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Old Nov 20, 2006, 01:57 AM // 01:57   #1
Pre-Searing Cadet
 
Join Date: Aug 2006
Guild: First Assault[FaX]
Profession: W/
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Default MoR B/P Grp

yes yes i know there is already a decently effective build for doing B/P however this here is a new build organized by myself, Inquisitor Dragon


~~~~~~~~~



8-Man Group

5-R/Mo*
1-N/X
1-Mo/X
1-E/Me


Rangers Build-


1. Equipment-Fire Damage Bow(non-short) or The Forgerunner

2. Skill Listing

a. R/Mo
i. Barrage[Elite]
ii. Savage Shot
iii. DistractingShot
iv. Open Slot
v. Open Slot
vi. Comfort Animal
vii. Charm Animal
viii. Rebirth

1. Recommended For Open Slot:
a. Whirling Defense, Troll Unguent, Dodge,

b. R/E
i. Barrage[Elite]
ii. Savage Shot
iii. Distracting Shot
iv. Conjure Flame
v. Open Slot
vi. Comfort Animal
vii. Charm Animal
viii. Resurrection Signet

1. Recommended For Open Slot:
a. Whirling Defense, Dodge,

3. Attributes are all individually based and this is just recommended:
a. R/Mo
i. Marksmanship-12+1+3(16 Total)
ii. Expertise-10+1(11)
iii. Wilderness Survival-8+1(9)
b. R/E
i. Marksmanship-12+1+3(16 Total)
ii. Expertise-10+1(11)
iii. Wilderness Survival-0+1(1)
iv. Fire Magic-8

4. Since there are two different builds the damage output will vary depending on how many of each type of Ranger each group is running. To maximize the amount of damage it would be best to the R/E build combining with Conjure Flame which gives an additional damage bonus with a Fire Damage dealing weapon. While the R/Mo is more for survival purposes.

a. The build would work more efficiently if you mix the R/E and the R/Mo; 3 R/E for main damage, and 2 R/Mo for resurrect support.
b. Conflagration can be taken in as a spirit by 1-2 rangers so that all bows deal fire damage without the required fire string.


Necromancer Build-

1. Equipment-20/20 Death Staff or Ghial’s Staff for maximizing the Minions abilities.

2. Skill Listing-
a. N/X
i. Flesh Golem[Elite] or Jagged Bones[Elite]
ii. Animate Bone Horror/Fiends
iii. Animate Vampiric Horrors
iv. Animate Shambling Horrors/Fiends
v. Blood of the Masters
vi. Verata’s Sacrifice
vii. Open Slot
viii. Resurrect Of Some Type

1. Recommended For Open Slot:
a. Death Nova, Rotting Flesh, Blood Ritual, Putrid Flesh
3. Attribute Point Settings Is Set To Best Maximize Minion Masters

Ability:
a. Death Magic-12+1+3(16 Total)
b. Soul Reaping-12+1(13)
c. Blood Magic-3+1

4. This character [Elite] can be either one of the two on the list. Both will efficient in blocking the enemies’ assault from advancing into the players. Flesh Golem is the longer lasting of the two since he is Level 26(28 with +1). However, the Jagged Bones, which is a Nightfall [Elite], can destroy a target ally minion causing an additional condition when combined with Death Nova and spawns two Jagged Horrors that cause bleeding at the cost of a lower level then the rest of your minions. If you plan on taking Jagged Bones then it would be best to drop the Shambling Horrors for Animate Bones Fiends for Piercing Damage.

Elementalist Build-

1. Equipment-Any 20/20 Fire Set/Staff Will Work

2. Skill Listing-

a. E/Me
i. Elemental Attunement[Elite] or Glyph of Renewal[Elite]
ii. Fire Attunement
iii. Mark of Rodgart
iv. Arcane Echo
v. Rodgarts Invocation
vi. Open Slot
vii. Open Slot
viii. Resurrect Signet

1. Recommended For Open Slots:
a. Glowing Gaze, Immolate, Incendiary Bonds, Liquid Flame, Meteor, Phoenix, Smoldering Embers

3. Recommended Attribute Point Settings:
a. Fire Magic-12+1+3(16 Total)
b. Energy Storage-12+1(13)

4. The Elementalist adds a majority of the damage from Mark of Rodgart which causes burning when Foe is hit with fire damage which will be coming from the Barrage/Pet Rangers. The Arcane Echo provides the ability to get all enemies under the Hex MoR and can be combined with Glyph of Renewal to cover up any enemies missed with a triple hex. The Open Slots should be filled with non AoE skills to keep the enemies from scattering when their health drops to a certain point.


Monk is a WoH healer preferred.




Overall this build would be run in a almost the exact same way a B/P build would be ran. and yes i do understand there have been builds similar to this prior to the huge NF update that contained a nuker. the key difference is the use of the Mark of Rodgart/Fire Damage from the bows to degen them.



as I said the credit for this build goes to Wild Prince Cilero and Myself and we have tested it, and have agreed that this does go faster with a decent team of non quitters.


Enjoy!

Inquisitor Dragon
Officer of First Assault[FaX]
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