Nov 11, 2006, 07:29 AM // 07:29
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#1
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Ascalonian Squire
Join Date: Nov 2006
Guild: The Fallen Angels Clan
Profession: R/
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looking for good mm build
looking for good mm build (with flesh golem)
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Nov 11, 2006, 07:38 AM // 07:38
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#2
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Flesh Golem = NOOOOOOOO! /blind
Generally, Flesh Golem is used when you don't have anything else to use.
__________________
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Nov 11, 2006, 11:21 AM // 11:21
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#3
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Krytan Explorer
Join Date: Sep 2005
Guild: Clan W A S D [WASD]
Profession: W/E
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I like golem for PvE personaly.
my take on the mm
N/Mo
16 death
9 soul reaping
10 protection prayers
animate flesh golem [e]
animate bone horror
taste of death
death nova
blood of the master
deathly swarm
aegis
resurrection signet (or rebirth)
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Nov 11, 2006, 03:20 PM // 15:20
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#4
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Forge Runner
Join Date: Nov 2005
Profession: R/
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If you can, take Aura of the Lich. Use this with a health regen spell (like Blood Renewal or Healing Breeze) and you can constantly spam Blood of the Master. I believe there is a thread somewhere that proved this was more effective than a Flesh Golem. Honestly a MM build isn't hard to make and there are a billion and a half threads on this forum to make one. Next time use the search button instead of clogging the forum with monotonous threads.
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Nov 15, 2006, 08:15 AM // 08:15
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#5
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Forge Runner
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I last played in July, and was having fun with Glyph of Energy as my elite. (I'm a Rotting Flesh fan, so there's always SOMETHING to do with the energy.) So I'm thinking Glyph of Lesser Energy might be a very nice element of MM builds now ...
And it's a Tyrian character, so while I haven't capped Aura of the Lich yet it's certainly an option.
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Nov 15, 2006, 04:35 PM // 16:35
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#6
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Krytan Explorer
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Have you tried the Mark of Pain + MM build?
looks kick ass
For an elite, icy veins is a good one
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Nov 16, 2006, 02:22 AM // 02:22
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#7
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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One Skill: Order of Undeath.
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Nov 20, 2006, 06:09 PM // 18:09
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#8
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Forge Runner
Join Date: Feb 2006
Location: Thornill, ON, Canada
Guild: THE CANUCK MONKS (TCM)
Profession: W/R
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N/Me MM build
Mine is:
Animate Flesh Golem
Animate Bone Fiend
Animate Bone Minion (optional)
Death Nova
Blood Renewal
Blood Of The Master
Verata's Sacrifice
Rez Signet
DM: 12 + rune
Soul Reaping: 12 + head piece + rune
BM: 3 + rune
A true dedicated MM has the head piece for DM and not SR.
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Nov 20, 2006, 06:39 PM // 18:39
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#9
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Forge Runner
Join Date: Jun 2005
Location: Inside
Guild: Fifteen Over Fifty [Rare]
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Mega Damage MM - Not for Nubs
Barbs
Mark of Pain
Order of Undeath
Fiends
Blood of the Master
Heal Area
Dark Bond
Sig of Lost Souls/Rez Sig/Rebirth/Hex Remover
Death: 16 (12+3+1)
SoulR: 11 (8+3)
Blood: 4 (3+1)
Curse: 7 (6+1)
Healing: 8
If this can't kill it, it can't be killed.
According to my math, Barbs+OoU yields 287 dps!
Fiends average 28 damage per attack (160 dps for 10 Fiends)
Barbs adds +5 per attack (at 7 curses)
OoU adds +17 per attack (at 16 death)
Last edited by Carinae; Nov 20, 2006 at 06:59 PM // 18:59..
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Nov 21, 2006, 07:35 AM // 07:35
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#10
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Desert Nomad
Join Date: Oct 2005
Guild: None, free and clear
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Drop HA for Sig of Lost Souls, pull the points outta HP and into Curses, you can leave BM with 1-2 spare points. Dark Bond is good at minimal levels of BM. SoLS should keep you juiced if things dip under 50% fast, which they will.
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