 03:24 AM // 03:24   #3
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Attack Skill
Attack Skill
Attack Skill
Healing Signet
Healing Skill (Probably willb e that new adrenaline based heal in Nightfall)
Interruption
Defensive Skill
Rez

I may take out Healing signet nowadays because with an IAS skill I can spam the new Nightfall warrior heal with ease.
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Old Oct 23, 2006, 05:17 AM // 05:17   #4
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Attack Skill
Attack Skill
Attack Skill
IAS Stance
Interruption
Healing Skill
Rez (If I have a monk secondary)/ Evasion Stance
Rez
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Old Oct 23, 2006, 05:25 AM // 05:25   #5
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usually plague touch or bonettis
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Old Oct 23, 2006, 05:32 AM // 05:32   #6
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death charge
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Old Oct 23, 2006, 05:39 AM // 05:39   #7
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Attack
Attack
Attack/Knockdown
Attack/Interupt
Healing Signet
Speed Boost
Condition Removal (If possible)
Rez Sig
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Old Oct 23, 2006, 05:44 AM // 05:44   #8
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Attack
Attack
Attack
Interrupt
IAS
Heal
Utility
Rez
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Old Oct 23, 2006, 06:03 AM // 06:03   #9
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Elite Attack
Attack
Attack
Attack
IAS (Flurry atm, but from the looks of Flail, I'm considering swapping)
Healing Signet
Attack/Interrupt if needed/Purge Conditions(If I'm in the desert)
Res
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Old Oct 23, 2006, 08:07 AM // 08:07   #10
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Everyone is posting "Utility" or "Interrupt". I think he wanted some examples. I like Protector's Strike, Distracting Blow, Consume Corpse... hm the rest is really build dependant. On my hammer warrior, I guess it would be Shock. I haven't played too much with Pheonix yet, I will sometime. None Shall Pass!, To The Limit! and You Will Die! have their uses, I think. Plague Touch is nice...

Why does everyone want Flail? Looks like Dolyak Signet in disguise to me. *kicks it*

Last edited by jesh; Oct 23, 2006 at 08:10 AM // 08:10..
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Old Oct 23, 2006, 09:40 AM // 09:40   #11
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when with a balanced PvE team
-energy attack
-attack
-attack
-attack
-attack
-attack
-watch yourself
-optional
my choices
/E ~ inferno
/N ~ consume corpse, unholy feast
/Mo ~ life sheath(if i know im gonna take a pounding)
/R ~ charm animal(will get rid of 2 attack skills for comfort animal and an animal attack)

thats about it although if im using hammer i use less attacks skills and put in either aftershock or holy + soulstone strike
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Old Oct 23, 2006, 02:14 PM // 14:14   #12
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Plague Touch.
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Old Oct 23, 2006, 02:29 PM // 14:29   #13
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Group PvE:

Attack
Attack
Attack
Interrupt
Armor Boost
Defensive Stance or another Armor Boost
Increased Attack Speed/Adrenaline Charger
Ressurection

3 attack skills are plenty for me - I find that when I pack 4 one of them is almost completely ignored/underutilized.

Solo PvE (without henchmen):

Low Cost Attack
Interrupt
Armor Boost
Armor Boost
Stance
Self Heal
Self Heal
Flex - depends on the situation. Could be another attack, another heal or another stance.

As you can see, my primary goal is to stay alive in solo PvE, versus many other solo PvEers who try to kill their opponents faster than they can kill you.
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Old Oct 23, 2006, 02:45 PM // 14:45   #14
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Plague Touch fits the bill pretty much perfectly.

The Optional slot I always use for ya know, that 'one' skill that you 'seem to need' all the time rather than 'just in case' since 'in case' always rears it's medusa ugly head every time...

Any skill I think that removes a warrior's weakness [namely anti-hex/condition] is the most efficient way to add to your option slot... At least for me.
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Old Oct 23, 2006, 03:02 PM // 15:02   #15
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W/N: PLAGUE TOUCH FTW!
W/Mo: Purge Conditions
W/A: Dash
W/R: Apply Poison or Antidote Sig
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Old Oct 23, 2006, 03:06 PM // 15:06   #16
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how about...
ias
attack skill
attack skill
attack skill
attack skill
attack skill
attack skill
rez

healing sig is as worthless as you can get cause when you need the healing you better not be using healing sig. This post is a pve perspective btw since that sounded really stupid in a pvp perspective
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Old Oct 23, 2006, 03:08 PM // 15:08   #17
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I use either Distracting Blow or "To the Limit" in that optional slot.
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Old Oct 23, 2006, 06:43 PM // 18:43   #18
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anyone who brings all attacks or all heals/defence isnt a good warrior. period i'm with jetdoc, i never bring more then 3 attacks.

attack
attack
attack
interupt
bonettis
dol sig
heal sig
rez or sprint
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Old Oct 24, 2006, 12:08 AM // 00:08   #19
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Quote:
Originally Posted by jeremy untouchable
anyone who brings all attacks or all heals/defence isnt a good warrior. period i'm with jetdoc, i never bring more then 3 attacks.
Funny, i could say the same thing about warriors who bring Dolyak Signet for general PvE.

Oh and Sever, Gash, Galrath and Dragon have been working quite well for me.
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Old Oct 24, 2006, 02:02 AM // 02:02   #20
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cyclone
whirle
pentrating chop
attack
vangorus spirit
attack
res sig
rebirth X_X

deals damage and i have full confuidencne in my PuG. normmally i don't get past whirly.
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