Oct 24, 2006, 12:26 AM // 00:26
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#1
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Krytan Explorer
Join Date: Mar 2006
Location: Vancouver, B.C.
Guild: Seers of Serpents
Profession: Mo/Me
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Where are BiP necro's utilized
I capped this skill yesterday, though i dont think ill ever use it to hench any areas, what areas do utilize a BiP nec? I was hoping either UW or FoW groups would
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Oct 24, 2006, 05:21 AM // 05:21
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#2
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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BiP Necros are used a lot in Urgoz Warren, also some Orders Necros swap it out with Order of Vampire as it's essentially a "turbo" version of Blood Ritual and Monks will want to have your babies when they see an Instant +6 Energy Regen , it's also good for keeping MM happy where they might use Vamp Horrors and Bone Fiends @ 25e a pop.
My Order friend uses it in Tombs and FoW with Barrage groups running at around 105/180hp
Last edited by Blackhawk; Oct 24, 2006 at 05:32 AM // 05:32..
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Oct 24, 2006, 09:01 AM // 09:01
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#3
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The Greatest
Join Date: Feb 2006
Profession: W/
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BiP/Support necro's are used in FoW sometimes.
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Oct 24, 2006, 11:41 AM // 11:41
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#4
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Wilds Pathfinder
Join Date: Nov 2005
Location: In the Elfen Forests of Washington State
Guild: Damage Radius
Profession: N/
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Any group demanding a BiP for energy management has issues. If you can't manage your energy properly then you lack some skills. I go on FoW runs all the time and I bring BR. Sometimes no one asks for it, and we have no problems plowing our way through. However, there are times when there is a monk or ele that demand constant BR and when this happens it usually turns out that the group will fail.
IF BR isn't good enough, then likely the group isn't good enough.
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Oct 24, 2006, 12:55 PM // 12:55
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#5
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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Quote:
Originally Posted by Griff Mon
Any group demanding a BiP for energy management has issues. If you can't manage your energy properly then you lack some skills. I go on FoW runs all the time and I bring BR. Sometimes no one asks for it, and we have no problems plowing our way through. However, there are times when there is a monk or ele that demand constant BR and when this happens it usually turns out that the group will fail.
IF BR isn't good enough, then likely the group isn't good enough.
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He's not asking about BR but where you would use BiP so I'll explain the basics as to why people would prefer that over BR then everyone can see why some people might prefer it in certain situations and think "ooh that sounds a more appropriate skill to be using here"
In Urgoz, especially at the start where it tends to go a bit bonkers for everyone especially the Monks, BR @ +3 regen at 10e cost and 2 sec cast with 2 sec recharge compared to BiP @ +6 regen 5e cost 1/4 sec cast and no recharge time isn't going to cut it which is why they ask for a BiP, and it's got nothing to do with whether the groups good enough, it's simply a better skill for that particular Mission where the Monks going to be kept pretty busy, I agree the sac cost is higher but then then the Monk and Necro should be able to look after that enough to be able to spam it about a bit.
I've done Urgoz as MM with a Necro using BR and a BiP and the BiP gets my vote even though I dont ask for it or need it.
Last edited by Blackhawk; Oct 24, 2006 at 01:13 PM // 13:13..
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Oct 24, 2006, 02:22 PM // 14:22
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#6
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Hell's Protector
Join Date: Jul 2005
Guild: The Eyes of Texas [BEVO]
Profession: D/A
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Unfortunately, I believe that BiP is crack for monks. A natural part of being a monk is energy management. BiP replaces the need to do that, allowing a monk to spam to their heart's content.
PvE areas that need severe amounts of healing (i.e. Urgoz's Warren, the Deep (for Heal Party at the end), etc.) always could use a BiP, but as stated earlier, it isn't absolutely necessary.
Personally, I'd rather have a constant Order of Pain/Order of Vampire up with a constant Blood Ritual then gimping your party's damage output by going BiP.
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Oct 24, 2006, 02:53 PM // 14:53
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#7
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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Well the other thing you find with BR is you have to be "Adjacent" to the target, BiP is "Spellcasting" Range which means the Battery can keep back, doesnt have to chase people so much and keep out of trouble in most cases especially if running a low hp build.
All depends what your most comfortable with, I'm happy for my Orders friend to choose whatever he feels would be best suited for whatever we're doing be it Urgoz, The Deep, FoW, Tombs, whatever.
Last edited by Blackhawk; Oct 24, 2006 at 03:08 PM // 15:08..
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Oct 25, 2006, 01:44 PM // 13:44
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#8
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Jungle Guide
Join Date: Nov 2005
Location: Belgium
Guild: [FaRM] Farm For The Win
Profession: N/
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I don't see an 8-man party with only one monk and a support BR survive for quite some time in FoW.
Whereas i've succesfully made numerous runs in FoW being the only necro with only one monk casting BiP on him when needed.
Works a charm.
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Oct 25, 2006, 03:28 PM // 15:28
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#9
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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Quote:
Originally Posted by Emik
I don't see an 8-man party with only one monk and a support BR survive for quite some time in FoW.
Whereas i've succesfully made numerous runs in FoW being the only necro with only one monk casting BiP on him when needed.
Works a charm.
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QFT..
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Oct 25, 2006, 03:41 PM // 15:41
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#10
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Jungle Guide
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
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Quote:
Originally Posted by Jetdoc
Unfortunately, I believe that BiP is crack for monks. A natural part of being a monk is energy management. BiP replaces the need to do that, allowing a monk to spam to their heart's content.
PvE areas that need severe amounts of healing (i.e. Urgoz's Warren, the Deep (for Heal Party at the end), etc.) always could use a BiP, but as stated earlier, it isn't absolutely necessary.
Personally, I'd rather have a constant Order of Pain/Order of Vampire up with a constant Blood Ritual then gimping your party's damage output by going BiP.
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BiP is basically a must have for a Deep party. Tho for most missions BiPs are usually not necessary, however a BiP doesn't necessary hinders your damage output, depending on rather you plan or not.
An ele with unlimited energy can do alot more damage then one that needs to watch his/her energy. An necro cannot match an ele's nuking power given that the ele has unlimited.
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Oct 25, 2006, 06:51 PM // 18:51
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#11
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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Quote:
Originally Posted by R Langdon
BiP is basically a must have for a Deep party. Tho for most missions BiPs are usually not necessary, however a BiP doesn't necessary hinders your damage output, depending on rather you plan or not.
An ele with unlimited energy can do alot more damage then one that needs to watch his/her energy. An necro cannot match an ele's nuking power given that the ele has unlimited.
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Just an ele suffers from exhaustion 90% of the time so yeah damage output from a nuke is cool but wait about 5 minutes for the next one.
Might explain why MM & Order/BiP Necros get on teams in Tombs compared to Ele's who last about 2 minutes as they cant do anything as they're knackered out
Been there, seen it and it wasnt pretty.....
Last edited by Blackhawk; Oct 25, 2006 at 07:07 PM // 19:07..
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Oct 25, 2006, 09:40 PM // 21:40
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#12
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Forge Runner
Join Date: Jul 2005
Location: Grind is subjective
Guild: learn this please
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Quote:
Originally Posted by R Langdon
BiP is basically a must have for a Deep party.
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Boy, that's certainly false.
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Oct 25, 2006, 10:34 PM // 22:34
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#13
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Desert Nomad
Join Date: May 2006
Profession: N/
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BiP is an insurance policy as well as a speed enhancer. Without waiting for energy to recharge, you can move faster through the deep, and thus, get more green drops overall. Monks can also spam endlessly without worry about e-management or e-management skills, thus, keeping your party topped off just in case.
No it's not necessary. But it really does make things alot easier and faster. Kanaxai also becomes a pain in the butt without 100% consistant heal party.
Also note, that only two monks are needed with a steady BiP. Replace a monk (or two) with a damage character to bump of the damage (since some here don't like to sacrifice additional damage lost with the BiP).
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Oct 25, 2006, 10:50 PM // 22:50
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#14
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Site Legend
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BiP is a crap skill imo, and one I refuse to carry. Any self respecting group will take regen breaks when needed and will be caple of managing their own energy.
I still find it amusing when 55s want you to bring BR..
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Oct 26, 2006, 01:51 AM // 01:51
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#15
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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At least half of you lack knowledge of BiP and the game in general so stop talking nonsense.
Quote:
Any group demanding a BiP for energy management has issues. If you can't manage your energy properly then you lack some skills. I go on FoW runs all the time and I bring BR. Sometimes no one asks for it, and we have no problems plowing our way through. However, there are times when there is a monk or ele that demand constant BR and when this happens it usually turns out that the group will fail.
IF BR isn't good enough, then likely the group isn't good enough.
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According to you, a lot of craps aren't needed. You don't need a Monk to heal you, any GOOD character will bring self-heal and take time in between to heal him/herself. If you can't heal yourself, then it's likely your group is crap. Rez are crappy skills, you shouldn't die AT ALL.
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Personally, I'd rather have a constant Order of Pain/Order of Vampire up with a constant Blood Ritual then gimping your party's damage output by going BiP.
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Unlimited Energy Ele > Warrior with OoV
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Just an ele suffers from exhaustion 90% of the time so yeah damage output from a nuke is cool but wait about 5 minutes for the next one.
Might explain why MM & Order/BiP Necros get on teams in Tombs compared to Ele's who last about 2 minutes as they cant do anything as they're knackered out
Been there, seen it and it wasnt pretty.....
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Echo chain Meteor Shower is not "5 min of exhaustion". Either your eles sucked or you can't see right. Tombs are not the same as other areas so don't go around comparing them. 1 Tank can keep aggro in mostly other areas so the Ele can meteor shower AOE nuke them. Order is used in Tombs because the B/Ps while MM is used to provide tanking.
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Boy, that's certainly false.
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Try playing the Deep without BiP. Good luck staying in there for an extra hour or so.
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BiP is a crap skill imo, and one I refuse to carry. Any self respecting group will take regen breaks when needed and will be caple of managing their own energy.
I still find it amusing when 55s want you to bring BR..
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You are about as dimwitted as Griff Mon.
Taking regen break = wasting more time. Why don't you take breaks to heal instead of bringing a monk?
55 = Enchant casting. A smart 55 who dual UW with SS should carry Rebirth instead of Blessed Signet because SS can provide the BR. You never know what will happen so have a Rez ready.
Even with Blessed Signet, speeding up the process is always better, especially when the SS doesn't need a whole skillbar to be efficient.
SS = SS + Echo + SV + Reckless Haste
So why not throw in BR?
Anything else is NOT needed. Just FYI, any SS should carry a Rez Signet just in case.
This is the same thing as saying Healing Signet is crap. If you are going to use it out of battle most of the time, why bother using it. You regen anyway.
Stop giving people pointers when you don't even have any idea how to play Necro.
The Admins Bane, I find your avatar and ironic.
Last edited by AuraofMana; Oct 26, 2006 at 01:55 AM // 01:55..
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Oct 26, 2006, 02:31 AM // 02:31
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#16
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Mostly, you find them in amazingly poor PUGS. However you did actualy see it played in PvP *sometimes* (BR was far more common, or even just running a Drain Enchantment or Power Drain on the monk in addition to MoR/Edrain...)) when everyone and their mothers were running two or more Energy Denial mesmers.
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Oct 26, 2006, 04:55 PM // 16:55
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#18
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Jungle Guide
Join Date: Aug 2005
Location: Illinois, US
Guild: Heroes of Talia [HoT]
Profession: Mo/
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Just FYI, you don't get drops while you take a break to regen. Since getting drops is the whole point of going, it would seem like a good idea to minimize the number of breaks needed.
Think about it. If using BiP speeds up the run, why wouldn't you want to bring it? Taking longer to finish does not make you uber 1337, and rushing is only a bad thing if it endangers your ability to succeed.
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Oct 26, 2006, 06:33 PM // 18:33
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#19
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Wilds Pathfinder
Join Date: Jun 2006
Profession: N/
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Quote:
Originally Posted by AuraofMana
Echo chain Meteor Shower is not "5 min of exhaustion". Either your eles sucked or you can't see right.
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LOL at the expert who cant see when someones taking the piss, take your head out of wherever you've got it, you might see better
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Oct 26, 2006, 08:19 PM // 20:19
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#20
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Site Legend
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Quote:
Just FYI, you don't get drops while you take a break to regen.
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No that is true but I will still get that drop after the regen break so that arugement is pointless.
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Since getting drops is the whole point of going
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Since when? I like going to FoW just to do the quests..omg shock!!
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Taking longer to finish does not make you uber 1337
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Your point being? I never stated it did.
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and rushing is only a bad thing if it endangers your ability to succeed
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I don't rush, I take my time and do things correctly. Rushing is the main reason why mistakes happen.
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