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Old Nov 24, 2006, 08:52 PM // 20:52   #21
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Quote:
Originally Posted by Sophitia Leafblade
Opps my bad got it confused with Signet of Midnight but still it could be hand in a nice Full signet build, not that is used very often
Keystone Signet is actually not inherently bad. It's very good at what it does, can function at low/no inspiration to minimal penalty in a build it's good for, and it shares its attribute with Mantra of Signets and Mantra of Inscriptions.

However, the problem is that there are no 'money' signets that make a build go. No signets you really want to build around, at least, that aren't elite so that they can actually be used with Keystone Signet.

Until that day comes, Keystone Signet is not going to find a place in builds. And when that day comes, it may be as useful as Oath Shot with the recharge reduction from Inscriptions.


Quote:
Originally Posted by Saphatorael
And, it's a hex. Some assassin skills require a hex (Black Lotus/Spider strike), so it could also be used for that i suppose.
It's far too unreliable for that. The moment your target activates any skill at all, it's removed and they're no longer hexed.
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Old Nov 27, 2006, 02:40 AM // 02:40   #22
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Wait a second. Don't hexes expire faster on bosses? Could it be exploited somehow..?
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Old Nov 27, 2006, 02:48 AM // 02:48   #23
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I was thinking of using it with Black Out....might be good
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Old Nov 29, 2006, 10:37 PM // 22:37   #24
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It's a bit like the Necro Elite Weaken Knees then, in all that it does is knockdown.

I still prefer that though.

I guess you could use it to deal with runners, but why bother?
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